Player Matchup

Sol
Sol
JackFr0st
Sol
Level 64
God Stats
3W - 3L
1,715 SR
Queue Stats
206W - 239L
1,443 Elo+
Solo
Ravana
Ravana
VON TheDarkSnow
Ravana
Level 27
God Stats
2W - 1L
1,406 SR
Queue Stats
11W - 18L
1,265 Elo+
Party 1
Cernunnos
Cernunnos
murmeli1234
Cernunnos
Level 65
God Stats
1W - 1L
1,257 SR
Queue Stats
30W - 53L
1,225 Elo+
Party 1
Team Averages
Level 52
1,459 SR
1,311 Elo+

VS

Team Averages
Level 57
1,571 SR
1,579 Elo+
Susano
Susano
EestiMaku
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,797 Elo+
Party 2
Chronos
Chronos
TheBootyPirate
Chronos
Level 117
God Stats
4W - 4L
1,713 SR
Queue Stats
116W - 149L
1,440 Elo+
Solo
Fenrir
Fenrir
martinthedestroy
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 3
10,500
875
12,510
10,089
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 2 / 8
9,190
766
4,385
7,085
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
murmeli1234
Cernunnos
13
0 / 4 / 11
8,164
680
8,474
10,228
3,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EestiMaku
Susano
12
2 / 8 / 4
8,360
697
7,168
10,094
3,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 3
9,521
793
10,986
11,136
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 2
7,058
588
2,301
7,581
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
8
8
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
EestiMaku
Susano
2
8
4
0.5
W
12
2
3
6.75
L
5
3
3
2.17
W
4
2
8
4
L
1
5
2
0.4
W
Cernunnos
murmeli1234
Cernunnos
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
20,455
27,402
Taken
28,811
12,311
Mitigated
10,319
7,960
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
EestiMaku
Susano
7,168
703
0
1,232
10,094
3,691
0
3,675
6,299
0
18,555
W
12,510
4,535
0
3,917
10,089
4,033
405
2,485
7,466
45,009
3,113
L
10,986
3,306
0
2,301
11,136
3,695
0
4,090
6,974
28,876
0
W
4,385
1,459
308
830
7,085
4,663
140
3,298
3,646
0
16,246
L
2,301
916
56
367
7,581
2,933
0
4,125
3,390
0
4,669
W
Cernunnos
murmeli1234
Cernunnos
8,474
4,851
0
2,905
10,228
3,615
267
4,974
5,098
0
27,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
24,939
139
Minions Killed
85
9
Camps Cleared
1
614,218
Distance Traveled
536,887
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,360
697
26
2
0
184,600
2
W
Sol
10,500
875
75
6
6
221,873
1
L
Chronos
9,521
793
56
5
1
198,582
2
W
Ravana
9,190
766
22
2
3
196,594
3
L
Fenrir
7,058
588
3
0
0
153,705
1
W
Cernunnos
8,164
680
42
4
0
195,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role