Player Matchup

Artemis
Artemis
Andrez1097
Artemis
Level 67
God Stats
1W - 4L
1,281 SR
Queue Stats
23W - 21L
1,404 Elo+
Party 1
Neith
Neith
Clapmycheeekz
Neith
Level 153
God Stats
15W - 14L
1,548 SR
Queue Stats
225W - 248L
1,327 Elo+
Solo
Shiva
Shiva
HURRYupNslapME
Shiva
Level 39
God Stats
4W - 3L
1,886 SR
Queue Stats
22W - 21L
1,505 Elo+
Party 4
Nu Wa
Nu Wa
I am YESUS
Nu Wa
Level 126
God Stats
1W - 4L
1,688 SR
Queue Stats
182W - 194L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
Nxtnxw
Aphrodite
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 65L
1,400 Elo+
Party 4
Team Averages
Level 98
1,581 SR
1,415 Elo+

VS

Team Averages
Level 71
1,552 SR
1,466 Elo+
Hel
Hel
Conflux11
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Macloven611
Merlin
Level 124
God Stats
43W - 35L
1,537 SR
Queue Stats
607W - 620L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Tarzam3
Xbalanque
Level 58
God Stats
17W - 13L
1,647 SR
Queue Stats
41W - 29L
1,600 Elo+
Party 3
Sol
Sol
YourSweateryo
Sol
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,392 Elo+
Party 2
Arachne
Arachne
aSourSnatch
Arachne
Level 54
God Stats
47W - 34L
1,576 SR
Queue Stats
558W - 723L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andrez1097
Artemis
18
7 / 5 / 2
11,536
461
14,643
18,427
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 0 / 2
11,775
471
5,643
7,655
3,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 2
10,307
412
9,475
17,798
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
20
0 / 2 / 5
12,731
509
9,472
13,022
3,739
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Nxtnxw
Aphrodite
15
3 / 2 / 3
10,350
414
6,481
11,816
11,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
10,385
415
5,438
12,657
6,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
20
2 / 0 / 0
13,871
555
8,166
12,619
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Tarzam3
Xbalanque
20
6 / 3 / 2
14,393
576
19,687
26,277
10,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 6 / 3
12,678
507
7,008
13,678
4,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
aSourSnatch
Arachne
19
1 / 1 / 5
12,389
496
5,351
20,324
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
15
Kills
13
13
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andrez1097
Artemis
7
5
2
1.6
L
1
0
2
2
W
0
5
4
0.4
L
4
4
2
1.25
L
Nu Wa
0
2
5
1.25
W
Merlin
2
0
0
2
L
Aphrodite
Nxtnxw
Aphrodite
3
2
3
2.25
W
Xbalanque
Tarzam3
Xbalanque
6
3
2
2.33
W
4
6
3
0.92
W
Arachne
aSourSnatch
Arachne
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,714
Damage
45,650
68,718
Taken
85,555
30,716
Mitigated
34,321
25,964
Healing
40,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andrez1097
Artemis
14,643
6,854
116
6,001
18,427
5,757
1,556
2,959
15,468
0
61,202
L
5,643
318
0
3,321
7,655
3,152
1,454
2,992
4,663
0
84,243
W
5,438
378
3,715
4,025
12,657
6,894
739
2,958
9,699
31,446
0
L
9,475
1,038
253
7,297
17,798
6,966
250
7,707
10,091
0
46,945
L
Nu Wa
9,472
2,171
33
623
13,022
3,739
432
3,997
9,025
112,644
0
W
Merlin
8,166
39
0
4,198
12,619
4,351
4,089
2,733
9,886
105,826
0
L
Aphrodite
Nxtnxw
Aphrodite
6,481
404
2,812
5,508
11,816
11,102
558
2,957
8,859
51,396
0
W
Xbalanque
Tarzam3
Xbalanque
19,687
12,235
0
14,853
26,277
10,562
4,024
6,917
19,360
0
158,709
W
7,008
2,649
0
2,563
13,678
4,459
2,962
1,963
11,715
65,323
0
W
Arachne
aSourSnatch
Arachne
5,351
2,784
0
11,265
20,324
8,055
1,255
1,756
18,568
0
104,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,699
Gold Earned
63,716
659
Minions Killed
691
0
Camps Cleared
0
2,127,280
Distance Traveled
2,291,934
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,536
461
103
4
0
433,838
3
L
Neith
11,775
471
191
8
0
424,491
3
W
Hel
10,385
415
44
2
0
456,100
1
L
Shiva
10,307
412
82
3
0
463,082
2
L
Nu Wa
12,731
509
192
8
0
413,696
4
W
Merlin
13,871
555
174
7
0
438,697
9
L
Aphrodite
10,350
414
91
4
0
392,173
4
W
Xbalanque
14,393
576
228
9
0
442,424
2
W
Sol
12,678
507
117
5
0
403,578
3
W
Arachne
12,389
496
128
5
0
551,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role