Player Matchup

Cthulhu
Cthulhu
Dremnus
Cthulhu
Level 43
God Stats
1W - 5L
1,302 SR
Queue Stats
57W - 63L
1,369 Elo+
Party 4
Cerberus
Cerberus
FP the GOAT
Cerberus
Level 21
God Stats
10W - 9L
1,679 SR
Queue Stats
29W - 30L
1,509 Elo+
Party 2
Anubis
Anubis
Krovarus
Anubis
Level 68
God Stats
0W - 7L
1,315 SR
Queue Stats
64W - 68L
1,485 Elo+
Party 4
Hun Batz
Hun Batz
Tyrone I
Hun Batz
Level 140
God Stats
0W - 2L
1,550 SR
Queue Stats
31W - 37L
1,497 Elo+
Party 2
Medusa
Medusa
Wigarcia75
Medusa
Level 59
God Stats
1W - 3L
1,339 SR
Queue Stats
17W - 10L
1,512 Elo+
Solo
Team Averages
Level 66
1,437 SR
1,474 Elo+

VS

Team Averages
Level 76
1,524 SR
1,532 Elo+
Nu Wa
Nu Wa
CheffromMars_
Nu Wa
Level 25
God Stats
5W - 0L
1,774 SR
Queue Stats
73W - 98L
1,317 Elo+
Party 3
Rama
Rama
JordandOne
Rama
Level 153
God Stats
1W - 2L
1,266 SR
Queue Stats
183W - 125L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
MrCosmology8063
Kukulkan
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 87L
1,661 Elo+
Party 1
Ymir
Ymir
SoylentCoomer
Ymir
Level 14
God Stats
37W - 17L
1,586 SR
Queue Stats
61W - 29L
1,705 Elo+
Party 1
Horus
Horus
ZepherTensei
Horus
Level 38
God Stats
4W - 2L
1,494 SR
Queue Stats
37W - 52L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dremnus
Cthulhu
14
0 / 2 / 1
8,084
1,011
4,629
10,918
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
FP the GOAT
Cerberus
13
0 / 6 / 1
8,488
1,061
2,377
15,304
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Krovarus
Anubis
13
0 / 2 / 0
7,667
958
3,085
2,952
1,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Tyrone I
Hun Batz
13
1 / 4 / 0
8,319
1,040
6,735
8,738
4,732
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Wigarcia75
Medusa
13
0 / 2 / 0
7,785
973
4,264
10,964
2,643
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

188

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,666
1,208
14,812
4,803
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 8
9,809
1,226
8,582
3,215
1,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
3 / 0 / 10
9,537
1,192
14,698
2,257
1,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 12
9,785
1,223
4,610
6,720
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 10
8,588
1,074
1,651
6,212
4,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
16
16
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Cthulhu
Dremnus
Cthulhu
0
2
1
0.25
L
Cerberus
FP the GOAT
Cerberus
0
6
1
0.08
W
5
0
8
9
L
Anubis
Krovarus
Anubis
0
2
0
0
W
Kukulkan
3
0
10
8
W
1
0
12
7
L
Hun Batz
Tyrone I
Hun Batz
1
4
0
0.25
L
Medusa
Wigarcia75
Medusa
0
2
0
0
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
44,353
48,876
Taken
23,207
24,051
Mitigated
17,445
4,600
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,812
4,843
0
362
4,803
1,996
0
1,583
3,123
23,641
0
L
Cthulhu
Dremnus
Cthulhu
4,629
122
103
1,418
10,918
5,407
0
9,245
1,342
14,173
0
L
Cerberus
FP the GOAT
Cerberus
2,377
128
0
2,082
15,304
10,148
0
9,718
5,375
15,010
0
W
8,582
7,294
0
736
3,215
1,250
0
1,062
2,153
0
29,090
L
Anubis
Krovarus
Anubis
3,085
32
0
152
2,952
1,121
0
2,053
833
16,567
0
W
Kukulkan
14,698
1,304
0
99
2,257
1,002
0
557
1,667
46,857
0
W
4,610
710
0
1,329
6,720
8,353
0
2,470
4,051
11,023
0
L
Hun Batz
Tyrone I
Hun Batz
6,735
1,424
0
371
8,738
4,732
0
4,922
3,612
0
22,370
L
Medusa
Wigarcia75
Medusa
4,264
969
164
310
10,964
2,643
0
7,206
3,594
0
21,891
W
1,651
668
1,444
1,601
6,212
4,844
0
3,815
2,122
0
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
47,385
152
Minions Killed
176
3
Camps Cleared
8
676,398
Distance Traveled
821,391
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,666
1,208
29
4
2
155,361
1
L
Cthulhu
8,084
1,011
19
2
1
163,979
0
L
Cerberus
8,488
1,061
26
3
1
149,931
0
W
Rama
9,809
1,226
52
7
5
147,488
0
L
Anubis
7,667
958
32
4
0
76,794
0
W
Kukulkan
9,537
1,192
80
10
1
170,473
0
W
Ymir
9,785
1,223
14
2
0
179,514
0
L
Hun Batz
8,319
1,040
34
4
1
151,199
0
L
Medusa
7,785
973
41
5
0
134,495
1
W
Horus
8,588
1,074
1
0
0
168,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role