Player Matchup

Medusa
Medusa
Blacky081
Medusa
Level 148
God Stats
1W - 2L
1,542 SR
Queue Stats
174W - 236L
1,471 Elo+
Solo
Eset
Eset
Ryukäze
Eset
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 41L
1,262 Elo+
Solo
Kali
Kali
frostywolf411
Kali
Level 69
God Stats
8W - 4L
1,762 SR
Queue Stats
58W - 67L
1,486 Elo+
Solo
Team Averages
Level 100
1,601 SR
1,406 Elo+

VS

Team Averages
Level 120
1,611 SR
1,392 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CG_Ashuramaru
Geb
Level 117
God Stats
3W - 0L
1,833 SR
Queue Stats
245W - 249L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Tonele10
Nu Wa
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 31L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blacky081
Medusa
12
2 / 5 / 1
7,713
701
5,378
9,689
4,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
11
0 / 4 / 1
6,515
592
4,614
10,864
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 2
7,484
680
2,894
9,918
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
8 / 1 / 7
9,200
836
12,730
8,331
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 8
9,612
874
7,472
7,602
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
Tonele10
Nu Wa
12
2 / 2 / 9
8,327
757
4,658
6,378
1,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
7
11.5
L
Medusa
Blacky081
Medusa
2
5
1
0.5
W
5
0
8
9
L
Eset
0
4
1
0.13
W
Nu Wa
Tonele10
Nu Wa
2
2
9
3.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,886
Damage
24,860
30,471
Taken
22,311
13,273
Mitigated
12,139
4,200
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,730
3,522
0
1,662
8,331
2,992
655
1,144
6,814
0
41,875
L
Medusa
Blacky081
Medusa
5,378
1,697
0
968
9,689
4,473
0
3,304
6,385
0
20,194
W
7,472
1,515
0
3,200
7,602
7,200
275
1,351
5,901
20,120
0
L
Eset
4,614
114
161
2,196
10,864
3,528
0
4,531
6,333
23,646
0
W
Nu Wa
Tonele10
Nu Wa
4,658
1,952
218
1,574
6,378
1,947
967
1,998
4,136
21,696
0
L
2,894
1,087
0
875
9,918
5,272
0
4,498
5,420
0
14,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
27,139
94
Minions Killed
116
2
Camps Cleared
7
472,124
Distance Traveled
598,607
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,200
836
74
7
5
200,677
1
L
Medusa
7,713
701
28
3
0
158,425
2
W
Geb
9,612
874
10
1
0
220,467
2
L
Eset
6,515
592
41
4
2
189,520
0
W
Nu Wa
8,327
757
32
3
2
177,463
0
L
Kali
7,484
680
25
2
0
124,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role