Player Matchup

Ne Zha
Ne Zha
BearGod57
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,459 Elo+
Solo
Janus
Janus
FNL47Drodi
Janus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,370 Elo+
Solo
Poseidon
Poseidon
Oh Decky
Poseidon
Level 156
God Stats
7W - 5L
1,903 SR
Queue Stats
201W - 183L
1,598 Elo+
Solo
Bacchus
Bacchus
Quickfire45
Bacchus
Level 44
God Stats
5W - 5L
1,421 SR
Queue Stats
267W - 226L
1,592 Elo+
Party 2
Cupid
Cupid
Sirmanpig1
Cupid
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
187W - 171L
1,610 Elo+
Party 2
Team Averages
Level 118
1,517 SR
1,526 Elo+

VS

Team Averages
Level 133
1,417 SR
1,468 Elo+
Olorun
Olorun
Bronzy-PR
Olorun
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 245L
1,506 Elo+
Solo
Xing Tian
Xing Tian
DeltaJango
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 1
Ravana
Ravana
RahtidBeefPatty
Ravana
Level 158
God Stats
6W - 11L
1,364 SR
Queue Stats
372W - 391L
1,481 Elo+
Party 3
Vulcan
Vulcan
Zaharu
Vulcan
Level 156
God Stats
10W - 7L
1,469 SR
Queue Stats
351W - 371L
1,474 Elo+
Party 3
Achilles
Achilles
foolishdemigod9
Achilles
Level 139
God Stats
8W - 12L
1,252 SR
Queue Stats
371W - 434L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BearGod57
Ne Zha
20
10 / 6 / 10
13,861
693
15,620
18,389
8,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
20
7 / 5 / 9
13,559
678
17,256
17,008
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Oh Decky
Poseidon
20
8 / 5 / 15
14,356
718
22,177
16,720
6,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Quickfire45
Bacchus
19
4 / 6 / 18
13,235
662
16,877
35,813
56,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
20
3 / 5 / 15
13,630
682
14,139
20,041
13,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bronzy-PR
Olorun
20
7 / 8 / 7
13,656
683
15,512
19,143
8,755
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
DeltaJango
Xing Tian
20
3 / 6 / 16
14,137
707
9,565
22,147
29,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 13
14,936
747
20,251
24,280
15,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Zaharu
Vulcan
20
3 / 6 / 11
13,168
658
34,205
12,985
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
20
4 / 7 / 12
13,383
669
14,222
25,162
48,611
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
86
32
Kills
27
27
Deaths
32
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BearGod57
Ne Zha
10
6
10
2.5
W
Olorun
Bronzy-PR
Olorun
7
8
7
1.31
W
Xing Tian
DeltaJango
Xing Tian
3
6
16
1.83
L
Janus
7
5
9
2.3
L
Poseidon
Oh Decky
Poseidon
8
5
15
3.1
L
Bacchus
Quickfire45
Bacchus
4
6
18
2.17
W
10
5
13
3.3
L
Cupid
3
5
15
2.1
W
Vulcan
Zaharu
Vulcan
3
6
11
1.42
W
Achilles
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,069
Damage
93,755
107,971
Taken
103,717
91,785
Mitigated
107,581
44,943
Healing
29,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BearGod57
Ne Zha
15,620
2,078
1,856
3,470
18,389
8,248
1,799
10,799
7,590
0
39,320
W
Olorun
Bronzy-PR
Olorun
15,512
8,619
5,147
5,012
19,143
8,755
3,167
13,840
5,303
38,714
0
W
Xing Tian
DeltaJango
Xing Tian
9,565
606
1,143
2,721
22,147
29,493
404
11,726
10,421
21,399
0
L
Janus
17,256
1,714
904
2,641
17,008
6,684
1,500
10,070
6,938
40,622
0
L
Poseidon
Oh Decky
Poseidon
22,177
2,594
2,336
3,083
16,720
6,764
594
7,121
9,599
48,658
0
L
Bacchus
Quickfire45
Bacchus
16,877
1,658
2,645
10,771
35,813
56,633
230
20,324
15,489
26,333
0
W
20,251
4,452
935
6,587
24,280
15,233
963
11,473
12,807
0
46,105
L
Cupid
14,139
7,994
11,631
5,606
20,041
13,456
1,844
10,968
9,073
0
31,806
W
Vulcan
Zaharu
Vulcan
34,205
12,751
2,000
938
12,985
5,489
1,179
7,455
5,530
63,941
0
W
Achilles
14,222
1,846
1,058
4,219
25,162
48,611
798
11,816
13,346
0
28,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
69,280
200
Minions Killed
203
0
Camps Cleared
0
1,806,511
Distance Traveled
1,685,330
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,861
693
47
2
0
345,802
0
W
Olorun
13,656
683
50
3
0
278,313
2
W
Xing Tian
14,137
707
20
1
0
355,188
2
L
Janus
13,559
678
48
2
0
347,458
0
L
Poseidon
14,356
718
61
3
0
384,223
0
L
Bacchus
13,235
662
8
0
0
400,646
2
W
Ravana
14,936
747
62
3
0
365,865
1
L
Cupid
13,630
682
36
2
0
328,382
0
W
Vulcan
13,168
658
51
3
0
356,265
1
W
Achilles
13,383
669
20
1
0
329,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role