Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lylapgia
Neith
Level 143
God Stats
11W - 12L
1,608 SR
Queue Stats
233W - 223L
1,402 Elo+
Solo
Janus
Janus
Phoenixgamer2468
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,451 Elo+
Party 2
Artio
Artio
black22q
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,556 Elo+
Party 1
Set
Set
zekethegeek816
Set
Level 107
God Stats
15W - 14L
1,697 SR
Queue Stats
303W - 367L
1,497 Elo+
Party 2
Team Averages
Level 78
1,561 SR
1,481 Elo+

VS

Team Averages
Level 81
1,553 SR
1,515 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Littleb1gguy
Geb
Level 29
God Stats
22W - 11L
1,743 SR
Queue Stats
187W - 134L
1,653 Elo+
Party 3
Guan Yu
Guan Yu
PWNRR
Guan Yu
Level 128
God Stats
11W - 8L
1,500 SR
Queue Stats
150W - 154L
1,529 Elo+
Solo
Cernunnos
Cernunnos
UnBokenBondz
Cernunnos
Level 53
God Stats
19W - 10L
1,521 SR
Queue Stats
51W - 48L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 2 / 1
6,347
423
3,754
9,964
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lylapgia
Neith
11
0 / 4 / 0
6,327
422
1,914
5,797
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
7,053
470
4,341
6,906
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
black22q
Artio
15
7 / 2 / 2
8,694
580
13,544
15,452
15,383
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 1
9,250
617
3,603
11,065
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
10 / 1 / 2
9,819
655
12,840
7,952
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
12
0 / 4 / 2
7,186
479
2,615
10,602
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 9
8,570
571
4,813
9,284
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
PWNRR
Guan Yu
12
0 / 5 / 2
7,260
484
5,722
15,165
11,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
UnBokenBondz
Cernunnos
14
3 / 1 / 2
8,037
536
6,803
8,041
2,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
14
14
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Ra
 
Ra
10
1
2
11
W
Serqet
 
Serqet
0
4
2
0.25
W
1
0
9
5.5
L
Neith
Lylapgia
Neith
0
4
0
0
W
Guan Yu
PWNRR
Guan Yu
0
5
2
0.2
L
1
4
2
0.5
W
Cernunnos
UnBokenBondz
Cernunnos
3
1
2
4
L
Artio
black22q
Artio
7
2
2
4
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
32,793
49,184
Taken
51,044
33,188
Mitigated
30,787
17,173
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,754
696
0
1,362
9,964
10,179
0
3,581
6,173
16,234
0
W
Ra
 
Ra
12,840
848
2,215
3,077
7,952
3,336
660
4,590
3,362
76,187
0
W
Serqet
 
Serqet
2,615
630
0
1,302
10,602
3,687
0
2,420
8,182
0
44,367
W
4,813
941
82
1,969
9,284
9,285
306
2,901
6,383
18,315
4,288
L
Neith
Lylapgia
Neith
1,914
531
0
728
5,797
1,754
0
2,104
3,693
0
33,544
W
Guan Yu
PWNRR
Guan Yu
5,722
1,229
1,142
5,233
15,165
11,654
0
8,467
6,698
0
37,450
L
4,341
745
10
532
6,906
1,833
709
4,345
2,561
35,922
0
W
Cernunnos
UnBokenBondz
Cernunnos
6,803
3,759
0
4,053
8,041
2,825
969
3,261
4,780
0
55,488
L
Artio
black22q
Artio
13,544
1,866
382
8,147
15,452
15,383
0
3,679
11,611
56,469
0
L
3,603
1,712
0
6,012
11,065
4,039
0
3,717
7,126
0
67,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
40,872
405
Minions Killed
413
0
Camps Cleared
0
1,424,899
Distance Traveled
1,519,286
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,347
423
24
2
0
278,859
1
W
Ra
9,819
655
136
9
0
324,495
3
W
Serqet
7,186
479
78
5
0
316,296
1
W
Geb
8,570
571
29
2
0
324,699
2
L
Neith
6,327
422
67
4
0
265,514
1
W
Guan Yu
7,260
484
76
5
0
284,660
2
L
Janus
7,053
470
90
6
0
251,263
0
W
Cernunnos
8,037
536
94
6
0
269,136
0
L
Artio
8,694
580
91
6
0
299,976
1
L
Set
9,250
617
133
9
0
329,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role