Player Matchup

Kuzenbo
Kuzenbo
CrazyMinturtle
Kuzenbo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,566 Elo+
Party 3
Scylla
Scylla
TECASMITE
Scylla
Level 45
God Stats
1W - 2L
1,263 SR
Queue Stats
225W - 238L
1,409 Elo+
Solo
Fenrir
Fenrir
g37matt
Fenrir
Level 81
God Stats
7W - 8L
1,444 SR
Queue Stats
25W - 28L
1,468 Elo+
Party 3
Charybdis
Charybdis
purplehairmagoo
Charybdis
Level 64
God Stats
9W - 6L
1,375 SR
Queue Stats
32W - 41L
1,371 Elo+
Party 3
Bellona
Bellona
shelpo26
Bellona
Level 29
God Stats
1W - 2L
1,060 SR
Queue Stats
16W - 20L
1,379 Elo+
Party 3
Team Averages
Level 65
1,328 SR
1,439 Elo+

VS

Team Averages
Level 50
1,474 SR
1,482 Elo+
Neith
Neith
Danimals2
Neith
Level 46
God Stats
0W - 2L
1,343 SR
Queue Stats
3W - 5L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
IPlaySmite4Zhong
Zhong Kui
Level 14
God Stats
3W - 7L
1,735 SR
Queue Stats
6W - 7L
1,728 Elo+
Party 2
Ymir
Ymir
TboneScoots3
Ymir
Level 62
God Stats
14W - 15L
1,548 SR
Queue Stats
118W - 128L
1,393 Elo+
Party 1
Achilles
Achilles
deciiphered
Achilles
Level 69
God Stats
7W - 5L
1,511 SR
Queue Stats
59W - 52L
1,339 Elo+
Party 1
Cliodhna
Cliodhna
iamsmiteplayer69
Cliodhna
Level 58
God Stats
3W - 12L
1,234 SR
Queue Stats
216W - 240L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
11,577
551
11,982
21,963
32,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
TECASMITE
Scylla
15
0 / 4 / 8
9,964
474
4,216
13,365
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
g37matt
Fenrir
18
9 / 2 / 3
11,527
549
9,428
16,630
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
purplehairmagoo
Charybdis
20
7 / 0 / 6
12,735
606
15,572
9,316
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
shelpo26
Bellona
16
3 / 1 / 4
10,978
523
7,111
12,184
12,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danimals2
Neith
16
0 / 3 / 0
9,551
455
5,072
7,581
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
18
4 / 4 / 1
11,032
525
14,784
14,382
16,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 8 / 0
7,720
368
3,104
22,259
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
deciiphered
Achilles
15
0 / 2 / 1
9,488
452
5,246
12,370
8,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 8 / 0
8,804
419
8,680
15,352
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
24
Kills
6
7
Deaths
25
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Neith
Danimals2
Neith
0
3
0
0
L
Zhong Kui
4
4
1
1.13
W
Scylla
TECASMITE
Scylla
0
4
8
1
L
0
8
0
0
L
Achilles
deciiphered
Achilles
0
2
1
0.25
W
Fenrir
g37matt
Fenrir
9
2
3
5.25
L
2
8
0
0.25
W
Charybdis
purplehairmagoo
Charybdis
7
0
6
10
W
Bellona
shelpo26
Bellona
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,309
Damage
36,886
73,458
Taken
71,944
60,747
Mitigated
48,226
34,166
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,982
4,501
0
8,693
21,963
32,098
1,712
4,995
16,968
44,483
5,473
L
Neith
Danimals2
Neith
5,072
984
0
2,977
7,581
3,222
0
911
6,670
0
67,388
L
Zhong Kui
14,784
3,147
0
3,697
14,382
16,662
4,557
4,872
9,510
72,800
9,880
W
Scylla
TECASMITE
Scylla
4,216
1,409
0
4,195
13,365
4,584
1,092
5,478
7,887
44,195
0
L
3,104
1,019
24
1,834
22,259
14,167
135
3,382
18,877
25,103
0
L
Achilles
deciiphered
Achilles
5,246
1,534
0
2,042
12,370
8,635
786
1,461
10,909
0
51,803
W
Fenrir
g37matt
Fenrir
9,428
2,687
0
9,311
16,630
8,272
3,238
4,979
11,651
0
63,837
L
8,680
760
0
3,482
15,352
5,540
233
4,336
11,016
0
53,800
W
Charybdis
purplehairmagoo
Charybdis
15,572
9,421
0
5,890
9,316
3,651
4,724
2,087
7,229
0
107,354
W
Bellona
shelpo26
Bellona
7,111
2,141
0
6,077
12,184
12,142
1,258
2,006
10,178
0
63,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
46,595
489
Minions Killed
514
0
Camps Cleared
0
1,896,346
Distance Traveled
1,840,350
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,577
551
46
2
0
411,444
6
L
Neith
9,551
455
143
7
0
391,938
9
L
Zhong Kui
11,032
525
153
7
0
317,775
5
W
Scylla
9,964
474
74
4
0
350,608
9
L
Ymir
7,720
368
28
1
0
324,180
1
L
Achilles
9,488
452
95
5
0
409,074
7
W
Fenrir
11,527
549
90
4
0
373,163
0
L
Cliodhna
8,804
419
95
5
0
397,383
1
W
Charybdis
12,735
606
163
8
0
389,406
6
W
Bellona
10,978
523
116
6
0
371,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role