Player Matchup

Arachne
Arachne
PoohBearLaFlair
Arachne
Level 120
God Stats
7W - 11L
1,561 SR
Queue Stats
94W - 146L
1,394 Elo+
Solo
Shiva
Shiva
Xx GoTooGuy xX
Shiva
Level 108
God Stats
1W - 5L
1,249 SR
Queue Stats
156W - 174L
1,468 Elo+
Solo
Agni
Agni
vHerp x 23
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,677 Elo+
Solo
Team Averages
Level 97
1,437 SR
1,513 Elo+

VS

Team Averages
Level 70
1,405 SR
1,521 Elo+
Khepri
Khepri
Sans png
Khepri
Level 27
God Stats
5W - 3L
1,230 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Slobama
Baron Samedi
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 1
Mulan
Mulan
steffenwins
Mulan
Level 154
God Stats
37W - 34L
1,486 SR
Queue Stats
302W - 332L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,742
583
8,058
14,560
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 1
9,781
652
9,029
18,981
22,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 3 / 3
10,070
671
21,630
8,894
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Sans png
Khepri
16
1 / 0 / 11
11,107
740
4,389
14,885
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Slobama
Baron Samedi
17
7 / 2 / 5
11,429
762
15,678
12,187
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 7
10,645
710
14,904
19,956
20,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Khepri
Sans png
Khepri
1
0
11
6.5
W
Baron Samedi
Slobama
Baron Samedi
7
2
5
4.75
L
3
5
1
0.7
W
5
4
7
2.13
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
34,971
42,435
Taken
47,028
30,794
Mitigated
44,295
6,570
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,058
6,006
377
1,662
14,560
5,699
0
7,115
7,445
0
23,759
W
Khepri
Sans png
Khepri
4,389
734
725
1,826
14,885
17,142
215
7,900
6,829
19,977
0
W
Baron Samedi
Slobama
Baron Samedi
15,678
1,331
2,061
3,853
12,187
7,129
256
5,898
6,080
60,797
0
L
9,029
1,362
1,085
3,446
18,981
22,066
0
8,763
10,218
0
30,685
W
14,904
956
0
6,647
19,956
20,024
737
8,405
11,090
0
45,491
L
21,630
1,521
0
0
8,894
3,029
0
4,342
4,552
46,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
33,181
150
Minions Killed
203
4
Camps Cleared
9
790,913
Distance Traveled
801,415
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,742
583
32
2
3
262,703
2
W
Khepri
11,107
740
31
2
0
288,589
1
W
Baron Samedi
11,429
762
112
7
5
262,150
3
L
Shiva
9,781
652
47
3
1
266,019
2
W
Mulan
10,645
710
60
4
4
250,676
4
L
Agni
10,070
671
71
5
0
262,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role