Player Matchup

Xbalanque
Xbalanque
BesbuyWoW
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,570 Elo+
Party 1
Geb
Geb
FameKilla Ninja
Geb
Level 160
God Stats
22W - 19L
1,643 SR
Queue Stats
122W - 129L
1,586 Elo+
Solo
Ne Zha
Ne Zha
IMTEAMNINJA
Ne Zha
Level 154
God Stats
1W - 4L
1,335 SR
Queue Stats
167W - 136L
1,624 Elo+
Party 1
Eset
Eset
WowOla
Eset
Level 142
God Stats
34W - 20L
1,951 SR
Queue Stats
330W - 333L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
zSOSHIZYz
Sun Wukong
Level 95
God Stats
59W - 57L
1,645 SR
Queue Stats
100W - 90L
1,649 Elo+
Solo
Team Averages
Level 139
1,615 SR
1,618 Elo+

VS

Team Averages
Level 146
1,646 SR
1,648 Elo+
Thoth
Thoth
Bonzyl6
Thoth
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 150L
1,587 Elo+
Party 3
Ganesha
Ganesha
Consol3Peasant
Ganesha
Level 152
God Stats
1W - 1L
1,702 SR
Queue Stats
140W - 86L
1,733 Elo+
Party 2
Bastet
Bastet
Floodforce
Bastet
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 215L
1,669 Elo+
Party 2
Osiris
Osiris
UnleashedChaos
Osiris
Level 156
God Stats
2W - 0L
1,839 SR
Queue Stats
153W - 100L
1,717 Elo+
Party 2
Apollo
Apollo
blackopsspartn
Apollo
Level 147
God Stats
16W - 13L
1,687 SR
Queue Stats
219W - 202L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BesbuyWoW
Xbalanque
13
0 / 4 / 3
7,891
464
6,688
9,166
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 2
7,236
426
4,730
11,587
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
12
3 / 6 / 3
7,914
466
4,157
11,738
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
WowOla
Eset
12
4 / 6 / 0
8,151
479
10,627
11,038
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
zSOSHIZYz
Sun Wukong
12
0 / 6 / 0
7,605
447
8,450
16,033
10,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bonzyl6
Thoth
15
3 / 3 / 10
9,207
542
6,784
6,649
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 15
9,454
556
5,945
14,201
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Floodforce
Bastet
18
12 / 2 / 9
11,008
648
12,318
11,190
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 0 / 8
10,473
616
12,674
13,717
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 6
10,569
622
6,488
9,538
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
7
Kills
25
25
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BesbuyWoW
Xbalanque
0
4
3
0.38
W
Thoth
Bonzyl6
Thoth
3
3
10
2.67
W
0
0
15
7.5
L
0
3
2
0.33
W
Bastet
Floodforce
Bastet
12
2
9
8.25
L
Ne Zha
3
6
3
0.75
W
5
0
8
9
L
Eset
WowOla
Eset
4
6
0
0.67
W
5
2
6
4
L
Sun Wukong
zSOSHIZYz
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,652
Damage
44,209
59,562
Taken
55,295
30,273
Mitigated
34,924
15,696
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BesbuyWoW
Xbalanque
6,688
3,069
0
2,826
9,166
2,850
1,356
1,630
7,506
0
59,218
W
Thoth
Bonzyl6
Thoth
6,784
120
0
562
6,649
1,648
1,067
3,304
3,345
49,781
0
W
5,945
677
76
2,935
14,201
13,829
40
5,083
9,118
33,667
6,419
L
4,730
522
0
1,907
11,587
10,339
0
1,715
9,770
20,973
0
W
Bastet
Floodforce
Bastet
12,318
3,940
0
5,294
11,190
4,718
747
3,138
8,052
0
66,269
L
Ne Zha
4,157
2,362
0
3,227
11,738
3,211
0
2,446
9,038
0
38,234
W
12,674
4,769
0
5,242
13,717
11,269
2,258
1,832
11,885
0
73,804
L
Eset
WowOla
Eset
10,627
1,390
718
1,767
11,038
3,319
175
4,023
6,775
56,672
0
W
6,488
3,118
0
1,363
9,538
3,460
3,959
2,000
7,538
0
79,649
L
Sun Wukong
zSOSHIZYz
Sun Wukong
8,450
1,412
0
5,251
16,033
10,554
0
1,366
14,597
0
51,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
50,711
434
Minions Killed
538
0
Camps Cleared
0
1,480,145
Distance Traveled
1,711,103
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,891
464
118
7
0
292,176
4
W
Thoth
9,207
542
112
7
0
326,649
11
W
Ganesha
9,454
556
35
2
0
310,295
9
L
Geb
7,236
426
21
1
0
327,035
4
W
Bastet
11,008
648
106
6
0
396,056
5
L
Ne Zha
7,914
466
75
4
0
316,116
3
W
Osiris
10,473
616
119
7
0
333,943
4
L
Eset
8,151
479
116
7
0
299,157
6
W
Apollo
10,569
622
166
10
0
344,160
8
L
Sun Wukong
7,605
447
104
6
0
245,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role