Player Matchup

Hades
Hades
Gold III
 
Hades
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
HelloKidney121
Kukulkan
Silver II
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
166W - 164L
1,495 MMR
Solo
Susano
Susano
Bronze IV
Märkss
Susano
Bronze IV
Level 127
God Stats
6W - 7L
1,597 SR
Queue Stats
25W - 22L
1,502 MMR
Solo
Izanami
Izanami
Silver I
Nakelo
Izanami
Silver I
Level 124
God Stats
3W - 2L
1,494 SR
Queue Stats
72W - 72L
1,514 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Zelensking
Cthulhu
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,518 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,655 SR
1,503 MMR
He Bo
He Bo
Gold IV
Deathmauler
He Bo
Gold IV
Level 147
God Stats
1W - 0L
1,776 SR
Queue Stats
50W - 53L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Getonmylvlbruh
Sun Wukong
Gold III
Level 105
God Stats
2W - 1L
1,531 SR
Queue Stats
206W - 209L
1,492 MMR
Solo
Atlas
Atlas
Gold II
Luk30
Atlas
Gold II
Level 129
God Stats
6W - 4L
1,806 SR
Queue Stats
464W - 471L
1,485 MMR
Solo
Ullr
Ullr
Silver II
OMGitsHC
Ullr
Silver II
Level 68
God Stats
9W - 11L
1,623 SR
Queue Stats
73W - 63L
1,529 MMR
Solo
Sol
Sol
Bronze V
worello222
Sol
Bronze V
Level 115
God Stats
1W - 0L
1,541 SR
Queue Stats
8W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 6 / 4
12,711
578
16,319
23,046
12,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
17
3 / 6 / 4
11,236
511
14,756
11,345
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Märkss
Susano
17
4 / 6 / 5
10,661
485
14,793
18,841
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nakelo
Izanami
18
1 / 5 / 2
11,105
505
14,829
20,839
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zelensking
Cthulhu
10
0 / 6 / 4
7,734
352
6,678
23,658
16,667
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresArachneGilgameshThothShiva

VS

Bans
GebYmirCliodhnaAgniRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
12,845
584
14,661
15,431
4,812
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Getonmylvlbruh
Sun Wukong
17
3 / 6 / 6
11,532
524
13,381
24,189
21,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Luk30
Atlas
17
3 / 2 / 18
12,466
567
12,361
23,583
26,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ullr
20
8 / 0 / 9
13,409
610
20,153
17,625
8,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 1 / 7
13,780
626
18,744
18,752
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
14
Kills
29
29
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
6
4
1.33
W
4
5
9
1.7
W
Sun Wukong
Getonmylvlbruh
Sun Wukong
3
6
6
1
L
Kukulkan
3
6
4
0.83
W
Atlas
Luk30
Atlas
3
2
18
6
L
Susano
Märkss
Susano
4
6
5
1.08
L
Izanami
Nakelo
Izanami
1
5
2
0.4
W
Ullr
8
0
9
12.5
L
Cthulhu
Zelensking
Cthulhu
0
6
4
0.33
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,375
Damage
79,300
97,729
Taken
99,580
46,081
Mitigated
66,139
26,264
Healing
31,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
16,319
1,117
99
11,061
23,046
12,169
376
9,060
13,986
87,782
0
W
14,661
1,743
0
4,127
15,431
4,812
0
7,136
7,879
113,063
0
W
Sun Wukong
Getonmylvlbruh
Sun Wukong
13,381
2,484
0
5,438
24,189
21,083
292
9,347
14,842
0
73,582
L
Kukulkan
14,756
602
0
977
11,345
3,839
0
3,740
7,605
80,730
0
W
Atlas
Luk30
Atlas
12,361
4,036
3,493
3,508
23,583
26,452
376
9,506
14,077
32,188
0
L
Susano
Märkss
Susano
14,793
4,276
0
4,415
18,841
6,605
0
8,621
10,220
0
69,466
L
Izanami
Nakelo
Izanami
14,829
9,011
0
6,007
20,839
6,801
734
12,332
8,507
0
102,069
W
Ullr
20,153
8,635
0
3,075
17,625
8,279
2,478
7,872
9,753
0
124,942
L
Cthulhu
Zelensking
Cthulhu
6,678
649
349
3,356
23,658
16,667
144
12,013
11,645
17,618
600
W
18,744
7,500
0
11,578
18,752
5,513
2,524
3,547
15,205
115,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
64,032
656
Minions Killed
709
0
Camps Cleared
0
2,068,169
Distance Traveled
2,264,198
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,711
578
189
9
0
336,479
7
W
He Bo
12,845
584
164
7
0
401,561
6
W
Sun Wukong
11,532
524
121
6
0
453,732
4
L
Kukulkan
11,236
511
158
7
0
400,663
6
W
Atlas
12,466
567
25
1
0
486,249
4
L
Susano
10,661
485
104
5
0
489,405
0
L
Izanami
11,105
505
176
8
0
417,477
8
W
Ullr
13,409
610
223
10
0
471,616
5
L
Cthulhu
7,734
352
29
1
0
424,145
3
W
Sol
13,780
626
176
8
0
451,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role