Player Matchup

Da Ji
Da Ji
Kalammekharxx
Da Ji
Level 118
God Stats
16W - 25L
1,453 SR
Queue Stats
703W - 752L
1,505 Elo+
Solo
Achilles
Achilles
Panda0Whiskers
Achilles
Level 83
God Stats
29W - 27L
1,626 SR
Queue Stats
223W - 199L
1,529 Elo+
Solo
Merlin
Merlin
nosjunkie275
Merlin
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
334W - 245L
1,503 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,513 Elo+

VS

Team Averages
Level 109
1,580 SR
1,431 Elo+
Sol
Sol
Fusion Perci
Sol
Level 146
God Stats
1W - 0L
1,790 SR
Queue Stats
11W - 3L
1,717 Elo+
Solo
Anhur
Anhur
IIMItchll
Anhur
Level 93
God Stats
1W - 2L
1,360 SR
Queue Stats
20W - 32L
1,283 Elo+
Party 1
Ares
Ares
WalkinParadox
Ares
Level 89
God Stats
8W - 8L
1,590 SR
Queue Stats
18W - 29L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
10,376
649
10,080
14,225
4,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
12
1 / 8 / 1
9,105
569
11,710
23,186
11,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
0 / 3 / 3
10,320
645
15,960
7,960
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
13,566
848
22,278
16,611
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
IIMItchll
Anhur
15
3 / 2 / 9
10,952
685
7,201
14,372
6,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
4 / 0 / 12
11,501
719
8,378
17,585
24,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Anhur
IIMItchll
Anhur
3
2
9
3.75
L
2
6
0
0.33
L
Achilles
1
8
1
0.19
W
4
0
12
10
L
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
37,857
45,371
Taken
48,568
18,667
Mitigated
38,128
4,150
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,278
9,492
0
8,126
16,611
7,494
2,457
5,963
10,648
86,528
0
W
Anhur
IIMItchll
Anhur
7,201
3,621
0
4,109
14,372
6,596
1,011
6,623
7,749
0
29,395
L
10,080
846
0
872
14,225
4,527
0
8,879
5,346
0
24,901
L
Achilles
11,710
2,301
0
2,363
23,186
11,681
0
16,856
6,330
6,583
22,553
W
8,378
216
564
1,752
17,585
24,038
55
5,321
12,264
11,017
0
L
Merlin
15,960
276
0
915
7,960
2,459
0
5,284
2,676
82,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
36,019
171
Minions Killed
174
7
Camps Cleared
8
908,440
Distance Traveled
936,560
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,566
848
130
8
7
292,317
2
W
Anhur
10,952
685
40
3
0
299,582
0
L
Da Ji
10,376
649
22
1
2
314,361
1
L
Achilles
9,105
569
29
2
2
301,458
1
W
Ares
11,501
719
4
0
1
344,661
1
L
Merlin
10,320
645
120
8
3
292,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role