Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MRxSKITTLEZ7128
Ares
Level 60
God Stats
16W - 8L
1,569 SR
Queue Stats
147W - 159L
1,486 Elo+
Party 1
Zeus
Zeus
V5Redfire
Zeus
Level 125
God Stats
4W - 5L
1,702 SR
Queue Stats
231W - 270L
1,522 Elo+
Party 1
Team Averages
Level 108
1,590 SR
1,503 Elo+

VS

Team Averages
Level 80
1,622 SR
1,551 Elo+
Da Ji
Da Ji
HDHRUDD
Da Ji
Level 64
God Stats
16W - 10L
1,798 SR
Queue Stats
385W - 214L
1,593 Elo+
Party 2
Vulcan
Vulcan
TenebrousDesires
Vulcan
Level 89
God Stats
3W - 4L
1,560 SR
Queue Stats
57W - 79L
1,505 Elo+
Solo
Vamana
Vamana
poiizonzero
Vamana
Level 87
God Stats
2W - 4L
1,510 SR
Queue Stats
684W - 491L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 5
7,929
721
8,711
10,005
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 10
8,246
750
4,419
7,915
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
13
6 / 1 / 4
8,738
794
7,313
5,434
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HDHRUDD
Da Ji
9
1 / 4 / 0
6,624
602
6,343
8,292
3,702
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 3 / 1
7,173
652
6,216
5,272
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
10
0 / 3 / 1
6,912
628
5,304
10,750
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
L
Da Ji
HDHRUDD
Da Ji
1
4
0
0.25
W
0
0
10
5
L
0
3
1
0.17
W
Zeus
6
1
4
8
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
17,863
23,354
Taken
24,314
18,821
Mitigated
14,898
7,601
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,711
2,950
0
3,811
10,005
9,388
530
3,063
6,684
0
26,131
L
Da Ji
HDHRUDD
Da Ji
6,343
592
389
567
8,292
3,702
0
3,209
4,658
0
11,215
W
4,419
283
0
2,482
7,915
7,195
250
2,985
4,690
10,096
0
L
6,216
1,830
126
575
5,272
1,994
0
2,624
2,340
32,639
0
W
Zeus
7,313
321
0
1,308
5,434
2,238
669
697
4,691
41,157
0
L
Vamana
5,304
1,800
233
2,686
10,750
9,202
0
5,184
4,997
0
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
20,709
142
Minions Killed
102
5
Camps Cleared
3
674,157
Distance Traveled
625,295
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,929
721
33
3
3
221,621
5
L
Da Ji
6,624
602
11
1
1
183,811
5
W
Ares
8,246
750
16
1
0
232,102
3
L
Vulcan
7,173
652
74
7
1
210,272
4
W
Zeus
8,738
794
93
8
2
220,434
3
L
Vamana
6,912
628
17
2
1
231,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role