Player Matchup

Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Backdraft420
Baron Samedi
Level 27
God Stats
4W - 7L
1,287 SR
Queue Stats
9W - 10L
1,311 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Exxile4001
Ah Muzen Cab
Level 28
God Stats
3W - 4L
1,362 SR
Queue Stats
5W - 7L
1,268 Elo+
Party 1
Pele
Pele
Sanguinal
Pele
Level 56
God Stats
3W - 1L
1,726 SR
Queue Stats
12W - 12L
1,309 Elo+
Party 1
Mulan
Mulan
VioletRobin
Mulan
Level 88
God Stats
16W - 20L
1,473 SR
Queue Stats
197W - 241L
1,455 Elo+
Party 2
Team Averages
Level 53
1,470 SR
1,369 Elo+

VS

Team Averages
Level 63
1,377 SR
1,409 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ConnorTwentyOne
Skadi
Level 44
God Stats
45W - 55L
1,484 SR
Queue Stats
192W - 269L
1,398 Elo+
Party 3
Shiva
Shiva
Consolement
Shiva
Level 55
God Stats
1W - 6L
1,111 SR
Queue Stats
84W - 105L
1,421 Elo+
Solo
Nu Wa
Nu Wa
SN_PENGO-RJ
Nu Wa
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,414 Elo+
Solo
Chaac
Chaac
VisionaryCARLOS
Chaac
Level 45
God Stats
18W - 27L
1,291 SR
Queue Stats
18W - 28L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 0 / 10
13,156
548
7,634
28,261
31,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Backdraft420
Baron Samedi
18
2 / 1 / 3
12,312
513
11,380
13,630
6,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Exxile4001
Ah Muzen Cab
19
9 / 2 / 3
13,116
547
13,127
14,898
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
19
4 / 6 / 6
12,636
527
14,492
28,289
11,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 3 / 2
11,847
494
6,146
18,439
15,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
3
0 / 3 / 0
6,393
266
1,301
3,814
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
6,450
269
2,401
1,479
170
Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 7
10,458
436
17,254
30,091
25,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 1 / 2
11,215
467
13,421
4,972
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 9 / 4
11,931
497
24,890
31,850
16,851
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
11
12
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
10
9
L
Ares
 
Ares
0
3
0
0
W
Baron Samedi
Backdraft420
Baron Samedi
2
1
3
3.5
L
0
0
0
0
L
2
7
7
0.79
W
Ah Muzen Cab
Exxile4001
Ah Muzen Cab
9
2
3
5.25
L
3
1
2
4
W
Pele
4
6
6
1.17
W
1
3
2
0.67
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,779
Damage
59,267
103,517
Taken
72,206
73,171
Mitigated
44,978
46,263
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,634
3,698
4,999
10,058
28,261
31,242
1,900
4,256
24,005
0
36,771
L
Ares
 
Ares
1,301
53
0
810
3,814
1,566
0
0
3,814
6,100
0
W
Baron Samedi
Backdraft420
Baron Samedi
11,380
1,251
2,459
4,959
13,630
6,836
5,395
4,331
9,299
83,504
0
L
2,401
1,023
0
274
1,479
170
0
0
1,479
0
8,223
L
17,254
4,490
674
7,695
30,091
25,358
222
3,856
26,235
0
68,125
W
Ah Muzen Cab
Exxile4001
Ah Muzen Cab
13,127
6,137
0
5,886
14,898
7,899
7,600
2,032
12,866
0
92,387
L
13,421
1,961
0
817
4,972
1,033
112
2,302
2,670
86,108
0
W
Pele
14,492
4,201
0
14,424
28,289
11,900
800
2,203
26,086
0
103,606
W
6,146
2,329
203
3,275
18,439
15,294
679
1,900
16,539
0
74,230
L
24,890
12,913
0
10,095
31,850
16,851
1,076
5,222
26,628
0
97,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,067
Gold Earned
46,447
583
Minions Killed
408
0
Camps Cleared
0
2,109,136
Distance Traveled
1,354,016
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,156
548
45
2
0
493,287
1
L
Ares
6,393
266
13
1
0
94,766
2
W
Baron Samedi
12,312
513
134
6
0
430,762
0
L
Skadi
6,450
269
9
0
0
92,503
0
L
Shiva
10,458
436
106
4
0
376,582
0
W
Ah Muzen Cab
13,116
547
145
6
0
415,790
4
L
Nu Wa
11,215
467
137
6
0
397,393
5
W
Pele
12,636
527
125
5
0
439,624
2
W
Mulan
11,847
494
134
6
0
329,673
8
L
Chaac
11,931
497
143
6
0
392,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role