Player Matchup

Osiris
Osiris
Hansonboy99
Osiris
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,644 Elo+
Solo
Mercury
Mercury
Kalammekharxx
Mercury
Level 118
God Stats
29W - 28L
1,500 SR
Queue Stats
703W - 752L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
NekoMarcus
Baron Samedi
Level 102
God Stats
22W - 11L
1,424 SR
Queue Stats
137W - 179L
1,433 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,523 Elo+

VS

Team Averages
Level 103
1,556 SR
1,399 Elo+
Thor
Thor
IIMItchll
Thor
Level 93
God Stats
0W - 2L
1,159 SR
Queue Stats
20W - 32L
1,308 Elo+
Party 1
Sol
Sol
Pink412Floyd
Sol
Level 127
God Stats
22W - 21L
1,750 SR
Queue Stats
325W - 361L
1,569 Elo+
Solo
Chaac
Chaac
WalkinParadox
Chaac
Level 89
God Stats
0W - 1L
1,758 SR
Queue Stats
18W - 29L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 2 / 10
9,992
714
9,513
11,844
16,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
16
8 / 3 / 3
11,116
794
7,739
10,061
4,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
NekoMarcus
Baron Samedi
16
3 / 3 / 10
10,337
738
14,334
9,111
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 7 / 6
8,571
612
5,812
11,103
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 5 / 2
10,247
732
8,144
9,963
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 5
9,689
692
9,564
15,505
17,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
8
8
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
10
4
L
Thor
0
7
6
0.43
W
Mercury
8
3
3
3.17
W
Baron Samedi
NekoMarcus
Baron Samedi
3
3
10
2.67
L
5
5
2
1.2
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
23,520
31,016
Taken
36,571
25,105
Mitigated
27,269
8,893
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,513
2,337
0
1,654
11,844
16,840
121
4,615
6,961
0
21,614
L
Thor
5,812
665
0
1,107
11,103
5,905
108
3,851
7,101
0
16,362
W
Mercury
7,739
4,361
0
1,738
10,061
4,002
1,450
2,025
7,871
0
39,420
W
Baron Samedi
NekoMarcus
Baron Samedi
14,334
770
1,899
3,602
9,111
4,263
823
1,661
7,254
42,215
0
L
8,144
2,996
0
2,048
9,963
4,360
1,171
3,038
6,656
41,937
2,927
L
9,564
954
161
4,826
15,505
17,004
127
7,782
7,217
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
28,507
162
Minions Killed
134
10
Camps Cleared
4
813,076
Distance Traveled
695,506
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,992
714
13
1
3
259,036
2
L
Thor
8,571
612
22
2
0
223,181
0
W
Mercury
11,116
794
69
5
7
306,521
1
W
Baron Samedi
10,337
738
80
6
0
247,519
1
L
Sol
10,247
732
80
6
3
214,995
3
L
Chaac
9,689
692
32
2
1
257,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role