Player Matchup

Hera
Hera
Samurai Jack XI
Hera
Level 147
God Stats
3W - 1L
1,474 SR
Queue Stats
25W - 20L
1,307 Elo+
Solo
Hou Yi
Hou Yi
SlimySock420
Hou Yi
Level 100
God Stats
13W - 4L
1,633 SR
Queue Stats
123W - 107L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Sunman_25
Gilgamesh
Level 114
God Stats
1W - 1L
1,315 SR
Queue Stats
54W - 46L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
jj_boba
Baron Samedi
Level 42
God Stats
1W - 3L
1,199 SR
Queue Stats
31W - 56L
1,363 Elo+
Solo
Amaterasu
Amaterasu
wtfisachucko
Amaterasu
Level 129
God Stats
14W - 9L
1,934 SR
Queue Stats
811W - 831L
1,505 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,432 Elo+

VS

Team Averages
Level 118
1,598 SR
1,509 Elo+
Shiva
Shiva
AirMR G 1973
Shiva
Level 105
God Stats
5W - 3L
1,860 SR
Queue Stats
240W - 229L
1,572 Elo+
Solo
Jormungandr
Jormungandr
BK7183611
Jormungandr
Level 109
God Stats
13W - 10L
1,500 SR
Queue Stats
192W - 194L
1,544 Elo+
Solo
Izanami
Izanami
Erasmus Hurt
Izanami
Level 88
God Stats
11W - 12L
1,498 SR
Queue Stats
61W - 66L
1,439 Elo+
Party 1
Ares
Ares
Popolo808King69
Ares
Level 158
God Stats
44W - 35L
1,632 SR
Queue Stats
435W - 426L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
kordronsolin
Cliodhna
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 176L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
8,573
504
7,012
10,904
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
6 / 2 / 2
8,457
497
9,620
11,473
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Sunman_25
Gilgamesh
15
5 / 2 / 7
9,249
544
9,796
12,508
7,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
jj_boba
Baron Samedi
15
7 / 2 / 3
9,440
555
11,131
11,991
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
wtfisachucko
Amaterasu
16
1 / 2 / 3
9,289
546
5,031
14,045
13,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
9,766
574
10,608
11,517
9,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
BK7183611
Jormungandr
13
1 / 5 / 6
8,694
511
7,856
13,162
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Erasmus Hurt
Izanami
14
0 / 7 / 2
8,142
479
7,179
13,716
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
5 / 6 / 1
8,310
489
6,318
13,275
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
kordronsolin
Cliodhna
14
3 / 4 / 4
8,932
525
9,787
12,829
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
23
Kills
12
12
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Jormungandr
BK7183611
Jormungandr
1
5
6
0.8
L
Izanami
Erasmus Hurt
Izanami
0
7
2
0.14
L
5
6
1
0.92
W
4
4
5
1.63
W
Hou Yi
6
2
2
3.5
W
Gilgamesh
Sunman_25
Gilgamesh
5
2
7
4.25
W
Baron Samedi
jj_boba
Baron Samedi
7
2
3
4.25
L
Cliodhna
kordronsolin
Cliodhna
3
4
4
1.25
W
Amaterasu
wtfisachucko
Amaterasu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
41,748
60,921
Taken
64,499
37,354
Mitigated
33,172
21,619
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,608
3,204
0
3,209
11,517
9,080
0
2,186
9,331
0
69,573
L
Jormungandr
BK7183611
Jormungandr
7,856
1,928
0
2,960
13,162
6,112
100
4,749
8,118
42,554
0
L
Izanami
Erasmus Hurt
Izanami
7,179
5,344
79
4,103
13,716
3,728
609
3,229
10,487
0
69,963
L
6,318
150
207
1,445
13,275
10,326
0
5,135
7,812
15,991
0
W
7,012
1,695
261
3,027
10,904
7,984
233
3,589
7,315
47,930
0
W
Hou Yi
9,620
2,716
0
4,516
11,473
3,111
173
2,386
9,087
0
52,964
W
Gilgamesh
Sunman_25
Gilgamesh
9,796
4,258
0
1,888
12,508
7,841
0
3,406
9,102
0
71,949
W
Baron Samedi
jj_boba
Baron Samedi
11,131
936
700
4,123
11,991
4,999
0
4,330
7,661
53,179
0
L
Cliodhna
kordronsolin
Cliodhna
9,787
1,028
0
2,255
12,829
3,926
0
2,844
9,985
0
58,979
W
Amaterasu
wtfisachucko
Amaterasu
5,031
2,453
0
7,104
14,045
13,419
941
463
13,582
0
68,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
43,844
492
Minions Killed
484
0
Camps Cleared
0
1,615,670
Distance Traveled
1,545,475
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,766
574
153
9
0
324,506
2
L
Jormungandr
8,694
511
78
5
0
318,525
4
L
Izanami
8,142
479
139
8
0
248,221
0
L
Ares
8,310
489
15
1
0
270,767
1
W
Hera
8,573
504
72
4
0
290,663
3
W
Hou Yi
8,457
497
90
5
0
319,519
4
W
Gilgamesh
9,249
544
101
6
0
363,085
4
W
Baron Samedi
9,440
555
82
5
0
298,571
5
L
Cliodhna
8,932
525
99
6
0
383,456
2
W
Amaterasu
9,289
546
147
9
0
343,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role