Player Matchup

Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
AlexIronside
Ah Muzen Cab
Gold III
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 19L
1,620 MMR
Party 2
Geb
Geb
Gold IV
Ax2u
Geb
Gold IV
Level 160
God Stats
4W - 5L
1,540 SR
Queue Stats
164W - 134L
1,724 MMR
Solo
Apollo
Apollo
Gold III
Brôken
Apollo
Gold III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,727 MMR
Solo
Thoth
Thoth
Gold II
DatJuicyMango
Thoth
Gold II
Level 123
God Stats
5W - 2L
1,857 SR
Queue Stats
53W - 49L
1,784 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,579 SR
1,671 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,545 SR
1,662 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
BANGLANGELO
Hou Yi
Gold III
Level 122
God Stats
10W - 13L
1,505 SR
Queue Stats
322W - 329L
1,673 MMR
Solo
Ymir
Ymir
Platinum II
MisterFlicko
Ymir
Platinum II
Level 118
God Stats
27W - 18L
1,725 SR
Queue Stats
300W - 291L
1,886 MMR
Solo
Guan Yu
Guan Yu
Gold III
你姐莞归说爱我
Guan Yu
Gold III
Level 148
God Stats
2W - 5L
1,491 SR
Queue Stats
161W - 158L
1,569 MMR
Party 1
Thanatos
Thanatos
Platinum V
平头白发披银风一生都在征战中
Thanatos
Platinum V
Level 158
God Stats
36W - 41L
1,502 SR
Queue Stats
554W - 565L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
7 / 0 / 4
7,920
609
7,707
7,924
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
AlexIronside
Ah Muzen Cab
14
5 / 1 / 4
8,289
638
8,620
9,168
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Ax2u
Geb
11
1 / 1 / 8
6,763
520
5,732
6,559
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Brôken
Apollo
16
1 / 1 / 0
8,892
684
7,868
9,778
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 3
8,460
651
5,059
3,313
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniShivaArtio

VS

Bans
BastetMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 3 / 0
6,426
494
3,467
7,221
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
8
1 / 4 / 1
5,805
447
5,824
8,242
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,869
451
1,526
12,063
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 1 / 1
6,953
535
3,491
9,816
8,064
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 5 / 0
6,586
507
4,294
9,229
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
4
9
L
Raijin
 
Raijin
0
3
0
0
W
Ah Muzen Cab
AlexIronside
Ah Muzen Cab
5
1
4
7
W
Geb
Ax2u
Geb
1
1
8
5
L
Hou Yi
1
4
1
0.38
W
Apollo
Brôken
Apollo
1
1
0
1
W
3
0
3
4.5
L
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
18,602
36,742
Taken
46,571
14,592
Mitigated
22,225
14,372
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,707
4,183
0
3,953
7,924
2,695
237
864
7,060
0
44,639
L
Raijin
 
Raijin
3,467
525
0
1,060
7,221
2,134
0
3,698
3,523
43,206
0
W
Ah Muzen Cab
AlexIronside
Ah Muzen Cab
8,620
4,129
0
3,972
9,168
2,841
2,612
1,127
8,041
0
55,157
W
Geb
Ax2u
Geb
5,732
827
0
1,600
6,559
4,076
0
2,127
4,432
15,372
3,197
L
Hou Yi
5,824
3,334
0
2,346
8,242
2,150
0
1,376
6,866
0
29,367
W
Apollo
Brôken
Apollo
7,868
6,001
0
4,223
9,778
3,966
260
0
9,778
0
67,564
W
5,059
387
0
624
3,313
1,014
76
875
2,438
63,407
0
L
1,526
522
0
2,215
12,063
6,847
0
3,638
8,425
19,278
0
L
3,491
607
0
4,170
9,816
8,064
0
0
9,816
0
40,078
L
4,294
658
0
5,568
9,229
3,030
0
1,347
7,882
0
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
31,639
487
Minions Killed
346
0
Camps Cleared
0
1,416,361
Distance Traveled
1,142,364
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,920
609
77
6
0
348,809
1
L
Raijin
6,426
494
100
8
0
233,358
1
W
Ah Muzen Cab
8,289
638
103
8
0
264,802
3
W
Geb
6,763
520
21
2
0
298,774
4
L
Hou Yi
5,805
447
60
5
0
163,723
4
W
Apollo
8,892
684
154
12
0
244,781
1
W
Thoth
8,460
651
132
10
0
259,195
3
L
Ymir
5,869
451
24
2
0
214,211
3
L
Guan Yu
6,953
535
87
7
0
263,117
4
L
Thanatos
6,586
507
75
6
0
267,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role