Player Matchup

Ao Kuang
Ao Kuang
EwYuckGross
Ao Kuang
Level 12
God Stats
6W - 4L
1,509 SR
Queue Stats
10W - 13L
1,505 Elo+
Party 1
Neith
Neith
OxxRoninxxO
Neith
Level 100
God Stats
24W - 29L
1,508 SR
Queue Stats
59W - 85L
1,461 Elo+
Solo
Thoth
Thoth
chewfer01
Thoth
Level 127
God Stats
3W - 5L
1,609 SR
Queue Stats
454W - 422L
1,624 Elo+
Solo
Medusa
Medusa
creepycheeze
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 1
Ra
Ra
sefad
Ra
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 212L
1,407 Elo+
Solo
Team Averages
Level 58
1,525 SR
1,500 Elo+

VS

Team Averages
Level 96
1,457 SR
1,495 Elo+
Ra
Ra
AveryJim
Ra
Level 160
God Stats
5W - 7L
1,461 SR
Queue Stats
299W - 296L
1,603 Elo+
Solo
Bacchus
Bacchus
PawgxChamp
Bacchus
Level 66
God Stats
15W - 11L
1,296 SR
Queue Stats
178W - 197L
1,469 Elo+
Solo
Thor
Thor
Rogue0Assassin
Thor
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
474W - 507L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Silpion42
Amaterasu
Level 79
God Stats
24W - 15L
1,571 SR
Queue Stats
300W - 273L
1,551 Elo+
Solo
Sol
Sol
tendder
Sol
Level 69
God Stats
29W - 23L
1,459 SR
Queue Stats
297W - 310L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EwYuckGross
Ao Kuang
17
6 / 5 / 2
9,812
755
13,427
15,725
5,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 3 / 2
9,483
729
11,654
12,514
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
chewfer01
Thoth
15
3 / 3 / 2
9,011
693
4,491
9,280
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
0 / 7 / 4
8,390
645
7,402
14,497
4,762
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
14
0 / 6 / 2
8,121
625
2,410
9,661
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
11,788
907
20,418
10,033
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
PawgxChamp
Bacchus
15
2 / 3 / 13
10,279
791
8,321
14,813
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 8
11,185
860
8,780
10,561
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Silpion42
Amaterasu
17
4 / 3 / 14
10,924
840
7,751
15,036
12,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
17
1 / 4 / 4
10,571
813
6,859
10,847
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
12
Kills
24
24
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Ao Kuang
EwYuckGross
Ao Kuang
6
5
2
1.4
L
3
3
2
1.33
W
Bacchus
PawgxChamp
Bacchus
2
3
13
2.83
W
7
1
8
11
W
Amaterasu
Silpion42
Amaterasu
4
3
14
3.67
L
Thoth
chewfer01
Thoth
3
3
2
1.33
L
Medusa
0
7
4
0.29
L
Ra
0
6
2
0.17
W
Sol
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,384
Damage
52,129
61,677
Taken
61,290
20,713
Mitigated
46,171
8,036
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,418
2,179
5,288
5,783
10,033
4,525
1,586
2,416
7,499
62,617
0
L
Ao Kuang
EwYuckGross
Ao Kuang
13,427
3,725
0
4,192
15,725
5,562
0
8,283
7,370
19,494
0
L
11,654
4,275
11
2,104
12,514
4,553
0
8,203
4,275
0
39,756
W
Bacchus
PawgxChamp
Bacchus
8,321
534
0
2,040
14,813
20,689
742
5,801
8,848
15,168
0
W
8,780
721
0
1,965
10,561
4,798
1,281
3,222
7,339
0
38,576
W
Amaterasu
Silpion42
Amaterasu
7,751
4,109
0
2,540
15,036
12,231
1,772
4,123
10,913
0
28,761
L
Thoth
chewfer01
Thoth
4,491
43
0
193
9,280
2,998
0
6,875
2,370
23,925
0
L
Medusa
7,402
2,966
0
180
14,497
4,762
0
6,956
7,460
0
29,086
L
Ra
2,410
290
758
598
9,661
2,838
0
5,068
4,537
16,615
0
W
Sol
6,859
591
0
2,357
10,847
3,928
5,431
4,766
6,081
38,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
54,747
186
Minions Killed
263
0
Camps Cleared
0
1,092,482
Distance Traveled
1,418,909
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,788
907
92
7
0
267,940
0
L
Ao Kuang
9,812
755
20
2
0
270,092
1
L
Neith
9,483
729
59
5
0
219,846
0
W
Bacchus
10,279
791
1
0
0
278,058
0
W
Thor
11,185
860
58
4
0
289,732
1
W
Amaterasu
10,924
840
39
3
0
323,759
1
L
Thoth
9,011
693
42
3
0
150,527
0
L
Medusa
8,390
645
43
3
0
252,756
2
L
Ra
8,121
625
22
2
0
199,261
2
W
Sol
10,571
813
73
6
0
259,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role