Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AnotherMars13
Rama
Level 89
God Stats
6W - 2L
1,607 SR
Queue Stats
21W - 14L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Nel50N
Sylvanus
Level 148
God Stats
22W - 33L
1,379 SR
Queue Stats
153W - 304L
1,414 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,470 Elo+

VS

Team Averages
Level 80
1,385 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Daegil23
Chaac
Level 103
God Stats
3W - 6L
1,377 SR
Queue Stats
60W - 71L
1,501 Elo+
Solo
Thoth
Thoth
NoSpangMan
Thoth
Level 83
God Stats
1W - 2L
1,279 SR
Queue Stats
35W - 45L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 4
7,575
758
4,554
6,184
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 6
7,683
768
6,610
5,998
2,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Nel50N
Sylvanus
10
1 / 0 / 8
7,293
729
2,510
9,835
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
5,743
574
3,038
4,751
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Daegil23
Chaac
9
0 / 3 / 0
5,642
564
5,344
7,111
5,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
9
0 / 4 / 0
5,947
595
5,760
4,622
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
L
Sol
 
Sol
0
2
0
0
W
3
0
6
6
L
Chaac
Daegil23
Chaac
0
3
0
0
W
Sylvanus
Nel50N
Sylvanus
1
0
8
5
L
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
14,142
22,017
Taken
16,484
10,638
Mitigated
7,433
14,176
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,554
366
0
3,373
6,184
3,248
356
2,779
3,405
35,510
0
L
Sol
 
Sol
3,038
322
0
542
4,751
751
0
2,656
2,095
12,072
0
W
6,610
5,716
0
1,688
5,998
2,092
828
2,768
3,230
0
31,807
L
Chaac
Daegil23
Chaac
5,344
1,015
0
1,995
7,111
5,851
0
2,275
4,836
0
11,205
W
Sylvanus
Nel50N
Sylvanus
2,510
478
3,050
6,065
9,835
5,298
352
4,236
5,599
7,039
0
L
Thoth
5,760
299
0
98
4,622
831
0
2,469
2,153
25,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
17,332
125
Minions Killed
97
7
Camps Cleared
2
588,021
Distance Traveled
537,306
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,575
758
39
4
2
181,375
2
L
Sol
5,743
574
29
3
2
172,576
4
W
Rama
7,683
768
81
8
5
198,167
2
L
Chaac
5,642
564
17
2
0
188,759
1
W
Sylvanus
7,293
729
5
1
0
208,479
0
L
Thoth
5,947
595
51
5
0
175,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role