Player Matchup

Thor
Thor
EduardoLGV
Thor
Level 78
God Stats
0W - 2L
1,497 SR
Queue Stats
10W - 34L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
FPS_KINGPIN_
Kukulkan
Level 66
God Stats
4W - 13L
1,698 SR
Queue Stats
10W - 34L
1,352 Elo+
Party 2
Tyr
Tyr
Sin_Of_Pride_12
Tyr
Level 87
God Stats
1W - 1L
1,256 SR
Queue Stats
25W - 45L
1,378 Elo+
Party 2
Geb
Geb
sawgman9921
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 34L
1,352 Elo+
Party 2
Hou Yi
Hou Yi
swagy_ninga69
Hou Yi
Level 71
God Stats
4W - 8L
1,274 SR
Queue Stats
17W - 44L
1,363 Elo+
Party 2
Team Averages
Level 78
1,445 SR
1,360 Elo+

VS

Team Averages
Level 84
1,803 SR
1,765 Elo+
Baron Samedi
Baron Samedi
AnodyneDreams
Baron Samedi
Level 122
God Stats
7W - 0L
2,085 SR
Queue Stats
522W - 312L
1,798 Elo+
Party 1
He Bo
He Bo
FatherKarma
He Bo
Level 29
God Stats
35W - 2L
2,042 SR
Queue Stats
274W - 65L
1,969 Elo+
Party 1
Bellona
Bellona
HisHealSlÜt
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,749 Elo+
Party 1
Horus
Horus
OMGItsHarryy
Horus
Level 144
God Stats
25W - 11L
1,720 SR
Queue Stats
293W - 154L
1,743 Elo+
Party 1
Arachne
Arachne
RainbowCatOfDoom
Arachne
Level 117
God Stats
10W - 5L
1,666 SR
Queue Stats
59W - 35L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,306
431
1,959
7,383
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
FPS_KINGPIN_
Kukulkan
6
0 / 8 / 0
4,058
406
2,447
7,523
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
4,992
499
2,681
7,789
3,076
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 9 / 0
4,001
400
1,995
11,561
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 6 / 0
4,155
416
3,271
7,270
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnodyneDreams
Baron Samedi
12
8 / 0 / 5
7,283
728
9,435
7,446
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
12 / 0 / 2
7,690
769
9,105
4,737
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
HisHealSlÜt
Bellona
10
2 / 0 / 3
6,397
640
3,544
3,765
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 0 / 13
7,531
753
8,715
6,740
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 0 / 4
6,041
604
2,765
4,953
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
32
32
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnodyneDreams
Baron Samedi
8
0
5
10.5
L
0
5
0
0
L
Kukulkan
FPS_KINGPIN_
Kukulkan
0
8
0
0
W
12
0
2
13
W
Bellona
HisHealSlÜt
Bellona
2
0
3
3.5
W
6
0
13
12.5
W
4
0
4
6
L
0
4
0
0
L
0
9
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
33,564
41,526
Taken
27,641
10,857
Mitigated
12,548
4,695
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnodyneDreams
Baron Samedi
9,435
1,278
619
4,107
7,446
3,085
413
1,325
6,121
41,777
0
L
1,959
433
0
1,550
7,383
1,685
0
2,905
4,478
0
14,744
L
Kukulkan
FPS_KINGPIN_
Kukulkan
2,447
602
42
101
7,523
1,622
0
5,646
1,877
18,355
0
W
9,105
1,603
0
1,442
4,737
1,331
106
619
4,118
39,649
0
W
Bellona
HisHealSlÜt
Bellona
3,544
1,372
0
1,963
3,765
2,516
561
502
3,263
0
25,786
W
8,715
4,127
878
3,359
6,740
3,742
0
1,762
4,978
0
25,702
W
2,765
2,083
0
2,825
4,953
1,874
954
234
4,719
0
31,607
L
2,681
600
0
1,768
7,789
3,076
0
1,459
6,330
0
25,114
L
1,995
662
0
183
11,561
3,215
0
5,561
6,000
6,516
0
L
3,271
1,103
0
1,051
7,270
1,259
0
2,969
4,301
0
19,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,512
Gold Earned
34,942
174
Minions Killed
312
0
Camps Cleared
0
906,099
Distance Traveled
1,058,186
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,283
728
66
7
0
204,414
0
L
Thor
4,306
431
33
3
0
194,351
6
L
Kukulkan
4,058
406
31
3
0
163,001
2
W
He Bo
7,690
769
72
7
0
200,999
0
W
Bellona
6,397
640
75
8
0
200,253
1
W
Horus
7,531
753
31
3
0
199,969
1
W
Arachne
6,041
604
68
7
0
252,551
0
L
Tyr
4,992
499
67
7
0
194,602
1
L
Geb
4,001
400
6
1
0
184,106
0
L
Hou Yi
4,155
416
37
4
0
170,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role