Player Matchup

Cupid
Cupid
DiegOIsFuture
Cupid
Level 26
God Stats
2W - 1L
1,190 SR
Queue Stats
3W - 2L
1,135 Elo+
Party 2
Anubis
Anubis
ENERGY68
Anubis
Level 76
God Stats
10W - 6L
1,599 SR
Queue Stats
33W - 39L
1,254 Elo+
Solo
Jormungandr
Jormungandr
TobySpirit
Jormungandr
Level 67
God Stats
1W - 1L
1,190 SR
Queue Stats
8W - 12L
1,135 Elo+
Party 2
Team Averages
Level 56
1,326 SR
1,175 Elo+

VS

Team Averages
Level 60
1,500 SR
1,322 Elo+
Freya
Freya
GeniousMacHIPPO
Freya
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
482W - 682L
1,339 Elo+
Party 1
Janus
Janus
Madfrag
Janus
Level 106
God Stats
2W - 14L
1,500 SR
Queue Stats
281W - 325L
1,365 Elo+
Solo
Guan Yu
Guan Yu
sebzahle
Guan Yu
Level 6
God Stats
20W - 22L
1,500 SR
Queue Stats
210W - 277L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
10,748
768
8,134
8,325
3,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ENERGY68
Anubis
16
8 / 7 / 8
11,621
830
14,892
14,082
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TobySpirit
Jormungandr
16
3 / 3 / 13
10,473
748
7,419
14,943
17,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,504
679
7,162
11,770
3,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Madfrag
Janus
16
6 / 4 / 5
10,999
786
13,894
11,034
2,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
sebzahle
Guan Yu
14
2 / 7 / 6
10,507
751
7,680
14,682
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
17
Kills
10
11
Deaths
17
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Anubis
ENERGY68
Anubis
8
7
8
1.71
L
2
6
4
0.67
L
Janus
Madfrag
Janus
6
4
5
2.13
W
Jormungandr
TobySpirit
Jormungandr
3
3
13
3.17
L
Guan Yu
sebzahle
Guan Yu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
28,736
37,350
Taken
37,486
26,957
Mitigated
20,769
7,107
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,134
3,897
1,119
1,460
8,325
3,505
1,191
5,934
2,391
0
23,509
W
Anubis
ENERGY68
Anubis
14,892
630
199
3,605
14,082
6,434
326
10,016
4,066
42,476
0
L
7,162
2,168
0
2,411
11,770
3,188
403
6,553
5,217
31,394
0
L
Janus
Madfrag
Janus
13,894
408
60
1,930
11,034
2,206
53
8,517
2,517
47,599
0
W
Jormungandr
TobySpirit
Jormungandr
7,419
2,387
106
618
14,943
17,018
649
6,072
8,871
36,142
0
L
Guan Yu
sebzahle
Guan Yu
7,680
322
416
2,935
14,682
15,375
82
8,214
6,468
821
19,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
31,010
145
Minions Killed
133
4
Camps Cleared
7
743,037
Distance Traveled
710,638
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,748
768
42
3
1
272,373
4
W
Anubis
11,621
830
64
5
3
213,713
6
L
Freya
9,504
679
37
3
3
237,643
5
L
Janus
10,999
786
75
5
3
238,558
2
W
Jormungandr
10,473
748
39
3
0
256,951
1
L
Guan Yu
10,507
751
21
2
1
234,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role