Player Matchup

Vulcan
Vulcan
Bonmonk
Vulcan
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 57L
1,479 Elo+
Party 2
Sol
Sol
BountyHuntr
Sol
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
Gunnygod122
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,504 Elo+
Party 2
Artemis
Artemis
Noble7Gaming
Artemis
Level 88
God Stats
3W - 0L
1,506 SR
Queue Stats
27W - 26L
1,488 Elo+
Party 2
Cupid
Cupid
SylvaticYew520
Cupid
Level 62
God Stats
3W - 0L
1,719 SR
Queue Stats
22W - 18L
1,525 Elo+
Party 2
Team Averages
Level 87
1,545 SR
1,494 Elo+

VS

Team Averages
Level 96
1,406 SR
1,486 Elo+
Fafnir
Fafnir
 
Fafnir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cmone23
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Hype_Dot_EXE
Cerberus
Level 138
God Stats
3W - 7L
1,285 SR
Queue Stats
411W - 373L
1,536 Elo+
Solo
Zeus
Zeus
MrCrestFallen
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,438 Elo+
Party 1
Olorun
Olorun
NationalEagleXX
Olorun
Level 107
God Stats
0W - 1L
1,246 SR
Queue Stats
17W - 20L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bonmonk
Vulcan
17
6 / 2 / 8
9,485
862
20,284
7,069
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 10
9,861
896
15,061
7,831
3,388
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Gunnygod122
Sun Wukong
16
3 / 2 / 15
9,293
845
8,864
10,700
11,341
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Noble7Gaming
Artemis
13
1 / 1 / 14
8,046
731
8,277
7,667
3,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 10
8,587
781
9,764
8,058
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 3 / 2
7,217
656
2,077
10,658
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artio
Cmone23
Artio
12
1 / 6 / 3
7,239
658
2,539
12,949
13,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
Hype_Dot_EXE
Cerberus
15
2 / 4 / 2
8,552
777
7,564
23,044
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 2 / 1
9,169
834
13,911
9,203
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 6
8,077
734
6,762
11,390
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
19
Kills
8
8
Deaths
19
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
2
0.33
W
Vulcan
Bonmonk
Vulcan
6
2
8
5
W
7
1
10
12
L
Artio
Cmone23
Artio
1
6
3
0.42
W
Sun Wukong
Gunnygod122
Sun Wukong
3
2
15
5.25
L
Cerberus
Hype_Dot_EXE
Cerberus
2
4
2
0.75
L
4
2
1
2.25
L
1
4
6
1
W
Artemis
Noble7Gaming
Artemis
1
1
14
8
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,250
Damage
32,853
41,325
Taken
67,244
25,519
Mitigated
53,851
19,073
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,077
635
1,018
2,220
10,658
12,784
0
5,506
5,152
4,530
0
W
Vulcan
Bonmonk
Vulcan
20,284
6,072
1,384
1,676
7,069
3,528
621
5,584
1,313
39,911
0
W
15,061
4,019
227
2,537
7,831
3,388
1,507
5,760
1,945
32,438
0
L
Artio
Cmone23
Artio
2,539
383
105
773
12,949
13,293
0
7,655
5,294
5,251
0
W
Sun Wukong
Gunnygod122
Sun Wukong
8,864
1,432
1,636
3,151
10,700
11,341
24
7,143
3,421
0
14,879
L
Cerberus
Hype_Dot_EXE
Cerberus
7,564
322
2,176
9,544
23,044
19,066
0
10,091
12,953
19,142
0
L
13,911
265
325
1,145
9,203
3,700
0
5,556
3,647
40,726
0
L
6,762
3,200
712
1,606
11,390
5,008
0
6,537
4,853
17,801
0
W
Artemis
Noble7Gaming
Artemis
8,277
4,128
1,848
1,344
7,667
3,367
1,037
7,072
435
0
12,860
W
9,764
6,312
2,883
2,387
8,058
3,895
393
6,452
1,358
0
14,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
40,254
118
Minions Killed
148
0
Camps Cleared
0
1,123,828
Distance Traveled
897,008
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,217
656
8
1
0
166,749
1
W
Vulcan
9,485
862
49
4
0
225,643
3
W
Sol
9,861
896
37
3
0
212,616
4
L
Artio
7,239
658
0
0
0
182,717
0
W
Sun Wukong
9,293
845
2
0
0
242,175
3
L
Cerberus
8,552
777
26
2
0
177,844
0
L
Zeus
9,169
834
73
7
0
187,545
0
L
Olorun
8,077
734
41
4
0
182,153
0
W
Artemis
8,046
731
13
1
0
216,228
6
W
Cupid
8,587
781
17
2
0
227,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role