Player Matchup

Shiva
Shiva
Sahaerys
Shiva
Level 146
God Stats
6W - 2L
1,696 SR
Queue Stats
156W - 129L
1,588 Elo+
Solo
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
70W - 43L
1,774 SR
Queue Stats
327W - 258L
1,667 Elo+
Solo
Kukulkan
Kukulkan
ba1to
Kukulkan
Level 60
God Stats
24W - 39L
1,510 SR
Queue Stats
142W - 225L
1,400 Elo+
Solo
Team Averages
Level 122
1,660 SR
1,552 Elo+

VS

Team Averages
Level 84
1,529 SR
1,360 Elo+
Ullr
Ullr
LightningRPG
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,265 Elo+
Party 1
Hera
Hera
MAHFUCCAAA
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,179 Elo+
Party 1
Chaac
Chaac
blaze561
Chaac
Level 141
God Stats
4W - 4L
1,588 SR
Queue Stats
219W - 194L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sahaerys
Shiva
15
5 / 2 / 11
9,241
840
11,965
13,258
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Swampert121
Arachne
13
6 / 4 / 7
9,041
822
9,131
12,787
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ba1to
Kukulkan
15
7 / 0 / 8
9,697
882
9,965
7,324
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,616
692
8,077
12,487
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 7 / 2
7,431
676
4,868
7,891
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
blaze561
Chaac
11
2 / 5 / 4
7,689
699
9,610
12,792
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
6
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
2
7
2
0.43
W
Shiva
Sahaerys
Shiva
5
2
11
5.25
W
Arachne
Swampert121
Arachne
6
4
7
2.38
W
Kukulkan
ba1to
Kukulkan
7
0
8
11
L
Chaac
blaze561
Chaac
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,061
Damage
22,555
33,369
Taken
33,170
20,674
Mitigated
15,315
13,144
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,077
4,042
0
1,373
12,487
3,808
0
4,486
7,672
0
23,516
L
4,868
1,474
0
0
7,891
2,491
0
2,681
5,019
18,343
0
W
Shiva
Sahaerys
Shiva
11,965
2,078
294
5,407
13,258
12,572
741
2,452
10,235
0
28,441
W
Arachne
Swampert121
Arachne
9,131
5,186
0
4,748
12,787
5,346
184
1,251
11,190
0
31,897
W
Kukulkan
ba1to
Kukulkan
9,965
1,065
394
2,301
7,324
2,756
1,398
1,201
5,968
38,772
0
L
Chaac
blaze561
Chaac
9,610
2,156
0
3,540
12,792
9,016
0
3,179
9,393
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
22,736
140
Minions Killed
135
6
Camps Cleared
3
660,571
Distance Traveled
535,559
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,616
692
55
5
1
186,320
0
L
Hera
7,431
676
37
3
1
174,245
0
W
Shiva
9,241
840
32
3
0
240,533
0
W
Arachne
9,041
822
40
4
5
218,129
4
W
Kukulkan
9,697
882
68
6
1
201,909
0
L
Chaac
7,689
699
43
4
1
174,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role