Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChillVibez0214
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,328 Elo+
Solo
Scylla
Scylla
GhostlySphinx95
Scylla
Level 29
God Stats
3W - 4L
1,497 SR
Queue Stats
6W - 8L
1,551 Elo+
Party 2
Susano
Susano
SirReagansMonkey
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,530 Elo+
Party 2
Team Averages
Level 83
1,499 SR
1,482 Elo+

VS

Team Averages
Level 60
1,459 SR
1,437 Elo+
Ra
Ra
LUIANRS
Ra
Level 126
God Stats
1W - 1L
1,194 SR
Queue Stats
62W - 78L
1,420 Elo+
Solo
Mulan
Mulan
Raumis
Mulan
Level 47
God Stats
45W - 57L
1,544 SR
Queue Stats
774W - 813L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TepLaki
Morgan Le Fay
Level 30
God Stats
15W - 9L
1,577 SR
Queue Stats
36W - 41L
1,456 Elo+
Party 1
Fenrir
Fenrir
Ymir Hungry
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,331 Elo+
Solo
Artemis
Artemis
d33rslay3r
Artemis
Level 80
God Stats
6W - 5L
1,480 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
9 / 4 / 6
10,067
915
12,638
11,818
9,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
 
Medusa
15
1 / 3 / 7
8,266
751
8,636
9,435
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ChillVibez0214
Erlang Shen
14
1 / 8 / 8
8,022
729
2,508
14,218
11,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 10 / 7
8,180
744
6,506
11,688
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 11
8,670
788
9,248
13,567
4,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
8,878
807
3,700
8,890
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Raumis
Mulan
15
4 / 4 / 14
8,744
795
8,199
10,405
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
TepLaki
Morgan Le Fay
18
9 / 4 / 14
10,216
929
16,680
11,843
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
18
12 / 3 / 10
10,351
941
13,908
10,425
4,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
d33rslay3r
Artemis
15
3 / 3 / 10
8,379
762
7,735
9,444
3,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
17
Kills
30
30
Deaths
17
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
9
4
6
3
L
Medusa
 
Medusa
1
3
7
1.5
L
Erlang Shen
ChillVibez0214
Erlang Shen
1
8
8
0.63
L
3
10
7
0.65
W
2
3
14
3
W
Mulan
Raumis
Mulan
4
4
14
2.75
L
3
5
11
1.7
W
Morgan Le Fay
TepLaki
Morgan Le Fay
9
4
14
4
W
Fenrir
12
3
10
5.67
W
Artemis
d33rslay3r
Artemis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
50,222
60,726
Taken
51,007
31,327
Mitigated
26,782
3,349
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,638
2,803
0
630
11,818
9,130
0
3,120
8,513
31,010
0
L
Medusa
 
Medusa
8,636
3,879
0
895
9,435
3,222
0
1,744
7,663
0
32,904
L
Erlang Shen
ChillVibez0214
Erlang Shen
2,508
1,000
135
943
14,218
11,496
256
6,782
7,259
0
12,140
L
6,506
224
125
301
11,688
3,080
1,072
4,006
7,592
16,628
0
W
3,700
173
2,154
2,835
8,890
3,267
1,258
3,951
4,939
28,081
0
W
Mulan
Raumis
Mulan
8,199
1,383
107
3,542
10,405
10,878
345
3,940
6,465
0
19,147
L
9,248
756
0
320
13,567
4,399
0
4,728
8,708
0
20,701
W
Morgan Le Fay
TepLaki
Morgan Le Fay
16,680
1,667
174
1,570
11,843
4,706
1,639
4,988
6,855
38,506
0
W
Fenrir
13,908
2,892
0
1,314
10,425
4,505
464
3,819
6,606
0
34,284
W
Artemis
d33rslay3r
Artemis
7,735
3,901
0
1,966
9,444
3,426
2,140
2,446
6,998
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,205
Gold Earned
46,568
162
Minions Killed
199
0
Camps Cleared
0
983,205
Distance Traveled
1,100,738
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,067
915
34
3
0
194,178
1
L
Medusa
8,266
751
52
5
0
219,931
4
L
Erlang Shen
8,022
729
18
2
0
199,102
0
L
Scylla
8,180
744
34
3
0
166,419
0
W
Ra
8,878
807
61
6
0
216,883
1
W
Mulan
8,744
795
25
2
0
214,419
0
L
Susano
8,670
788
24
2
0
203,575
0
W
Morgan Le Fay
10,216
929
53
5
0
225,466
2
W
Fenrir
10,351
941
29
3
0
253,829
2
W
Artemis
8,379
762
31
3
0
190,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role