Player Matchup

Rama
Rama
Av3ncast
Rama
Level 41
God Stats
4W - 8L
1,395 SR
Queue Stats
67W - 56L
1,441 Elo+
Solo
Chronos
Chronos
DJGalaxee
Chronos
Level 14
God Stats
0W - 3L
1,154 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1
Fenrir
Fenrir
GOLDENISHE
Fenrir
Level 31
God Stats
4W - 17L
1,262 SR
Queue Stats
124W - 132L
1,301 Elo+
Solo
Ganesha
Ganesha
Pippasoo2
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1
Erlang Shen
Erlang Shen
Skr1lla
Erlang Shen
Level 98
God Stats
8W - 7L
1,166 SR
Queue Stats
314W - 316L
1,392 Elo+
Solo
Team Averages
Level 45
1,295 SR
1,265 Elo+

VS

Team Averages
Level 101
1,563 SR
1,444 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Alexuzz
Freya
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 364L
1,376 Elo+
Solo
Susano
Susano
VLTxGinge
Susano
Level 41
God Stats
5W - 8L
1,284 SR
Queue Stats
140W - 181L
1,387 Elo+
Solo
Bacchus
Bacchus
da7ks0ul
Bacchus
Level 148
God Stats
25W - 13L
1,725 SR
Queue Stats
279W - 313L
1,427 Elo+
Solo
Guan Yu
Guan Yu
踢毽子打你屁股
Guan Yu
Level 127
God Stats
3W - 0L
1,803 SR
Queue Stats
6W - 5L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 8 / 1
8,241
458
10,556
14,624
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
DJGalaxee
Chronos
13
3 / 10 / 3
8,842
491
10,133
24,663
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
GOLDENISHE
Fenrir
13
2 / 9 / 4
8,693
483
6,807
15,245
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Pippasoo2
Ganesha
12
0 / 7 / 3
7,807
434
2,229
14,540
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Skr1lla
Erlang Shen
16
6 / 5 / 1
10,040
558
14,857
21,004
17,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
5 / 3 / 13
9,273
515
11,715
15,749
5,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
Alexuzz
Freya
17
9 / 2 / 11
10,477
582
17,854
14,207
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
VLTxGinge
Susano
17
10 / 3 / 7
10,811
601
13,328
14,434
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
da7ks0ul
Bacchus
14
6 / 2 / 14
9,583
532
10,356
12,490
16,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 4 / 8
10,870
604
14,209
17,721
21,295
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
14
Kills
39
39
Deaths
14
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
3
13
3.83
W
Freya
Alexuzz
Freya
9
2
11
7.25
L
Rama
3
8
1
0.44
L
Chronos
DJGalaxee
Chronos
3
10
3
0.45
L
Fenrir
GOLDENISHE
Fenrir
2
9
4
0.44
L
Ganesha
Pippasoo2
Ganesha
0
7
3
0.21
L
Erlang Shen
Skr1lla
Erlang Shen
6
5
1
1.3
W
Susano
VLTxGinge
Susano
10
3
7
4.5
W
Bacchus
da7ks0ul
Bacchus
6
2
14
6.5
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
67,462
90,076
Taken
74,601
45,875
Mitigated
54,791
20,940
Healing
25,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,715
9,882
0
4,528
15,749
5,304
4,299
3,144
12,605
0
41,527
W
Freya
Alexuzz
Freya
17,854
6,177
0
7,848
14,207
6,009
42
4,757
9,450
77,664
0
L
Rama
10,556
8,358
0
3,269
14,624
4,114
1,296
4,600
10,024
0
44,728
L
Chronos
DJGalaxee
Chronos
10,133
3,600
62
4,236
24,663
7,931
130
12,196
12,467
40,409
0
L
Fenrir
GOLDENISHE
Fenrir
6,807
1,270
0
3,609
15,245
5,642
186
4,487
10,758
0
37,960
L
Ganesha
Pippasoo2
Ganesha
2,229
538
437
2,303
14,540
10,628
309
4,045
10,495
26,091
0
L
Erlang Shen
Skr1lla
Erlang Shen
14,857
9,628
0
7,024
21,004
17,560
866
2,882
18,122
0
63,880
W
Susano
VLTxGinge
Susano
13,328
3,728
0
5,525
14,434
5,962
0
1,750
12,684
0
70,511
W
Bacchus
da7ks0ul
Bacchus
10,356
1,075
544
1,501
12,490
16,221
0
2,099
10,391
38,895
0
W
14,209
1,788
938
4,526
17,721
21,295
216
612
17,109
0
56,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,623
Gold Earned
51,014
338
Minions Killed
454
0
Camps Cleared
0
1,457,117
Distance Traveled
1,741,880
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,273
515
73
4
0
304,483
0
W
Freya
10,477
582
107
6
0
326,630
1
L
Rama
8,241
458
74
4
0
264,227
1
L
Chronos
8,842
491
46
3
0
276,370
0
L
Fenrir
8,693
483
65
4
0
322,332
1
L
Ganesha
7,807
434
28
2
0
287,726
3
L
Erlang Shen
10,040
558
125
7
0
306,462
6
W
Susano
10,811
601
116
6
0
379,164
0
W
Bacchus
9,583
532
57
3
0
358,501
1
W
Guan Yu
10,870
604
101
6
0
373,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role