Player Matchup

Cthulhu
Cthulhu
AragaoOGrande
Cthulhu
Level 26
God Stats
13W - 23L
1,408 SR
Queue Stats
28W - 82L
1,299 Elo+
Party 2
Eset
Eset
Razethos
Eset
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 86L
1,283 Elo+
Party 2
Loki
Loki
SoBarbudoTaBom
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,500 Elo+
Party 2
Team Averages
Level 58
1,469 SR
1,361 Elo+

VS

Team Averages
Level 136
1,583 SR
1,613 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IStoleYourBike0
Nu Wa
Level 122
God Stats
6W - 5L
1,725 SR
Queue Stats
224W - 157L
1,670 Elo+
Party 1
Hercules
Hercules
LordHew2000
Hercules
Level 127
God Stats
10W - 10L
1,526 SR
Queue Stats
216W - 158L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 7 / 1
6,050
864
4,557
10,441
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
7
1 / 7 / 1
5,525
789
1,688
6,036
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 1
4,796
685
1,260
7,002
1,805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
9 / 2 / 9
7,754
1,108
8,482
5,274
1,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 0 / 11
7,428
1,061
6,312
2,740
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LordHew2000
Hercules
10
4 / 1 / 15
7,016
1,002
4,118
6,764
5,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
21
21
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
9
6.75
L
Cthulhu
2
7
1
0.36
W
8
0
11
13.5
W
Hercules
LordHew2000
Hercules
4
1
15
11.5
L
Eset
1
7
1
0.21
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,505
Damage
18,912
23,479
Taken
14,778
9,687
Mitigated
8,076
1,735
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,482
4,495
0
1,373
5,274
1,939
1,357
2,271
2,765
0
30,098
L
Cthulhu
4,557
135
74
766
10,441
6,638
0
2,625
7,816
19,073
0
W
6,312
1,404
0
620
2,740
982
849
1,435
1,103
23,737
0
W
Hercules
LordHew2000
Hercules
4,118
1,065
285
2,257
6,764
5,155
184
2,279
4,310
449
6,410
L
Eset
1,688
234
189
596
6,036
1,244
0
2,171
3,865
5,812
0
L
1,260
383
0
110
7,002
1,805
0
2,138
4,864
0
8,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,371
Gold Earned
22,198
45
Minions Killed
79
1
Camps Cleared
5
282,087
Distance Traveled
378,508
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,754
1,108
39
6
3
110,303
1
L
Cthulhu
6,050
864
15
2
0
118,321
2
W
Nu Wa
7,428
1,061
32
5
1
129,848
3
W
Hercules
7,016
1,002
8
1
1
138,357
1
L
Eset
5,525
789
13
2
0
71,575
1
L
Loki
4,796
685
17
2
1
92,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role