Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeliTanrı22CM
Kumbhakarna
Level 120
God Stats
3W - 5L
1,598 SR
Queue Stats
130W - 116L
1,619 Elo+
Solo
Persephone
Persephone
GOT Y0UR NUMBER
Persephone
Level 160
God Stats
7W - 9L
1,629 SR
Queue Stats
260W - 287L
1,491 Elo+
Solo
Fafnir
Fafnir
LePepillo
Fafnir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 322L
1,650 Elo+
Solo
Thoth
Thoth
Panda Sinz
Thoth
Level 154
God Stats
0W - 3L
1,545 SR
Queue Stats
184W - 194L
1,581 Elo+
Solo
Team Averages
Level 151
1,555 SR
1,568 Elo+

VS

Team Averages
Level 135
1,457 SR
1,560 Elo+
Yemoja
Yemoja
KvngDrama
Yemoja
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,536 Elo+
Solo
Achilles
Achilles
Thetruethhurts
Achilles
Level 124
God Stats
10W - 5L
1,721 SR
Queue Stats
452W - 491L
1,597 Elo+
Solo
Cernunnos
Cernunnos
TooKool808
Cernunnos
Level 147
God Stats
2W - 2L
1,306 SR
Queue Stats
225W - 218L
1,556 Elo+
Solo
Hera
Hera
dekirante
Hera
Level 158
God Stats
3W - 1L
1,258 SR
Queue Stats
86W - 103L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
wakera
Kuzenbo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 46L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 4 / 6
9,076
756
7,329
15,232
12,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
DeliTanrı22CM
Kumbhakarna
16
1 / 2 / 10
9,194
766
4,933
18,174
21,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
GOT Y0UR NUMBER
Persephone
15
2 / 4 / 7
9,248
771
14,966
14,462
6,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
LePepillo
Fafnir
15
1 / 5 / 8
9,275
773
6,466
21,944
24,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
15
3 / 3 / 4
8,628
719
12,721
10,691
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KvngDrama
Yemoja
15
2 / 3 / 12
9,249
771
11,095
14,417
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
17
8 / 2 / 8
10,278
857
16,101
13,557
14,458
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cernunnos
TooKool808
Cernunnos
16
5 / 3 / 7
9,916
826
18,734
12,191
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
1 / 2 / 13
9,582
799
15,960
10,461
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
wakera
Kuzenbo
17
2 / 2 / 13
9,636
803
11,755
17,769
24,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
10
Kills
18
18
Deaths
12
35
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
6
1.5
L
Kumbhakarna
DeliTanrı22CM
Kumbhakarna
1
2
10
3
L
Persephone
GOT Y0UR NUMBER
Persephone
2
4
7
1.38
W
Yemoja
KvngDrama
Yemoja
2
3
12
2.67
L
Fafnir
LePepillo
Fafnir
1
5
8
1
L
Thoth
3
3
4
1.67
W
Achilles
8
2
8
6
W
Cernunnos
TooKool808
Cernunnos
5
3
7
2.83
W
Hera
1
2
13
3.75
W
Kuzenbo
wakera
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,415
Damage
73,645
80,503
Taken
68,395
68,951
Mitigated
66,529
36,214
Healing
33,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,329
126
8,296
6,430
15,232
12,002
0
8,519
6,431
20,212
0
L
Kumbhakarna
DeliTanrı22CM
Kumbhakarna
4,933
41
2,302
3,807
18,174
21,196
207
8,207
9,523
7,774
0
L
Persephone
GOT Y0UR NUMBER
Persephone
14,966
1,110
1,091
3,113
14,462
6,326
836
6,536
7,717
34,394
0
W
Yemoja
KvngDrama
Yemoja
11,095
2,840
9,978
4,348
14,417
15,855
678
9,883
4,286
16,022
0
L
Fafnir
LePepillo
Fafnir
6,466
1,216
3,928
5,329
21,944
24,732
28
7,332
14,335
9,728
0
L
Thoth
12,721
487
1,100
818
10,691
4,695
224
6,912
3,684
29,586
0
W
Achilles
16,101
3,467
839
2,180
13,557
14,458
128
7,415
6,004
0
27,576
W
Cernunnos
TooKool808
Cernunnos
18,734
7,910
1,033
2,667
12,191
6,036
2,999
10,322
1,831
0
36,813
W
Hera
15,960
2,709
976
3,124
10,461
5,996
1,155
8,778
1,584
38,239
0
W
Kuzenbo
wakera
Kuzenbo
11,755
3,797
1,710
6,444
17,769
24,184
363
9,323
8,275
20,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
48,661
123
Minions Killed
129
0
Camps Cleared
0
1,140,212
Distance Traveled
1,083,643
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,076
756
32
3
0
214,654
0
L
Kumbhakarna
9,194
766
6
1
0
265,093
2
L
Persephone
9,248
771
44
4
0
215,575
0
W
Yemoja
9,249
771
11
1
0
197,874
0
L
Fafnir
9,275
773
4
0
0
220,013
1
L
Thoth
8,628
719
37
3
0
224,877
0
W
Achilles
10,278
857
18
2
0
247,623
1
W
Cernunnos
9,916
826
44
4
0
201,619
0
W
Hera
9,582
799
42
4
0
215,915
3
W
Kuzenbo
9,636
803
14
1
0
220,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role