Player Matchup

Skadi
Skadi
DiaperDangler
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,245 Elo+
Solo
Zhong Kui
Zhong Kui
NeitoSumisu
Zhong Kui
Level 53
God Stats
5W - 3L
1,763 SR
Queue Stats
27W - 42L
1,395 Elo+
Solo
Ymir
Ymir
NewAyeAyeRon03
Ymir
Level 138
God Stats
1W - 2L
1,238 SR
Queue Stats
117W - 105L
1,489 Elo+
Party 2
Medusa
Medusa
fallsky54
Medusa
Level 85
God Stats
16W - 21L
1,438 SR
Queue Stats
536W - 531L
1,437 Elo+
Solo
Chang'e
Chang'e
redsenma
Chang'e
Level 149
God Stats
5W - 8L
1,512 SR
Queue Stats
195W - 187L
1,511 Elo+
Party 2
Team Averages
Level 109
1,490 SR
1,415 Elo+

VS

Team Averages
Level 94
1,507 SR
1,474 Elo+
Sylvanus
Sylvanus
ChaoticXJohn
Sylvanus
Level 79
God Stats
3W - 2L
1,723 SR
Queue Stats
43W - 49L
1,529 Elo+
Party 1
Tiamat
Tiamat
Get_off_My_Lawn0
Tiamat
Level 68
God Stats
24W - 31L
1,543 SR
Queue Stats
179W - 167L
1,481 Elo+
Solo
Discordia
Discordia
Joshykittenz
Discordia
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
217W - 219L
1,478 Elo+
Solo
Hou Yi
Hou Yi
XMaj0rSnipezX
Hou Yi
Level 94
God Stats
6W - 3L
1,269 SR
Queue Stats
107W - 109L
1,449 Elo+
Party 1
Fenrir
Fenrir
super Sh4d0w
Fenrir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 163L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 5
15,585
649
22,778
20,717
8,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
NeitoSumisu
Zhong Kui
18
2 / 2 / 10
11,342
473
9,911
13,345
8,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 16
12,192
508
9,943
20,932
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
fallsky54
Medusa
19
4 / 1 / 8
12,387
516
13,383
16,474
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
redsenma
Chang'e
20
12 / 2 / 10
12,964
540
14,118
16,845
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaoticXJohn
Sylvanus
12
0 / 5 / 5
8,729
364
9,120
22,696
21,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 6 / 3
10,946
456
10,893
12,642
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Joshykittenz
Discordia
19
3 / 4 / 2
12,324
514
13,978
11,453
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 7 / 3
11,104
463
13,630
18,142
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
4 / 9 / 4
10,876
453
8,239
22,869
16,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
31
Kills
14
14
Deaths
31
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChaoticXJohn
Sylvanus
0
5
5
0.5
W
10
7
5
1.79
L
3
6
3
0.75
L
Discordia
Joshykittenz
Discordia
3
4
2
1
W
Zhong Kui
NeitoSumisu
Zhong Kui
2
2
10
3.5
W
3
2
16
5.5
L
4
7
3
0.79
W
Medusa
fallsky54
Medusa
4
1
8
8
W
Chang'e
redsenma
Chang'e
12
2
10
8.5
L
Fenrir
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,133
Damage
55,860
88,313
Taken
87,802
53,798
Mitigated
53,114
34,057
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChaoticXJohn
Sylvanus
9,120
1,514
1,704
4,771
22,696
21,827
0
11,247
11,449
26,668
0
W
22,778
8,452
0
2,013
20,717
8,340
5,546
9,920
10,797
0
151,659
L
10,893
996
0
1,858
12,642
5,626
924
1,347
11,295
68,393
0
L
Discordia
Joshykittenz
Discordia
13,978
752
0
370
11,453
3,773
0
6,769
4,684
86,218
0
W
Zhong Kui
NeitoSumisu
Zhong Kui
9,911
1,280
0
7,084
13,345
8,919
2,994
6,487
6,858
63,436
0
W
9,943
1,773
0
4,273
20,932
23,677
489
7,267
13,665
42,861
3,244
L
13,630
6,477
328
3,036
18,142
5,544
0
6,966
11,176
0
70,965
W
Medusa
fallsky54
Medusa
13,383
5,343
0
7,499
16,474
6,210
526
3,520
12,954
0
96,023
W
Chang'e
redsenma
Chang'e
14,118
2,200
5,056
8,132
16,845
6,652
662
6,797
10,048
85,594
0
L
Fenrir
8,239
1,500
0
3,332
22,869
16,344
0
7,209
15,660
0
65,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,470
Gold Earned
53,979
696
Minions Killed
511
0
Camps Cleared
0
2,202,761
Distance Traveled
1,866,800
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,729
364
42
2
0
342,894
3
W
Skadi
15,585
649
257
11
0
381,180
3
L
Tiamat
10,946
456
121
5
0
355,688
2
L
Discordia
12,324
514
140
6
0
402,638
5
W
Zhong Kui
11,342
473
121
5
0
415,397
4
W
Ymir
12,192
508
61
3
0
484,820
4
L
Hou Yi
11,104
463
118
5
0
370,487
4
W
Medusa
12,387
516
137
6
0
448,527
9
W
Chang'e
12,964
540
120
5
0
472,837
2
L
Fenrir
10,876
453
90
4
0
395,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role