Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DR_GOLDSTANDARD
Artio
Level 96
God Stats
5W - 5L
1,513 SR
Queue Stats
270W - 263L
1,412 Elo+
Solo
Skadi
Skadi
Eliheser_Agustin
Skadi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 67L
1,328 Elo+
Solo
Apollo
Apollo
SGG Kaotic
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,080 Elo+
Solo
He Bo
He Bo
tennutz420
He Bo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 82L
1,507 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,365 Elo+

VS

Team Averages
Level 107
1,515 SR
1,429 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LosAngeleLacruix
Geb
Level 157
God Stats
2W - 4L
1,329 SR
Queue Stats
317W - 352L
1,364 Elo+
Solo
Discordia
Discordia
ToXicTactiks
Discordia
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 89L
1,369 Elo+
Party 1
He Bo
He Bo
uptopjodog
He Bo
Level 80
God Stats
2W - 0L
1,743 SR
Queue Stats
101W - 96L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
wonderzxz
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 7 / 7
7,944
794
4,595
16,697
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 3
8,055
806
2,630
12,372
6,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 5 / 4
7,376
738
6,826
9,263
4,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
SGG Kaotic
Apollo
13
3 / 8 / 4
7,869
787
6,718
12,806
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
11
1 / 10 / 3
6,837
684
5,260
9,963
3,583
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
8 / 5 / 9
9,047
905
8,399
8,861
3,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 21
9,518
952
7,303
10,680
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
ToXicTactiks
Discordia
18
7 / 1 / 20
10,141
1,014
11,515
6,223
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
16
5 / 1 / 18
9,431
943
11,602
6,837
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
wonderzxz
Jing Wei
17
14 / 4 / 13
10,717
1,072
16,621
8,329
3,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
10
Kills
37
37
Deaths
13
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
7
7
0.79
W
Apollo
 
Apollo
8
5
9
2.5
L
2
7
3
0.5
L
2
5
4
0.8
W
3
2
21
6.75
L
Apollo
SGG Kaotic
Apollo
3
8
4
0.63
W
Discordia
ToXicTactiks
Discordia
7
1
20
17
L
He Bo
1
10
3
0.25
W
He Bo
5
1
18
14
W
Jing Wei
wonderzxz
Jing Wei
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
55,440
61,101
Taken
40,930
33,824
Mitigated
21,559
9,947
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,595
1,105
496
3,776
16,697
13,921
0
8,300
8,397
11,314
0
W
Apollo
 
Apollo
8,399
4,166
805
1,009
8,861
3,841
27
1,468
7,393
0
13,744
L
2,630
226
302
1,577
12,372
6,626
0
5,625
6,747
5,541
0
L
6,826
2,012
785
1,019
9,263
4,626
0
5,241
4,022
0
15,974
W
7,303
1,073
1,884
4,196
10,680
9,939
84
2,553
8,127
18,748
0
L
Apollo
SGG Kaotic
Apollo
6,718
2,552
188
1,659
12,806
5,068
0
5,605
7,201
0
15,323
W
Discordia
ToXicTactiks
Discordia
11,515
1,292
873
1,431
6,223
2,284
408
2,688
3,535
25,115
0
L
He Bo
5,260
147
0
145
9,963
3,583
0
5,649
4,314
8,273
0
W
He Bo
11,602
1,137
1,043
2,633
6,837
2,261
940
2,717
4,120
18,496
0
W
Jing Wei
wonderzxz
Jing Wei
16,621
13,178
1,489
1,970
8,329
3,234
2,954
3,059
5,270
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
48,854
55
Minions Killed
102
0
Camps Cleared
0
664,138
Distance Traveled
1,030,196
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,944
794
15
2
0
160,326
0
W
Apollo
9,047
905
8
1
0
193,654
0
L
Artio
8,055
806
4
0
0
101,562
0
L
Skadi
7,376
738
23
2
0
119,310
1
W
Geb
9,518
952
14
1
0
235,277
0
L
Apollo
7,869
787
11
1
0
152,086
0
W
Discordia
10,141
1,014
35
4
0
186,466
0
L
He Bo
6,837
684
2
0
0
130,854
0
W
He Bo
9,431
943
13
1
0
217,046
0
W
Jing Wei
10,717
1,072
32
3
0
197,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role