Player Matchup

Agni
Agni
Gold II
MisterMarocain
Agni
Gold II
Level 127
God Stats
31W - 23L
1,617 SR
Queue Stats
266W - 267L
1,580 MMR
Solo
Hachiman
Hachiman
Gold III
Oasіs
Hachiman
Gold III
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
457W - 463L
1,565 MMR
Solo
Mercury
Mercury
Gold IV
VorovskyMiha
Mercury
Gold IV
Level 160
God Stats
6W - 4L
1,561 SR
Queue Stats
171W - 163L
1,583 MMR
Solo
Terra
Terra
Bronze V
coveredincats
Terra
Bronze V
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
34W - 51L
1,569 MMR
Solo
Hercules
Hercules
Gold II
东京八十万萝莉总教头
Hercules
Gold II
Level 159
God Stats
3W - 5L
1,466 SR
Queue Stats
58W - 61L
1,567 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,529 SR
1,573 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,569 SR
1,524 MMR
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
 
Sol
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Dezley
Hades
Silver I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,586 MMR
Solo
Horus
Horus
Bronze III
Scrido
Horus
Bronze III
Level 151
God Stats
1W - 0L
1,843 SR
Queue Stats
4W - 1L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,031
503
4,381
5,981
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Oasіs
Hachiman
10
2 / 2 / 0
5,777
578
5,626
7,038
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
VorovskyMiha
Mercury
8
0 / 3 / 1
4,989
499
1,045
5,488
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 0
4,410
441
1,539
6,329
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 0
6,203
620
5,218
10,875
4,370
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothShivaBastetEset

VS

Bans
AtlasArtioBellonaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
10 / 1 / 2
7,279
728
7,870
4,949
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
11
3 / 0 / 0
6,056
606
6,033
7,035
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
 
Ares
9
0 / 1 / 4
5,404
540
2,818
6,978
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Dezley
Hades
10
2 / 1 / 2
6,118
612
3,456
6,926
2,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Scrido
Horus
11
1 / 2 / 2
5,905
591
6,574
7,532
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
16
16
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
2
11
W
Sol
 
Sol
3
0
0
3
W
Ares
 
Ares
0
1
4
2
W
Hades
Dezley
Hades
2
1
2
3
L
1
6
0
0.17
L
Hachiman
Oasіs
Hachiman
2
2
0
1
W
Horus
Scrido
Horus
1
2
2
1
L
Mercury
VorovskyMiha
Mercury
0
3
1
0.17
L
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
26,751
35,711
Taken
33,420
12,222
Mitigated
15,428
6,817
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,870
3,095
0
1,391
4,949
2,252
0
422
4,527
0
37,889
W
Sol
 
Sol
6,033
2,355
0
5,304
7,035
1,448
942
332
6,703
40,867
0
W
Ares
 
Ares
2,818
400
0
1,818
6,978
3,830
0
1,113
5,865
13,009
0
W
Hades
Dezley
Hades
3,456
259
0
3,325
6,926
2,449
180
4,053
2,873
31,246
0
L
4,381
636
0
340
5,981
1,703
0
2,009
3,972
27,686
0
L
Hachiman
Oasіs
Hachiman
5,626
3,248
0
2,253
7,038
1,923
0
5,227
1,811
0
29,351
W
Horus
Scrido
Horus
6,574
2,349
71
2,348
7,532
5,449
0
0
7,532
5,296
24,179
L
Mercury
VorovskyMiha
Mercury
1,045
472
0
260
5,488
1,570
0
662
4,795
0
27,320
L
1,539
219
196
1,223
6,329
2,656
0
3,868
2,461
9,464
0
L
5,218
1,977
0
2,545
10,875
4,370
0
1,805
8,461
0
36,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
30,762
269
Minions Killed
312
0
Camps Cleared
0
904,250
Distance Traveled
1,050,633
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,279
728
70
7
0
270,067
2
W
Sol
6,056
606
86
9
0
182,017
0
W
Ares
5,404
540
21
2
0
205,206
4
W
Hades
6,118
612
68
7
0
200,744
1
L
Agni
5,031
503
48
5
0
170,518
3
L
Hachiman
5,777
578
51
5
0
159,116
0
W
Horus
5,905
591
67
7
0
192,599
0
L
Mercury
4,989
499
60
6
0
202,696
3
L
Terra
4,410
441
17
2
0
193,801
4
L
Hercules
6,203
620
93
9
0
178,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role