Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AnodyneDreams
Baron Samedi
Level 122
God Stats
7W - 0L
2,094 SR
Queue Stats
522W - 312L
1,800 Elo+
Party 2
He Bo
He Bo
FatherKarma
He Bo
Level 29
God Stats
35W - 2L
2,046 SR
Queue Stats
274W - 65L
1,970 Elo+
Party 2
Nu Wa
Nu Wa
HisHealSlÜt
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,779 Elo+
Party 2
Neith
Neith
Marjolila
Neith
Level 149
God Stats
216W - 138L
1,629 SR
Queue Stats
286W - 201L
1,503 Elo+
Party 2
Team Averages
Level 89
1,754 SR
1,711 Elo+

VS

Team Averages
Level 83
1,389 SR
1,413 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Backdraft420
Ymir
Level 27
God Stats
3W - 2L
1,458 SR
Queue Stats
9W - 10L
1,354 Elo+
Party 1
Fenrir
Fenrir
RamaSitas
Fenrir
Level 109
God Stats
0W - 3L
1,091 SR
Queue Stats
128W - 121L
1,375 Elo+
Solo
Nike
Nike
Sanguinal
Nike
Level 56
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 12L
1,343 Elo+
Party 1
Medusa
Medusa
kxv141230
Medusa
Level 156
God Stats
3W - 12L
1,411 SR
Queue Stats
357W - 362L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
7 / 1 / 0
5,036
839
5,305
4,181
1,391
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
AnodyneDreams
Baron Samedi
9
4 / 1 / 1
5,084
847
4,086
4,991
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
5 / 0 / 2
5,039
840
4,109
1,779
365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 3
4,850
808
1,783
1,494
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Marjolila
Neith
8
0 / 0 / 4
4,708
785
1,338
2,006
490
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
1 / 5 / 0
3,314
552
390
4,091
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
3,270
545
1,413
4,727
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
RamaSitas
Fenrir
5
0 / 4 / 2
3,636
606
2,134
4,619
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
6
2 / 4 / 0
4,343
724
2,730
5,581
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
kxv141230
Medusa
4
0 / 2 / 0
3,170
528
613
2,850
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
18
Kills
3
3
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
0
7
L
Scylla
 
Scylla
1
5
0
0.2
W
Baron Samedi
AnodyneDreams
Baron Samedi
4
1
1
4.5
L
0
3
0
0
W
5
0
2
6
W
2
1
3
3.5
W
Neith
Marjolila
Neith
0
0
4
2
L
Fenrir
RamaSitas
Fenrir
0
4
2
0.25
L
Nike
2
4
0
0.5
L
Medusa
kxv141230
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
7,280
14,451
Taken
21,868
5,015
Mitigated
6,162
6,715
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,305
2,695
0
1,302
4,181
1,391
0
463
3,690
0
16,951
L
Scylla
 
Scylla
390
38
0
528
4,091
639
0
1,159
2,889
8,559
0
W
Baron Samedi
AnodyneDreams
Baron Samedi
4,086
591
0
2,745
4,991
2,408
308
754
3,984
23,797
0
L
1,413
760
0
1,015
4,727
1,793
0
2,080
2,645
3,749
0
W
4,109
508
0
1,250
1,779
365
0
74
1,705
20,339
0
W
1,783
409
0
140
1,494
361
502
481
1,013
21,310
0
W
Neith
Marjolila
Neith
1,338
958
0
1,278
2,006
490
390
31
1,975
0
23,272
L
Fenrir
RamaSitas
Fenrir
2,134
759
0
727
4,619
1,073
0
2,446
2,120
0
9,305
L
Nike
2,730
554
0
338
5,581
2,257
0
3,806
1,768
0
10,906
L
Medusa
kxv141230
Medusa
613
319
0
937
2,850
400
0
337
2,468
0
10,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
17,733
218
Minions Killed
78
0
Camps Cleared
0
623,314
Distance Traveled
565,982
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,036
839
28
5
0
133,985
1
L
Scylla
3,314
552
10
2
0
121,927
0
W
Baron Samedi
5,084
847
55
9
0
108,215
0
L
Ymir
3,270
545
5
1
0
110,026
0
W
He Bo
5,039
840
50
8
0
142,708
0
W
Nu Wa
4,850
808
44
7
0
129,827
2
W
Neith
4,708
785
41
7
0
108,579
4
L
Fenrir
3,636
606
18
3
0
133,446
0
L
Nike
4,343
724
25
4
0
122,806
1
L
Medusa
3,170
528
20
3
0
77,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role