Player Matchup

Eset
Eset
 
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Grand_-Leader
Chaac
Level 149
God Stats
2W - 7L
1,691 SR
Queue Stats
60W - 51L
1,396 Elo+
Party 3
Cliodhna
Cliodhna
Not-Charliiee
Cliodhna
Level 150
God Stats
15W - 9L
1,782 SR
Queue Stats
291W - 229L
1,662 Elo+
Party 1
Izanami
Izanami
Unattractable
Izanami
Level 160
God Stats
2W - 2L
1,192 SR
Queue Stats
124W - 116L
1,482 Elo+
Party 3
Artio
Artio
ix-juuzou
Artio
Level 121
God Stats
1W - 2L
1,549 SR
Queue Stats
71W - 72L
1,579 Elo+
Party 1
Team Averages
Level 130
1,543 SR
1,524 Elo+

VS

Team Averages
Level 139
1,554 SR
1,583 Elo+
He Bo
He Bo
DeviantPanda_
He Bo
Level 125
God Stats
2W - 3L
1,346 SR
Queue Stats
177W - 201L
1,490 Elo+
Party 2
Ares
Ares
SniffNCheetos
Ares
Level 159
God Stats
11W - 7L
1,740 SR
Queue Stats
300W - 265L
1,629 Elo+
Party 2
Janus
Janus
divinefails2
Janus
Level 127
God Stats
1W - 2L
1,318 SR
Queue Stats
87W - 85L
1,567 Elo+
Solo
Medusa
Medusa
iHobsticles
Medusa
Level 127
God Stats
2W - 3L
1,802 SR
Queue Stats
92W - 89L
1,589 Elo+
Party 2
King Arthur
King Arthur
lKazzaKl
King Arthur
Level 158
God Stats
5W - 10L
1,564 SR
Queue Stats
344W - 301L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 3 / 2
5,422
542
1,601
5,125
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 1
5,395
540
3,446
8,921
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
Not-Charliiee
Cliodhna
10
0 / 3 / 1
5,675
568
5,669
8,540
3,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
11
1 / 2 / 0
6,124
612
3,282
6,294
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ix-juuzou
Artio
6
1 / 1 / 1
4,437
444
978
5,370
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,598
660
3,910
3,172
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 2
6,624
662
3,603
5,780
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 2
6,240
624
4,893
4,609
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
1 / 1 / 1
6,509
651
4,626
6,449
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
lKazzaKl
King Arthur
12
2 / 1 / 0
6,541
654
4,244
8,572
5,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
13
13
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
2
0.33
W
3
1
2
4
L
2
4
1
0.63
L
Cliodhna
Not-Charliiee
Cliodhna
0
3
1
0.17
W
5
0
2
6
L
Izanami
1
2
0
0.5
W
2
1
2
3
W
Medusa
1
1
1
1.5
L
Artio
ix-juuzou
Artio
1
1
1
1.5
W
King Arthur
lKazzaKl
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
21,276
34,250
Taken
28,582
12,412
Mitigated
14,002
11,773
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,601
217
0
670
5,125
1,676
0
3,212
1,713
30,224
0
W
3,910
140
0
1,590
3,172
868
0
572
2,600
35,340
0
L
3,446
609
0
3,604
8,921
3,499
0
3,755
5,080
0
24,996
L
Cliodhna
Not-Charliiee
Cliodhna
5,669
741
0
2,421
8,540
3,689
0
2,095
6,409
0
30,248
W
3,603
120
77
2,567
5,780
4,121
36
649
5,131
13,273
5,036
L
Izanami
3,282
2,583
0
2,280
6,294
1,439
0
826
5,468
0
39,287
W
4,893
404
0
520
4,609
1,326
54
1,048
3,561
39,162
0
W
Medusa
4,626
2,209
0
2,411
6,449
2,207
0
272
6,177
0
48,596
L
Artio
ix-juuzou
Artio
978
38
702
2,096
5,370
2,109
0
2,019
3,259
4,767
0
W
King Arthur
lKazzaKl
King Arthur
4,244
598
0
2,710
8,572
5,480
0
214
8,358
0
32,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
32,512
296
Minions Killed
359
0
Camps Cleared
0
891,329
Distance Traveled
1,061,186
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,422
542
74
7
0
183,669
0
W
He Bo
6,598
660
87
9
0
227,391
4
L
Chaac
5,395
540
44
4
0
216,321
1
L
Cliodhna
5,675
568
76
8
0
204,810
1
W
Ares
6,624
662
17
2
0
212,362
2
L
Izanami
6,124
612
91
9
0
163,704
4
W
Janus
6,240
624
69
7
0
211,694
0
W
Medusa
6,509
651
104
10
0
202,159
2
L
Artio
4,437
444
11
1
0
122,825
1
W
King Arthur
6,541
654
82
8
0
207,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role