Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DiceSword
Thoth
Level 102
God Stats
2W - 2L
1,586 SR
Queue Stats
121W - 118L
1,510 Elo+
Solo
Set
Set
DietBrainz
Set
Level 66
God Stats
2W - 4L
1,596 SR
Queue Stats
134W - 150L
1,551 Elo+
Solo
Danzaburou
Danzaburou
ImmortalTurtle
Danzaburou
Level 116
God Stats
0W - 1L
1,782 SR
Queue Stats
68W - 71L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Woorbe
Jormungandr
Level 88
God Stats
17W - 25L
1,339 SR
Queue Stats
132W - 144L
1,508 Elo+
Solo
Team Averages
Level 106
1,560 SR
1,513 Elo+

VS

Team Averages
Level 73
1,555 SR
1,515 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ecko97
Skadi
Level 68
God Stats
44W - 24L
1,671 SR
Queue Stats
169W - 175L
1,491 Elo+
Solo
Raijin
Raijin
JeZee129
Raijin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 79L
1,482 Elo+
Party 1
Nox
Nox
Rostvin5
Nox
Level 49
God Stats
10W - 9L
1,500 SR
Queue Stats
174W - 180L
1,531 Elo+
Solo
Mulan
Mulan
juciepork
Mulan
Level 80
God Stats
194W - 134L
1,604 SR
Queue Stats
507W - 531L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 0
9,174
612
9,609
5,190
2,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
DiceSword
Thoth
11
1 / 5 / 1
7,032
469
5,386
7,718
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
7,175
478
4,201
9,024
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
ImmortalTurtle
Danzaburou
10
1 / 3 / 1
6,853
457
7,964
8,862
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Woorbe
Jormungandr
10
0 / 4 / 3
6,631
442
7,039
13,851
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 0 / 6
8,649
577
8,357
9,571
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Ecko97
Skadi
13
2 / 2 / 3
7,326
488
5,832
8,769
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
JeZee129
Raijin
16
8 / 2 / 3
8,849
590
10,764
9,664
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 5
7,178
479
3,211
9,141
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
juciepork
Mulan
16
0 / 3 / 1
9,054
604
1,506
12,125
8,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
17
17
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
1
0
4
W
Bakasura
 
Bakasura
5
0
6
8
L
Thoth
DiceSword
Thoth
1
5
1
0.3
L
2
4
1
0.63
W
Skadi
Ecko97
Skadi
2
2
3
1.75
L
Danzaburou
ImmortalTurtle
Danzaburou
1
3
1
0.5
W
Raijin
JeZee129
Raijin
8
2
3
4.75
W
2
1
5
4.5
L
Jormungandr
Woorbe
Jormungandr
0
4
3
0.38
W
Mulan
juciepork
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
29,670
44,645
Taken
49,270
20,065
Mitigated
24,760
12,581
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,609
2,877
0
2,863
5,190
2,541
0
0
4,656
0
61,841
W
Bakasura
 
Bakasura
8,357
5,458
0
2,066
9,571
3,273
370
1,881
7,690
0
42,727
L
Thoth
DiceSword
Thoth
5,386
66
0
957
7,718
2,063
272
4,195
3,473
45,500
0
L
4,201
1,239
0
1,963
9,024
3,689
0
2,506
6,103
0
37,214
W
Skadi
Ecko97
Skadi
5,832
1,979
0
687
8,769
2,923
0
3,524
5,245
0
53,359
L
Danzaburou
ImmortalTurtle
Danzaburou
7,964
3,259
0
2,687
8,862
2,089
104
4,122
4,605
0
37,642
W
Raijin
JeZee129
Raijin
10,764
376
0
3,981
9,664
3,006
0
4,407
5,257
62,084
0
W
3,211
369
0
2,834
9,141
6,951
0
2,613
6,528
18,087
0
L
Jormungandr
Woorbe
Jormungandr
7,039
1,027
204
3,907
13,851
9,683
0
3,152
9,435
30,191
0
W
Mulan
juciepork
Mulan
1,506
132
0
4,949
12,125
8,607
0
0
12,125
0
65,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
41,056
421
Minions Killed
493
0
Camps Cleared
0
1,318,587
Distance Traveled
1,473,898
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,174
612
151
10
0
259,413
7
W
Bakasura
8,649
577
90
6
0
382,824
1
L
Thoth
7,032
469
87
6
0
252,597
6
L
Set
7,175
478
68
5
0
305,509
0
W
Skadi
7,326
488
102
7
0
290,249
3
L
Danzaburou
6,853
457
70
5
0
249,215
1
W
Raijin
8,849
590
108
7
0
275,936
4
W
Nox
7,178
479
30
2
0
283,499
7
L
Jormungandr
6,631
442
45
3
0
251,853
3
W
Mulan
9,054
604
163
11
0
241,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role