Player Matchup

Cthulhu
Cthulhu
Hy3_Quality
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 79L
1,744 Elo+
Party 2
Thoth
Thoth
IITorvaII
Thoth
Level 125
God Stats
35W - 19L
1,724 SR
Queue Stats
177W - 105L
1,635 Elo+
Party 2
Shiva
Shiva
JonnyQuest187
Shiva
Level 84
God Stats
9W - 4L
2,037 SR
Queue Stats
229W - 101L
1,740 Elo+
Party 2
Neith
Neith
KimochiYamete
Neith
Level 107
God Stats
5W - 8L
1,625 SR
Queue Stats
204W - 135L
1,705 Elo+
Party 2
Poseidon
Poseidon
lDeniablel
Poseidon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 57L
1,626 Elo+
Party 2
Team Averages
Level 124
1,677 SR
1,690 Elo+

VS

Team Averages
Level 139
1,558 SR
1,590 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BaptizedAtheist
Bacchus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
371W - 216L
1,649 Elo+
Party 1
Ravana
Ravana
SalYoutations
Ravana
Level 101
God Stats
2W - 0L
1,448 SR
Queue Stats
43W - 26L
1,674 Elo+
Party 3
Xbalanque
Xbalanque
delta2extreme
Xbalanque
Level 146
God Stats
7W - 3L
1,593 SR
Queue Stats
76W - 75L
1,558 Elo+
Solo
Merlin
Merlin
iHollxw
Merlin
Level 127
God Stats
2W - 0L
1,746 SR
Queue Stats
60W - 49L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hy3_Quality
Cthulhu
16
1 / 4 / 11
10,031
772
12,319
19,014
16,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
IITorvaII
Thoth
16
2 / 8 / 5
9,463
728
10,601
13,536
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 8 / 5
11,563
889
15,384
22,275
18,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 6
10,230
787
9,454
12,757
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
lDeniablel
Poseidon
15
1 / 12 / 3
8,891
684
5,875
15,110
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 2 / 18
9,682
745
7,399
16,841
16,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 16
10,593
815
13,709
11,904
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 7
11,492
884
15,212
16,267
8,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
delta2extreme
Xbalanque
19
6 / 1 / 18
11,348
873
20,263
14,580
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
iHollxw
Merlin
17
9 / 4 / 16
10,687
822
16,987
10,853
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
13
Kills
37
37
Deaths
13
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
18
6
W
7
1
16
15
L
Cthulhu
Hy3_Quality
Cthulhu
1
4
11
1.63
L
Thoth
IITorvaII
Thoth
2
8
5
0.56
L
5
8
5
0.94
L
4
5
6
1.4
W
12
5
7
3.1
W
Xbalanque
delta2extreme
Xbalanque
6
1
18
15
W
Merlin
iHollxw
Merlin
9
4
16
4.25
L
Poseidon
lDeniablel
Poseidon
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
73,570
82,692
Taken
70,445
44,572
Mitigated
47,488
10,618
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,399
1,599
1,533
4,875
16,841
16,529
87
5,630
11,211
0
14,045
W
13,709
1,596
0
1,827
11,904
10,811
196
5,302
6,602
28,360
0
L
Cthulhu
Hy3_Quality
Cthulhu
12,319
486
405
1,202
19,014
16,773
0
7,112
11,295
24,545
0
L
Thoth
IITorvaII
Thoth
10,601
59
0
820
13,536
2,596
0
6,650
6,289
32,784
0
L
15,384
1,794
295
4,138
22,275
18,837
0
7,824
13,594
0
36,574
L
9,454
4,742
0
2,705
12,757
3,663
75
3,556
8,912
0
27,593
W
15,212
2,789
0
3,971
16,267
8,800
0
6,286
9,981
0
37,597
W
Xbalanque
delta2extreme
Xbalanque
20,263
10,100
0
6,641
14,580
6,458
6,231
6,961
7,619
0
64,659
W
Merlin
iHollxw
Merlin
16,987
1,073
141
1,527
10,853
4,890
286
4,616
6,237
30,737
0
L
Poseidon
lDeniablel
Poseidon
5,875
1,304
0
1,053
15,110
2,703
86
3,557
11,185
26,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
53,802
218
Minions Killed
238
0
Camps Cleared
0
1,205,724
Distance Traveled
1,415,360
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,682
745
11
1
0
303,395
3
W
Bacchus
10,593
815
37
3
0
276,158
5
L
Cthulhu
10,031
772
32
2
0
260,346
4
L
Thoth
9,463
728
40
3
0
251,134
1
L
Shiva
11,563
889
50
4
0
259,260
1
L
Neith
10,230
787
61
5
0
233,711
0
W
Ravana
11,492
884
48
4
0
291,777
2
W
Xbalanque
11,348
873
102
8
0
272,926
4
W
Merlin
10,687
822
40
3
0
271,104
0
L
Poseidon
8,891
684
35
3
0
201,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role