Player Matchup

Bacchus
Bacchus
HkCharles
Bacchus
Level 123
God Stats
9W - 3L
1,840 SR
Queue Stats
603W - 489L
1,662 Elo+
Party 1
Nox
Nox
NoxShades
Nox
Level 126
God Stats
2W - 2L
1,225 SR
Queue Stats
337W - 188L
1,737 Elo+
Party 1
Thor
Thor
PanitomJr
Thor
Level 25
God Stats
11W - 3L
1,869 SR
Queue Stats
188W - 61L
1,698 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wreih
Cu Chulainn
Level 148
God Stats
32W - 13L
1,814 SR
Queue Stats
657W - 478L
1,712 Elo+
Party 1
Ullr
Ullr
sZapmanJr
Ullr
Level 8
God Stats
20W - 6L
1,912 SR
Queue Stats
26W - 8L
1,694 Elo+
Party 1
Team Averages
Level 86
1,732 SR
1,700 Elo+

VS

Team Averages
Level 85
1,513 SR
1,435 Elo+
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ItzJustLuxx
Neith
Level 122
God Stats
4W - 7L
1,476 SR
Queue Stats
359W - 389L
1,363 Elo+
Party 3
Ne Zha
Ne Zha
MAICONIGHT89
Ne Zha
Level 157
God Stats
30W - 24L
1,630 SR
Queue Stats
1,495W - 1,605L
1,473 Elo+
Solo
Bacchus
Bacchus
SNFWulf335
Bacchus
Level 29
God Stats
20W - 22L
1,441 SR
Queue Stats
76W - 104L
1,350 Elo+
Party 3
Baron Samedi
Baron Samedi
black22q
Baron Samedi
Level 8
God Stats
1W - 2L
1,518 SR
Queue Stats
6W - 9L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HkCharles
Bacchus
9
3 / 0 / 4
6,466
647
3,456
6,232
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 1
6,552
655
3,584
2,755
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
5 / 0 / 2
6,319
632
4,758
4,839
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Wreih
Cu Chulainn
10
1 / 2 / 3
5,945
595
3,542
7,761
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
10
1 / 1 / 3
6,001
600
4,025
5,250
1,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 0
5,267
527
361
2,343
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,189
519
2,995
6,744
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
9
0 / 3 / 1
5,086
509
1,543
7,293
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
SNFWulf335
Bacchus
6
0 / 3 / 0
4,160
416
2,132
8,335
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
black22q
Baron Samedi
10
2 / 2 / 0
5,834
583
4,795
6,145
5,007
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
Bacchus
HkCharles
Bacchus
3
0
4
5
L
1
4
0
0.25
L
Ne Zha
0
3
1
0.17
W
3
0
1
3.5
W
Thor
5
0
2
6
L
Bacchus
SNFWulf335
Bacchus
0
3
0
0
W
Cu Chulainn
Wreih
Cu Chulainn
1
2
3
1.25
L
Baron Samedi
black22q
Baron Samedi
2
2
0
1
W
Ullr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
11,826
26,837
Taken
30,860
12,873
Mitigated
13,127
8,290
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
361
0
0
280
2,343
590
0
805
1,538
30,834
0
W
Bacchus
HkCharles
Bacchus
3,456
1,021
998
1,869
6,232
4,321
0
826
5,406
12,006
2,939
L
2,995
659
0
1,325
6,744
1,559
0
1,650
5,094
0
28,892
L
Ne Zha
1,543
525
0
870
7,293
1,960
0
1,685
5,608
0
29,944
W
3,584
651
0
152
2,755
1,028
472
363
2,392
40,328
0
W
Thor
4,758
1,362
0
2,222
4,839
1,554
48
1,276
3,563
0
27,768
L
Bacchus
SNFWulf335
Bacchus
2,132
176
0
1,551
8,335
4,011
0
2,354
5,981
7,581
0
W
Cu Chulainn
Wreih
Cu Chulainn
3,542
1,002
0
2,328
7,761
4,289
814
4,111
3,650
0
29,286
L
Baron Samedi
black22q
Baron Samedi
4,795
1,000
0
2,386
6,145
5,007
0
513
5,632
30,837
0
W
Ullr
4,025
1,911
0
721
5,250
1,681
0
712
4,538
0
34,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
25,536
307
Minions Killed
260
0
Camps Cleared
0
1,033,593
Distance Traveled
937,812
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,267
527
70
7
0
188,872
1
W
Bacchus
6,466
647
28
3
0
205,965
3
L
Neith
5,189
519
55
6
0
182,288
4
L
Ne Zha
5,086
509
63
6
0
198,955
0
W
Nox
6,552
655
80
8
0
207,671
2
W
Thor
6,319
632
61
6
0
234,640
2
L
Bacchus
4,160
416
9
1
0
194,581
2
W
Cu Chulainn
5,945
595
66
7
0
197,966
0
L
Baron Samedi
5,834
583
63
6
0
173,116
1
W
Ullr
6,001
600
72
7
0
187,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role