Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ArkhamJoker
Ratatoskr
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 206L
1,426 Elo+
Party 3
Athena
Athena
ErzengelLudociel
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,850 Elo+
Solo
Olorun
Olorun
Natinel
Olorun
Level 60
God Stats
5W - 2L
1,240 SR
Queue Stats
103W - 73L
1,501 Elo+
Party 3
Medusa
Medusa
papajessuh
Medusa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,492 Elo+
Solo
Team Averages
Level 94
1,448 SR
1,554 Elo+

VS

Team Averages
Level 59
1,477 SR
1,364 Elo+
Atlas
Atlas
Ahmad63123
Atlas
Level 29
God Stats
2W - 4L
1,279 SR
Queue Stats
7W - 15L
1,123 Elo+
Party 2
Da Ji
Da Ji
IcyHunt
Da Ji
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 111L
1,441 Elo+
Solo
Jing Wei
Jing Wei
JAVADXX9
Jing Wei
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 26L
1,123 Elo+
Party 2
Cthulhu
Cthulhu
Kaskafi
Cthulhu
Level 103
God Stats
6W - 14L
1,608 SR
Queue Stats
142W - 139L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
Virgo96
Nu Wa
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 21L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 4 / 5
14,010
609
16,639
18,851
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ArkhamJoker
Ratatoskr
18
2 / 10 / 5
11,727
510
4,464
26,378
9,804
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 3 / 16
11,894
517
9,180
21,657
26,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Natinel
Olorun
20
8 / 7 / 9
13,972
607
29,206
23,760
10,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
papajessuh
Medusa
19
9 / 3 / 3
13,140
571
15,712
15,245
6,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 4 / 7
10,557
459
8,354
20,806
19,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
IcyHunt
Da Ji
17
8 / 12 / 7
11,324
492
19,266
24,062
10,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
JAVADXX9
Jing Wei
16
3 / 7 / 6
10,171
442
10,178
17,735
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kaskafi
Cthulhu
19
7 / 5 / 3
12,709
553
18,783
20,580
21,273
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Virgo96
Nu Wa
19
7 / 4 / 6
12,111
527
24,100
16,627
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
56
31
Kills
27
27
Deaths
32
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
4
5
2.88
L
Atlas
2
4
7
1.38
W
Ratatoskr
ArkhamJoker
Ratatoskr
2
10
5
0.45
W
3
3
16
3.67
L
Da Ji
IcyHunt
Da Ji
8
12
7
0.96
L
Jing Wei
JAVADXX9
Jing Wei
3
7
6
0.86
L
Cthulhu
Kaskafi
Cthulhu
7
5
3
1.7
W
Olorun
Natinel
Olorun
8
7
9
1.79
L
Nu Wa
Virgo96
Nu Wa
7
4
6
2.5
W
Medusa
papajessuh
Medusa
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,201
Damage
80,681
105,891
Taken
99,810
60,975
Mitigated
64,051
29,958
Healing
24,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,639
947
0
6,437
18,851
8,430
1,862
11,771
6,886
93,230
0
L
Atlas
8,354
3,210
439
3,594
20,806
19,261
267
9,299
11,507
30,270
0
W
Ratatoskr
ArkhamJoker
Ratatoskr
4,464
1,503
0
2,161
26,378
9,804
0
10,561
15,427
0
87,148
W
9,180
2,788
0
3,900
21,657
26,435
432
9,768
11,625
23,171
2,223
L
Da Ji
IcyHunt
Da Ji
19,266
4,944
0
5,820
24,062
10,007
0
10,949
13,113
0
73,277
L
Jing Wei
JAVADXX9
Jing Wei
10,178
8,753
0
4,526
17,735
6,595
1,540
10,064
7,671
0
66,003
L
Cthulhu
Kaskafi
Cthulhu
18,783
1,707
754
5,073
20,580
21,273
0
10,813
9,767
75,905
0
W
Olorun
Natinel
Olorun
29,206
13,848
793
12,137
23,760
10,299
3,884
12,166
11,203
110,798
10,580
L
Nu Wa
Virgo96
Nu Wa
24,100
3,056
235
3,588
16,627
6,915
156
10,776
5,851
100,068
0
W
Medusa
papajessuh
Medusa
15,712
7,105
0
4,530
15,245
6,007
2,468
5,530
9,513
0
103,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,743
Gold Earned
56,872
662
Minions Killed
511
0
Camps Cleared
0
2,115,770
Distance Traveled
2,100,363
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,010
609
171
7
0
440,738
8
L
Atlas
10,557
459
33
1
0
450,338
3
W
Ratatoskr
11,727
510
133
6
0
418,436
0
W
Athena
11,894
517
32
1
0
433,537
7
L
Da Ji
11,324
492
90
4
0
394,064
1
L
Jing Wei
10,171
442
105
5
0
428,067
5
L
Cthulhu
12,709
553
136
6
0
444,382
7
W
Olorun
13,972
607
177
8
0
400,706
6
L
Nu Wa
12,111
527
147
6
0
383,512
9
W
Medusa
13,140
571
149
6
0
422,353
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role