Player Matchup

Hel
Hel
CliveVII
Hel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Nu Wa
Nu Wa
KanekiSlayer420
Nu Wa
Level 22
God Stats
2W - 1L
1,271 SR
Queue Stats
35W - 55L
1,354 Elo+
Party 2
Scylla
Scylla
Quidditchhp
Scylla
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 68L
1,605 Elo+
Solo
Cliodhna
Cliodhna
Relgigas
Cliodhna
Level 49
God Stats
12W - 17L
1,438 SR
Queue Stats
42W - 43L
1,542 Elo+
Solo
Ra
Ra
aspisTROY
Ra
Level 44
God Stats
9W - 11L
1,539 SR
Queue Stats
41W - 60L
1,346 Elo+
Party 2
Team Averages
Level 39
1,450 SR
1,502 Elo+

VS

Team Averages
Level 78
1,564 SR
1,419 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Arteeemiiis
Izanami
Level 33
God Stats
62W - 75L
1,455 SR
Queue Stats
429W - 502L
1,346 Elo+
Party 1
Ra
Ra
JDude95
Ra
Level 101
God Stats
10W - 7L
1,866 SR
Queue Stats
89W - 76L
1,734 Elo+
Solo
Cliodhna
Cliodhna
UpUpRimon
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,228 Elo+
Solo
Skadi
Skadi
samtida
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 21
11,869
1,187
16,101
14,756
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 0 / 17
10,133
1,013
9,091
6,032
1,518
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
19
14 / 2 / 15
13,308
1,331
18,344
10,281
3,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Relgigas
Cliodhna
18
9 / 5 / 18
11,816
1,182
20,804
20,130
5,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 22
12,089
1,209
13,848
12,345
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

218

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 4 / 8
11,517
1,152
9,066
19,349
24,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Arteeemiiis
Izanami
15
3 / 7 / 3
10,657
1,066
11,100
18,148
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 5
12,074
1,207
18,210
11,834
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
UpUpRimon
Cliodhna
16
1 / 11 / 6
10,140
1,014
15,624
19,764
5,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
samtida
Skadi
16
0 / 7 / 4
9,573
957
7,696
13,400
3,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
34
Kills
11
11
Deaths
34
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
4
8
1.5
L
Izanami
Arteeemiiis
Izanami
3
7
3
0.64
W
6
3
21
5.5
L
5
5
5
1.5
W
0
0
17
8.5
W
Scylla
14
2
15
10.75
W
Cliodhna
Relgigas
Cliodhna
9
5
18
3.6
L
Cliodhna
UpUpRimon
Cliodhna
1
11
6
0.36
W
5
1
22
16
L
Skadi
samtida
Skadi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,188
Damage
61,696
63,544
Taken
82,495
18,767
Mitigated
42,497
20,278
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,066
2,520
735
2,258
19,349
24,363
0
14,018
5,331
22,701
0
L
Izanami
Arteeemiiis
Izanami
11,100
7,577
0
1,239
18,148
5,170
0
15,232
2,916
0
49,194
W
16,101
880
3,660
3,831
14,756
4,018
0
6,911
7,845
31,557
0
L
18,210
1,725
957
1,712
11,834
3,459
0
7,172
4,662
54,450
0
W
9,091
2,216
505
323
6,032
1,518
0
1,899
4,133
22,218
0
W
Scylla
18,344
1,165
0
0
10,281
3,225
0
3,264
7,017
32,523
0
W
Cliodhna
Relgigas
Cliodhna
20,804
2,614
0
2,180
20,130
5,884
0
8,940
11,190
0
32,572
L
Cliodhna
UpUpRimon
Cliodhna
15,624
2,655
0
1,380
19,764
5,788
0
12,574
7,190
0
26,567
W
13,848
2,205
3,132
6,647
12,345
4,122
0
6,262
6,083
38,708
0
L
Skadi
samtida
Skadi
7,696
3,079
0
220
13,400
3,717
0
8,388
5,012
0
19,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,215
Gold Earned
53,961
198
Minions Killed
242
7
Camps Cleared
4
961,979
Distance Traveled
945,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,517
1,152
16
2
0
189,682
2
L
Izanami
10,657
1,066
80
8
1
185,637
0
W
Hel
11,869
1,187
36
4
0
196,306
0
L
Ra
12,074
1,207
98
10
2
206,649
0
W
Nu Wa
10,133
1,013
31
3
2
163,230
0
W
Scylla
13,308
1,331
51
5
1
201,685
0
W
Cliodhna
11,816
1,182
27
3
1
210,927
0
L
Cliodhna
10,140
1,014
23
2
0
197,951
0
W
Ra
12,089
1,209
53
5
3
189,831
0
L
Skadi
9,573
957
25
3
1
165,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role