Player Matchup

Arachne
Arachne
LordKakuzu
Arachne
Level 68
God Stats
16W - 9L
1,346 SR
Queue Stats
48W - 56L
1,208 Elo+
Solo
Neith
Neith
MADvillain00
Neith
Level 143
God Stats
15W - 22L
1,458 SR
Queue Stats
321W - 340L
1,443 Elo+
Solo
Chaac
Chaac
MeerBogen295160
Chaac
Level 80
God Stats
12W - 5L
1,732 SR
Queue Stats
664W - 672L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
NC ARTHUR1438
Cu Chulainn
Level 65
God Stats
10W - 3L
1,500 SR
Queue Stats
274W - 272L
1,418 Elo+
Solo
Ra
Ra
chrisbabakadoos
Ra
Level 159
God Stats
2W - 0L
1,507 SR
Queue Stats
11W - 9L
1,494 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,399 Elo+

VS

Team Averages
Level 70
1,631 SR
1,192 Elo+
Neith
Neith
Chuck00711
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
909 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShottieFN
Tsukuyomi
Level 97
God Stats
4W - 4L
1,688 SR
Queue Stats
55W - 38L
1,618 Elo+
Solo
Bastet
Bastet
Son Leo777
Bastet
Level 146
God Stats
2W - 3L
1,969 SR
Queue Stats
227W - 213L
1,613 Elo+
Solo
Atlas
Atlas
Ultimazero777
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
909 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yandereweeb69
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordKakuzu
Arachne
9
2 / 0 / 3
5,279
528
2,600
6,379
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
10 / 2 / 2
6,565
657
5,025
3,430
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,051
605
5,074
7,881
6,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
NC ARTHUR1438
Cu Chulainn
9
2 / 2 / 9
6,202
620
3,218
7,380
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 2
6,669
667
3,209
4,439
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 5 / 2
4,799
480
2,836
5,731
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
ShottieFN
Tsukuyomi
10
0 / 1 / 0
5,724
572
4,951
7,110
2,683
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Son Leo777
Bastet
11
3 / 0 / 0
6,078
608
4,151
6,676
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
1 / 6 / 1
4,714
471
631
8,979
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
yandereweeb69
Morgan Le Fay
7
0 / 5 / 1
4,258
426
628
6,706
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
2
0.4
W
Arachne
LordKakuzu
Arachne
2
0
3
3.5
W
10
2
2
5.5
W
1
0
0
1
W
Cu Chulainn
NC ARTHUR1438
Cu Chulainn
2
2
9
3.25
L
Tsukuyomi
ShottieFN
Tsukuyomi
0
1
0
0
L
Bastet
Son Leo777
Bastet
3
0
0
3
L
1
6
1
0.25
W
2
1
2
3
L
Morgan Le Fay
yandereweeb69
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,126
Damage
13,197
29,509
Taken
35,202
15,421
Mitigated
12,045
10,075
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,836
1,400
0
531
5,731
1,996
0
103
5,628
0
15,305
W
Arachne
LordKakuzu
Arachne
2,600
2,294
215
1,395
6,379
1,662
0
303
6,076
0
19,171
W
5,025
1,659
1
501
3,430
1,317
1,237
326
3,104
0
26,761
W
5,074
655
0
3,839
7,881
6,738
0
0
7,881
5,452
27,460
W
Cu Chulainn
NC ARTHUR1438
Cu Chulainn
3,218
827
114
2,347
7,380
4,197
459
305
7,075
0
12,519
L
Tsukuyomi
ShottieFN
Tsukuyomi
4,951
1,349
0
826
7,110
2,683
0
984
6,126
0
38,046
L
Bastet
Son Leo777
Bastet
4,151
892
0
3,826
6,676
1,866
0
458
6,218
0
31,832
L
631
449
0
176
8,979
3,785
0
0
8,979
12,266
0
W
3,209
365
344
1,319
4,439
1,507
29
325
4,114
51,487
0
L
Morgan Le Fay
yandereweeb69
Morgan Le Fay
628
39
0
770
6,706
1,715
0
2,722
3,984
11,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
25,573
282
Minions Killed
229
0
Camps Cleared
0
997,008
Distance Traveled
895,753
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,799
480
25
3
0
165,389
0
W
Arachne
5,279
528
32
3
0
235,133
2
W
Neith
6,565
657
49
5
0
174,229
1
W
Chaac
6,051
605
84
8
0
168,135
0
W
Cu Chulainn
6,202
620
24
2
0
200,074
4
L
Tsukuyomi
5,724
572
90
9
0
209,398
2
L
Bastet
6,078
608
76
8
0
230,297
3
L
Atlas
4,714
471
22
2
0
124,126
0
W
Ra
6,669
667
93
9
0
219,437
6
L
Morgan Le Fay
4,258
426
16
2
0
166,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role