Player Matchup

Chaac
Chaac
HiRezPecan
Chaac
Level 105
God Stats
11W - 18L
1,496 SR
Queue Stats
52W - 70L
1,489 Elo+
Party 2
Freya
Freya
iSxkke
Freya
Level 66
God Stats
5W - 4L
1,892 SR
Queue Stats
302W - 279L
1,629 Elo+
Solo
Nox
Nox
nituPkcuF
Nox
Level 146
God Stats
10W - 19L
1,524 SR
Queue Stats
52W - 58L
1,536 Elo+
Party 2
Team Averages
Level 106
1,637 SR
1,551 Elo+

VS

Team Averages
Level 76
1,433 SR
1,337 Elo+
Cthulhu
Cthulhu
Kawaiineko-Nya
Cthulhu
Level 69
God Stats
2W - 1L
1,338 SR
Queue Stats
4W - 8L
1,135 Elo+
Party 1
Olorun
Olorun
MintyTheCarry
Olorun
Level 14
God Stats
3W - 7L
1,231 SR
Queue Stats
4W - 9L
1,135 Elo+
Party 1
Chiron
Chiron
SwayoV
Chiron
Level 145
God Stats
3W - 0L
1,731 SR
Queue Stats
77W - 42L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 2 / 10
12,255
721
14,002
25,825
28,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
iSxkke
Freya
17
6 / 5 / 13
12,024
707
17,603
16,491
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 7 / 12
13,468
792
12,983
17,435
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 8
12,231
719
11,918
23,924
22,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 9 / 6
12,281
722
12,706
19,261
7,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
SwayoV
Chiron
20
7 / 4 / 7
14,154
833
24,821
15,181
7,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
21
Kills
14
14
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
8
2
10
6.5
W
3
9
8
0.78
W
4
9
6
0.78
W
Chiron
SwayoV
Chiron
7
4
7
2.63
L
Freya
iSxkke
Freya
6
5
13
2.5
L
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
49,445
59,751
Taken
58,366
42,845
Mitigated
37,602
15,323
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,002
3,444
0
5,297
25,825
28,952
415
12,084
13,741
0
37,817
W
11,918
1,449
917
945
23,924
22,438
606
10,088
13,836
27,303
0
W
12,706
7,291
338
5,344
19,261
7,245
959
9,955
9,306
38,004
0
W
Chiron
SwayoV
Chiron
24,821
11,984
1,076
6,941
15,181
7,919
1,468
8,745
6,436
0
81,502
L
Freya
iSxkke
Freya
17,603
5,370
0
5,383
16,491
7,084
484
6,826
9,665
35,427
4,173
L
12,983
858
0
4,643
17,435
6,809
1,109
5,937
11,498
57,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
38,666
182
Minions Killed
173
7
Camps Cleared
7
927,547
Distance Traveled
835,471
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,255
721
42
2
1
341,020
2
W
Cthulhu
12,231
719
20
1
1
273,014
2
W
Olorun
12,281
722
40
2
3
262,226
4
W
Chiron
14,154
833
113
7
3
300,231
4
L
Freya
12,024
707
57
3
3
296,150
4
L
Nox
13,468
792
83
5
3
290,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role