Player Matchup

Cthulhu
Cthulhu
DrakoMgn781
Cthulhu
Level 40
God Stats
3W - 3L
1,621 SR
Queue Stats
201W - 270L
1,399 Elo+
Party 2
Neith
Neith
Gaped Sushi
Neith
Level 122
God Stats
32W - 45L
1,513 SR
Queue Stats
314W - 325L
1,477 Elo+
Party 3
Sun Wukong
Sun Wukong
Slobama
Sun Wukong
Level 31
God Stats
0W - 1L
1,283 SR
Queue Stats
60W - 84L
1,500 Elo+
Solo
Janus
Janus
V__Twinn
Janus
Level 105
God Stats
3W - 5L
1,514 SR
Queue Stats
436W - 479L
1,447 Elo+
Party 2
Ymir
Ymir
blackkneegaurd
Ymir
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 41L
1,652 Elo+
Party 3
Team Averages
Level 61
1,486 SR
1,495 Elo+

VS

Team Averages
Level 94
1,571 SR
1,439 Elo+
Hercules
Hercules
Bigj0hn66
Hercules
Level 152
God Stats
4W - 5L
1,624 SR
Queue Stats
248W - 242L
1,596 Elo+
Solo
Thanatos
Thanatos
CS Sh1fty
Thanatos
Level 46
God Stats
4W - 7L
1,298 SR
Queue Stats
115W - 111L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
IlIIIIlIIllv
Cabrakan
Level 103
God Stats
15W - 5L
1,862 SR
Queue Stats
129W - 132L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Rovny
Baron Samedi
Level 67
God Stats
23W - 9L
1,500 SR
Queue Stats
56W - 46L
1,172 Elo+
Party 1
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 103
God Stats
83W - 61L
1,572 SR
Queue Stats
153W - 151L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrakoMgn781
Cthulhu
7
0 / 4 / 1
4,262
426
655
7,250
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 2
5,432
543
4,524
3,583
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Slobama
Sun Wukong
9
1 / 1 / 1
5,368
537
3,817
5,865
4,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
V__Twinn
Janus
9
2 / 4 / 4
5,810
581
4,261
4,747
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 3 / 1
6,201
620
4,347
7,689
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigj0hn66
Hercules
9
0 / 2 / 1
5,253
525
3,547
8,526
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
CS Sh1fty
Thanatos
9
2 / 2 / 3
5,674
567
2,617
6,079
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
IlIIIIlIIllv
Cabrakan
9
3 / 3 / 4
5,349
535
3,131
6,593
3,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Rovny
Baron Samedi
10
4 / 2 / 4
5,960
596
5,801
5,221
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
walmirrosol
Danzaburou
9
5 / 2 / 1
6,005
601
4,654
5,759
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
14
14
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigj0hn66
Hercules
0
2
1
0.25
W
Thanatos
CS Sh1fty
Thanatos
2
2
3
1.75
L
Cthulhu
DrakoMgn781
Cthulhu
0
4
1
0.13
L
2
2
2
1.5
W
Cabrakan
IlIIIIlIIllv
Cabrakan
3
3
4
1.67
W
Baron Samedi
Rovny
Baron Samedi
4
2
4
3
L
Sun Wukong
Slobama
Sun Wukong
1
1
1
1.5
L
Janus
V__Twinn
Janus
2
4
4
1
L
6
3
1
2.17
W
Danzaburou
walmirrosol
Danzaburou
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
19,750
29,134
Taken
32,178
13,086
Mitigated
12,527
3,796
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigj0hn66
Hercules
3,547
1,435
0
3,092
8,526
3,941
0
544
7,982
0
27,272
W
Thanatos
CS Sh1fty
Thanatos
2,617
375
0
4,421
6,079
1,929
0
2,482
3,597
0
25,781
L
Cthulhu
DrakoMgn781
Cthulhu
655
132
0
1,298
7,250
3,044
101
648
6,602
7,467
0
L
4,524
948
10
1,189
3,583
1,189
75
1,275
2,308
0
31,054
W
Cabrakan
IlIIIIlIIllv
Cabrakan
3,131
643
0
2,225
6,593
3,181
0
2,485
4,108
21,342
0
W
Baron Samedi
Rovny
Baron Samedi
5,801
277
373
2,080
5,221
1,821
129
2,862
2,359
24,366
0
L
Sun Wukong
Slobama
Sun Wukong
3,817
1,043
0
849
5,865
4,535
0
579
4,927
0
26,475
L
Janus
V__Twinn
Janus
4,261
342
0
0
4,747
1,337
0
2,680
2,067
24,559
0
L
4,347
1,266
0
450
7,689
2,981
0
3,750
3,939
31,923
0
W
Danzaburou
walmirrosol
Danzaburou
4,654
1,884
41
1,962
5,759
1,655
0
890
4,869
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
28,241
239
Minions Killed
247
0
Camps Cleared
0
907,618
Distance Traveled
936,662
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,253
525
59
6
0
207,679
1
W
Thanatos
5,674
567
53
5
0
205,845
2
L
Cthulhu
4,262
426
21
2
0
146,088
1
L
Neith
5,432
543
55
6
0
185,348
3
W
Cabrakan
5,349
535
32
3
0
188,444
1
W
Baron Samedi
5,960
596
40
4
0
190,545
1
L
Sun Wukong
5,368
537
62
6
0
208,889
3
L
Janus
5,810
581
47
5
0
177,203
1
L
Ymir
6,201
620
54
5
0
190,090
2
W
Danzaburou
6,005
601
63
6
0
144,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role