Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ESheks
Scylla
Level 103
God Stats
17W - 7L
1,696 SR
Queue Stats
115W - 73L
1,505 Elo+
Party 2
Arachne
Arachne
GekoGirl
Arachne
Level 14
God Stats
8W - 5L
1,346 SR
Queue Stats
19W - 11L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Hakembo
Gilgamesh
Level 81
God Stats
13W - 27L
1,394 SR
Queue Stats
116W - 115L
1,500 Elo+
Solo
Skadi
Skadi
cloudeddream
Skadi
Level 160
God Stats
8W - 12L
1,417 SR
Queue Stats
312W - 323L
1,478 Elo+
Solo
Team Averages
Level 93
1,470 SR
1,501 Elo+

VS

Team Averages
Level 57
1,411 SR
1,480 Elo+
Da Ji
Da Ji
 
Da Ji
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FiveNames
Danzaburou
Level 23
God Stats
0W - 2L
1,293 SR
Queue Stats
91W - 112L
1,422 Elo+
Party 1
Chaac
Chaac
MyLifeIsAnError
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 1
Ra
Ra
ThatGuyOrgoth
Ra
Level 85
God Stats
0W - 3L
1,260 SR
Queue Stats
183W - 197L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 2
6,793
618
5,182
4,864
4,557
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ESheks
Scylla
12
4 / 0 / 4
7,067
642
4,388
4,315
1,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GekoGirl
Arachne
12
6 / 1 / 2
7,154
650
7,946
6,865
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Hakembo
Gilgamesh
10
3 / 0 / 5
6,401
582
6,468
7,965
3,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 2
6,612
601
4,805
5,729
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 1 / 1
6,220
565
4,260
8,617
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
 
Xing Tian
7
1 / 3 / 1
5,070
461
3,174
8,857
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FiveNames
Danzaburou
7
0 / 6 / 2
4,962
451
3,701
8,256
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,247
477
3,103
11,070
5,220
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,984
544
1,721
5,236
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
3
4
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
L
Da Ji
 
Da Ji
2
1
1
2.5
L
Xing Tian
 
Xing Tian
1
3
1
0.5
W
Scylla
ESheks
Scylla
4
0
4
6
L
Danzaburou
FiveNames
Danzaburou
0
6
2
0.17
W
Arachne
GekoGirl
Arachne
6
1
2
7
W
Gilgamesh
Hakembo
Gilgamesh
3
0
5
5.5
L
0
3
0
0
L
0
4
1
0.13
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
15,959
29,738
Taken
42,036
15,192
Mitigated
15,573
12,231
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,182
1,399
0
1,950
4,864
4,557
0
0
4,864
41,708
0
L
Da Ji
 
Da Ji
4,260
782
0
3,874
8,617
2,878
0
1,324
7,293
0
36,166
L
Xing Tian
 
Xing Tian
3,174
411
0
1,900
8,857
3,842
0
1,363
7,494
9,916
2,055
W
Scylla
ESheks
Scylla
4,388
130
0
2,397
4,315
1,206
0
1,087
3,228
35,245
0
L
Danzaburou
FiveNames
Danzaburou
3,701
1,605
0
2,003
8,256
1,894
0
555
7,701
0
20,241
W
Arachne
GekoGirl
Arachne
7,946
4,637
0
3,412
6,865
4,205
0
901
5,964
0
46,631
W
Gilgamesh
Hakembo
Gilgamesh
6,468
1,792
955
1,923
7,965
3,669
0
1,739
6,226
0
20,373
L
3,103
1,130
0
4,011
11,070
5,220
0
4,975
6,095
0
24,114
L
1,721
0
17
1,329
5,236
1,739
0
1,353
3,883
33,621
0
W
4,805
2,471
0
1,594
5,729
1,555
492
798
4,931
0
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
27,483
347
Minions Killed
264
0
Camps Cleared
0
1,197,361
Distance Traveled
1,107,698
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,793
618
83
8
0
232,420
0
L
Da Ji
6,220
565
84
8
0
256,326
4
L
Xing Tian
5,070
461
9
1
0
224,426
2
W
Scylla
7,067
642
77
7
0
223,976
6
L
Danzaburou
4,962
451
41
4
0
188,050
2
W
Arachne
7,154
650
85
8
0
278,974
3
W
Gilgamesh
6,401
582
23
2
0
245,274
6
L
Chaac
5,247
477
53
5
0
224,650
2
L
Ra
5,984
544
77
7
0
214,246
1
W
Skadi
6,612
601
79
7
0
216,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role