Player Matchup

Thoth
Thoth
AnodyneDreams
Thoth
Level 122
God Stats
11W - 3L
1,654 SR
Queue Stats
522W - 312L
1,795 Elo+
Party 1
He Bo
He Bo
FatherKarma
He Bo
Level 29
God Stats
35W - 2L
2,038 SR
Queue Stats
274W - 65L
1,968 Elo+
Party 1
Guan Yu
Guan Yu
HisHealSlÜt
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,675 Elo+
Party 1
Ares
Ares
OMGItsHarryy
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 154L
1,739 Elo+
Party 1
Izanami
Izanami
RainbowCatOfDoom
Izanami
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 35L
1,534 Elo+
Party 1
Team Averages
Level 84
1,638 SR
1,742 Elo+

VS

Team Averages
Level 75
1,505 SR
1,447 Elo+
Loki
Loki
Dominic890x
Loki
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
14W - 15L
1,497 Elo+
Party 2
Neith
Neith
DumpiTruck
Neith
Level 42
God Stats
143W - 153L
1,485 SR
Queue Stats
163W - 208L
1,422 Elo+
Party 3
Mulan
Mulan
Frisky Payback
Mulan
Level 49
God Stats
2W - 7L
1,421 SR
Queue Stats
14W - 18L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
SmallDragon88
Kuzenbo
Level 111
God Stats
1W - 2L
1,569 SR
Queue Stats
5W - 8L
1,431 Elo+
Party 2
Anubis
Anubis
Swayze87
Anubis
Level 44
God Stats
20W - 11L
1,538 SR
Queue Stats
246W - 294L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 8
9,096
650
9,313
9,059
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
17 / 1 / 4
10,865
776
17,999
10,287
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HisHealSlÜt
Guan Yu
11
0 / 2 / 7
7,201
514
3,246
11,432
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 5
8,456
604
7,665
10,858
12,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 5
8,519
609
5,743
6,741
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
8,402
600
7,644
11,375
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
0 / 6 / 5
6,448
461
8,514
9,639
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 0
7,129
509
5,437
15,196
8,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
12
3 / 3 / 2
7,481
534
3,765
11,118
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Swayze87
Anubis
10
1 / 10 / 2
6,399
457
6,969
13,027
3,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
30
Kills
12
12
Deaths
30
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
L
6
5
1
1.3
L
Neith
0
6
5
0.42
W
17
1
4
19
L
2
6
0
0.33
W
Guan Yu
HisHealSlÜt
Guan Yu
0
2
7
1.75
W
4
2
5
3.25
W
3
1
5
5.5
L
Kuzenbo
3
3
2
1.33
L
Anubis
Swayze87
Anubis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
32,329
48,377
Taken
60,355
28,931
Mitigated
24,671
13,229
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,313
362
0
786
9,059
2,104
1,244
2,710
6,349
58,151
0
L
7,644
1,990
0
3,004
11,375
2,882
285
4,978
6,397
0
47,860
L
Neith
8,514
4,600
0
2,170
9,639
1,389
360
6,020
3,619
0
33,960
W
17,999
2,153
0
3,657
10,287
3,300
0
2,344
7,943
79,580
3,577
L
5,437
458
0
1,867
15,196
8,457
0
10,782
4,414
0
34,206
W
Guan Yu
HisHealSlÜt
Guan Yu
3,246
719
585
2,428
11,432
8,706
40
3,572
7,860
0
19,276
W
7,665
618
0
2,195
10,858
12,828
0
937
9,921
40,850
0
W
5,743
4,162
0
3,578
6,741
1,993
3,318
1,171
5,570
0
64,004
L
Kuzenbo
3,765
1,424
247
2,902
11,118
8,061
40
3,042
8,076
19,310
0
L
Anubis
Swayze87
Anubis
6,969
335
0
2,895
13,027
3,882
0
9,257
3,770
33,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
35,859
477
Minions Killed
287
0
Camps Cleared
0
1,350,241
Distance Traveled
1,279,373
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,096
650
105
8
0
250,618
3
L
Loki
8,402
600
86
6
0
316,877
0
L
Neith
6,448
461
66
5
0
227,316
1
W
He Bo
10,865
776
138
10
0
331,655
0
L
Mulan
7,129
509
72
5
0
247,745
2
W
Guan Yu
7,201
514
38
3
0
281,208
3
W
Ares
8,456
604
79
6
0
242,101
5
W
Izanami
8,519
609
117
8
0
244,659
3
L
Kuzenbo
7,481
534
19
1
0
272,709
11
L
Anubis
6,399
457
44
3
0
214,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role