Player Matchup

Camazotz
Camazotz
Draco1931
Camazotz
Level 36
God Stats
2W - 7L
1,377 SR
Queue Stats
25W - 27L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Katateshiko
Tsukuyomi
Level 46
God Stats
4W - 2L
1,721 SR
Queue Stats
224W - 234L
1,464 Elo+
Solo
Ymir
Ymir
Mata_04_
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,373 Elo+
Solo
Apollo
Apollo
NightlyLamb9727
Apollo
Level 60
God Stats
30W - 37L
1,413 SR
Queue Stats
117W - 171L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
jj_boba
Baron Samedi
Level 42
God Stats
1W - 3L
1,450 SR
Queue Stats
31W - 56L
1,380 Elo+
Solo
Team Averages
Level 44
1,492 SR
1,402 Elo+

VS

Team Averages
Level 76
1,562 SR
1,443 Elo+
Erlang Shen
Erlang Shen
BACKSPAC322
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 176L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
God Rohan
Ao Kuang
Level 81
God Stats
15W - 23L
1,303 SR
Queue Stats
136W - 150L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
InkyKun9983
Ah Puch
Level 67
God Stats
9W - 1L
1,786 SR
Queue Stats
108W - 108L
1,421 Elo+
Solo
Hachiman
Hachiman
Mk0076292
Hachiman
Level 46
God Stats
6W - 4L
1,493 SR
Queue Stats
116W - 108L
1,581 Elo+
Solo
Guan Yu
Guan Yu
doublebassdrum
Guan Yu
Level 119
God Stats
1W - 0L
1,727 SR
Queue Stats
195W - 204L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Draco1931
Camazotz
18
5 / 2 / 2
11,481
459
22,129
31,011
30,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Katateshiko
Tsukuyomi
15
5 / 9 / 4
10,967
439
19,460
19,445
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
16
0 / 4 / 3
10,519
421
8,789
20,535
23,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 11 / 4
9,823
393
11,905
18,340
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
jj_boba
Baron Samedi
16
4 / 4 / 1
10,984
439
8,520
10,627
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BACKSPAC322
Erlang Shen
19
0 / 3 / 8
12,598
504
9,196
28,701
28,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
God Rohan
Ao Kuang
19
4 / 4 / 4
12,624
505
10,347
23,111
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
InkyKun9983
Ah Puch
19
6 / 2 / 10
13,488
540
21,738
14,529
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Mk0076292
Hachiman
20
17 / 2 / 1
16,512
660
29,289
26,127
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 12
13,047
522
4,972
27,304
35,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
14
Kills
30
30
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BACKSPAC322
Erlang Shen
0
3
8
1.33
L
Camazotz
Draco1931
Camazotz
5
2
2
3
W
Ao Kuang
God Rohan
Ao Kuang
4
4
4
1.5
W
Ah Puch
InkyKun9983
Ah Puch
6
2
10
5.5
L
Tsukuyomi
Katateshiko
Tsukuyomi
5
9
4
0.78
L
Ymir
0
4
3
0.38
W
Hachiman
Mk0076292
Hachiman
17
2
1
8.75
L
0
11
4
0.18
W
3
3
12
3
L
Baron Samedi
jj_boba
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,803
Damage
75,542
99,958
Taken
119,772
69,841
Mitigated
91,588
21,811
Healing
64,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BACKSPAC322
Erlang Shen
9,196
5,059
0
13,008
28,701
28,729
3,460
2,050
25,953
0
77,121
L
Camazotz
Draco1931
Camazotz
22,129
5,634
0
12,218
31,011
30,483
0
9,109
21,902
0
84,814
W
Ao Kuang
God Rohan
Ao Kuang
10,347
3,117
0
9,006
23,111
10,081
530
2,173
20,572
78,590
0
W
Ah Puch
InkyKun9983
Ah Puch
21,738
1,046
763
8,231
14,529
5,585
1,857
5,705
8,687
92,800
0
L
Tsukuyomi
Katateshiko
Tsukuyomi
19,460
6,483
221
3,625
19,445
6,866
0
8,508
10,937
0
57,168
L
Ymir
8,789
1,501
0
1,771
20,535
23,298
0
5,601
14,934
64,194
0
W
Hachiman
Mk0076292
Hachiman
29,289
20,168
0
16,718
26,127
11,608
2,610
5,961
19,899
0
175,053
L
11,905
5,263
0
375
18,340
5,492
1,021
4,922
13,418
0
63,899
W
4,972
1,288
5,332
11,391
27,304
35,585
767
5,079
21,935
0
28,879
L
Baron Samedi
jj_boba
Baron Samedi
8,520
561
698
2,903
10,627
3,702
0
3,945
6,682
57,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
68,269
532
Minions Killed
614
0
Camps Cleared
0
2,036,900
Distance Traveled
2,380,795
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,598
504
132
5
0
484,865
3
L
Camazotz
11,481
459
137
5
0
497,694
2
W
Ao Kuang
12,624
505
104
4
0
489,061
3
W
Ah Puch
13,488
540
134
5
0
476,502
4
L
Tsukuyomi
10,967
439
71
3
0
398,137
0
L
Ymir
10,519
421
102
4
0
442,674
4
W
Hachiman
16,512
660
204
8
0
443,239
1
L
Apollo
9,823
393
107
4
0
418,912
2
W
Guan Yu
13,047
522
40
2
0
487,128
3
L
Baron Samedi
10,984
439
115
5
0
279,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role