Player Matchup

Bastet
Bastet
Awoken407
Bastet
Level 108
God Stats
10W - 11L
1,500 SR
Queue Stats
200W - 225L
1,460 Elo+
Party 1
Khepri
Khepri
CasidyCas
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,736 Elo+
Solo
Thoth
Thoth
JazzyKatt202
Thoth
Level 116
God Stats
0W - 5L
1,147 SR
Queue Stats
257W - 242L
1,452 Elo+
Party 1
Thanatos
Thanatos
SirShmittles
Thanatos
Level 122
God Stats
0W - 1L
1,719 SR
Queue Stats
53W - 49L
1,564 Elo+
Party 1
Atlas
Atlas
TheBlackCompany
Atlas
Level 126
God Stats
6W - 2L
1,391 SR
Queue Stats
286W - 290L
1,503 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,543 Elo+

VS

Team Averages
Level 111
1,503 SR
1,462 Elo+
Khepri
Khepri
DeltaJango
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,407 Elo+
Party 2
Tiamat
Tiamat
NameChanged3049
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,490 Elo+
Solo
Neith
Neith
TTeensy
Neith
Level 141
God Stats
2W - 0L
1,866 SR
Queue Stats
71W - 56L
1,523 Elo+
Solo
Thor
Thor
foolishdemigod9
Thor
Level 139
God Stats
4W - 11L
1,147 SR
Queue Stats
371W - 434L
1,448 Elo+
Party 2
Eset
Eset
llama145
Eset
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Awoken407
Bastet
14
2 / 7 / 10
8,475
770
10,401
12,874
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
CasidyCas
Khepri
16
3 / 3 / 9
9,539
867
6,452
17,237
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 6 / 5
8,592
781
11,984
10,621
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SirShmittles
Thanatos
14
6 / 7 / 6
8,998
818
7,891
13,063
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 7 / 6
8,640
785
8,025
18,314
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeltaJango
Khepri
16
2 / 1 / 22
10,158
923
6,449
16,636
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 13
10,613
965
18,673
8,260
5,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TTeensy
Neith
16
6 / 2 / 11
9,715
883
15,631
10,283
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 5 / 14
10,375
943
9,656
12,361
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
17
8 / 4 / 15
10,304
937
15,340
10,622
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
15
Kills
30
30
Deaths
15
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bastet
Awoken407
Bastet
2
7
10
1
L
Khepri
CasidyCas
Khepri
3
3
9
2.5
W
Khepri
DeltaJango
Khepri
2
1
22
13
L
2
6
5
0.75
W
7
3
13
4.5
L
Thanatos
SirShmittles
Thanatos
6
7
6
1.29
W
Neith
TTeensy
Neith
6
2
11
5.75
L
2
7
6
0.71
W
7
5
14
2.8
W
Eset
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
65,749
72,109
Taken
58,162
51,197
Mitigated
29,932
20,798
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Awoken407
Bastet
10,401
2,926
1,749
2,877
12,874
5,469
0
6,946
5,716
0
16,549
L
Khepri
CasidyCas
Khepri
6,452
489
1,191
4,458
17,237
19,037
411
8,124
8,928
16,773
0
W
Khepri
DeltaJango
Khepri
6,449
652
345
6,776
16,636
11,316
367
7,939
8,381
18,247
0
L
11,984
754
1,611
1,151
10,621
3,557
976
4,834
5,679
24,817
0
W
18,673
1,250
305
1,691
8,260
5,701
325
3,897
4,230
29,465
0
L
Thanatos
SirShmittles
Thanatos
7,891
1,945
0
4,270
13,063
5,598
0
8,024
4,838
0
11,304
W
Neith
TTeensy
Neith
15,631
8,347
1,320
4,401
10,283
4,205
2,865
3,213
6,940
0
26,278
L
8,025
2,382
1,282
2,209
18,314
17,536
263
11,458
6,486
15,235
0
W
9,656
2,301
261
741
12,361
4,462
1,126
6,217
5,890
0
21,591
W
Eset
15,340
1,443
4,320
3,030
10,622
4,248
589
5,195
5,198
27,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
51,165
80
Minions Killed
122
0
Camps Cleared
0
985,983
Distance Traveled
1,071,902
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,475
770
14
1
0
211,040
1
L
Khepri
9,539
867
12
1
0
207,226
0
W
Khepri
10,158
923
23
2
0
225,227
0
L
Thoth
8,592
781
30
3
0
205,737
0
W
Tiamat
10,613
965
30
3
0
223,393
0
L
Thanatos
8,998
818
10
1
0
189,397
0
W
Neith
9,715
883
26
2
0
199,149
0
L
Atlas
8,640
785
14
1
0
172,583
3
W
Thor
10,375
943
20
2
0
191,833
3
W
Eset
10,304
937
23
2
0
232,300
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role