Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Abyss_Necro
Olorun
Level 126
God Stats
1W - 1L
1,260 SR
Queue Stats
4W - 4L
1,396 Elo+
Party 1
Bellona
Bellona
MissLilithDev
Bellona
Level 48
God Stats
49W - 45L
1,593 SR
Queue Stats
157W - 164L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Toxic_Eradicated
Cthulhu
Level 121
God Stats
2W - 0L
1,428 SR
Queue Stats
7W - 5L
1,503 Elo+
Party 1
King Arthur
King Arthur
pollipedia
King Arthur
Level 127
God Stats
8W - 14L
1,741 SR
Queue Stats
108W - 106L
1,517 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,494 Elo+

VS

Team Averages
Level 131
1,464 SR
1,539 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Baby_Sparx
Skadi
Level 141
God Stats
6W - 6L
1,348 SR
Queue Stats
121W - 118L
1,542 Elo+
Party 2
Scylla
Scylla
EyeAmNotASmurf
Scylla
Level 44
God Stats
7W - 8L
1,594 SR
Queue Stats
67W - 85L
1,542 Elo+
Solo
Awilix
Awilix
JK474LIFE
Awilix
Level 155
God Stats
13W - 8L
1,094 SR
Queue Stats
457W - 488L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 154
God Stats
71W - 50L
1,783 SR
Queue Stats
612W - 602L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 0
5,758
576
1,925
4,811
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
3 / 1 / 4
5,863
586
4,188
6,902
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
10
3 / 1 / 2
5,970
597
3,424
5,791
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 0 / 0
5,895
590
1,633
7,830
2,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
pollipedia
King Arthur
8
2 / 2 / 4
5,457
546
3,943
6,542
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 2
4,538
454
1,856
3,491
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
8
1 / 5 / 1
4,937
494
4,018
6,977
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 1
5,429
543
1,798
3,701
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
JK474LIFE
Awilix
9
2 / 3 / 2
5,518
552
3,693
7,523
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,543
554
7,865
1,579
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
5
5
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
0
1
L
Atlas
 
Atlas
0
1
2
1
W
Olorun
3
1
4
5
L
Skadi
1
5
1
0.3
L
1
1
1
1.5
L
Awilix
JK474LIFE
Awilix
2
3
2
1
L
1
1
1
1.5
W
Bellona
3
1
2
4
W
1
0
0
1
W
King Arthur
pollipedia
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
19,230
31,876
Taken
23,271
12,512
Mitigated
7,759
12,021
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,925
335
0
1,889
4,811
1,464
0
1,681
3,130
29,614
0
L
Atlas
 
Atlas
1,856
313
101
1,315
3,491
2,194
0
1,279
2,212
9,958
0
W
Olorun
4,188
2,218
322
4,023
6,902
1,890
827
1,502
5,400
31,165
0
L
Skadi
4,018
2,014
0
1,318
6,977
1,668
0
2,741
4,236
0
27,540
L
1,798
456
0
1,082
3,701
1,136
0
1,228
2,473
28,073
0
L
Awilix
JK474LIFE
Awilix
3,693
1,478
0
2,854
7,523
2,337
0
1,849
5,674
0
24,651
L
7,865
3,520
49
200
1,579
424
57
649
930
36,312
0
W
Bellona
3,424
1,049
0
889
5,791
2,591
0
1,337
4,454
0
29,288
W
1,633
181
0
4,397
7,830
2,593
0
5,682
2,148
40,468
0
W
King Arthur
pollipedia
King Arthur
3,943
912
0
501
6,542
3,974
0
1,317
5,225
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
25,965
305
Minions Killed
227
0
Camps Cleared
0
986,020
Distance Traveled
864,191
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,758
576
78
8
0
186,342
2
L
Atlas
4,538
454
23
2
0
150,249
3
W
Olorun
5,863
586
49
5
0
188,063
2
L
Skadi
4,937
494
37
4
0
167,037
4
L
Scylla
5,429
543
49
5
0
143,287
2
L
Awilix
5,518
552
53
5
0
235,757
2
L
Nu Wa
5,543
554
65
7
0
167,861
4
W
Bellona
5,970
597
55
6
0
237,231
0
W
Cthulhu
5,895
590
96
10
0
171,466
3
W
King Arthur
5,457
546
27
3
0
202,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role