Player Matchup

Charybdis
Charybdis
Cptcitymountainn
Charybdis
Level 104
God Stats
43W - 29L
1,697 SR
Queue Stats
189W - 135L
1,629 Elo+
Party 4
Zhong Kui
Zhong Kui
MollyMillions
Zhong Kui
Level 29
God Stats
54W - 23L
1,786 SR
Queue Stats
107W - 71L
1,676 Elo+
Party 4
Sylvanus
Sylvanus
Nataliza
Sylvanus
Level 15
God Stats
6W - 4L
1,728 SR
Queue Stats
43W - 20L
1,726 Elo+
Party 2
Ullr
Ullr
UnrelentingTruth
Ullr
Level 81
God Stats
27W - 17L
1,682 SR
Queue Stats
109W - 79L
1,602 Elo+
Party 2
Merlin
Merlin
VIonejesse
Merlin
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 22L
1,494 Elo+
Party 2
Team Averages
Level 54
1,679 SR
1,625 Elo+

VS

Team Averages
Level 58
1,567 SR
1,657 Elo+
Ares
Ares
AllegedMexican
Ares
Level 74
God Stats
0W - 1L
1,798 SR
Queue Stats
41W - 32L
1,616 Elo+
Party 1
Nox
Nox
CanadianChnk
Nox
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 125L
1,656 Elo+
Party 3
Mulan
Mulan
MeatPlopper
Mulan
Level 67
God Stats
1W - 1L
1,586 SR
Queue Stats
225W - 170L
1,722 Elo+
Party 3
Bellona
Bellona
Waervyn2
Bellona
Level 14
God Stats
2W - 2L
1,453 SR
Queue Stats
8W - 6L
1,667 Elo+
Party 1
Izanami
Izanami
mufasasah
Izanami
Level 109
God Stats
14W - 11L
1,499 SR
Queue Stats
126W - 106L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
3 / 2 / 2
7,743
596
8,063
8,445
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MollyMillions
Zhong Kui
13
2 / 3 / 0
7,872
606
4,195
7,734
6,895
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nataliza
Sylvanus
12
2 / 0 / 6
7,208
554
5,457
7,536
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 0 / 3
8,341
642
8,452
6,106
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
VIonejesse
Merlin
12
0 / 2 / 1
6,942
534
3,401
5,064
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,610
432
2,582
9,749
7,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 0
6,729
518
2,532
5,677
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
6,768
521
4,959
10,528
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Waervyn2
Bellona
13
4 / 4 / 0
8,082
622
6,588
10,979
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
mufasasah
Izanami
11
0 / 4 / 2
6,381
491
4,394
8,833
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
7
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
2
0
0.5
W
Charybdis
3
2
2
2
L
1
2
1
0.75
W
Zhong Kui
MollyMillions
Zhong Kui
2
3
0
0.67
W
Sylvanus
Nataliza
Sylvanus
2
0
6
5
W
8
0
3
9.5
W
Merlin
VIonejesse
Merlin
0
2
1
0.25
L
Bellona
Waervyn2
Bellona
4
4
0
1
L
Izanami
mufasasah
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
21,055
34,885
Taken
45,766
19,899
Mitigated
27,969
11,162
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,582
277
164
1,191
9,749
7,190
0
2,542
7,207
10,792
0
L
2,532
171
0
1,000
5,677
1,784
0
981
4,696
41,293
0
W
Charybdis
8,063
3,854
0
4,123
8,445
2,696
834
781
7,664
0
59,754
L
4,959
819
0
6,019
10,528
4,723
0
2,881
7,647
0
43,872
W
Zhong Kui
MollyMillions
Zhong Kui
4,195
602
0
3,578
7,734
6,895
196
0
7,734
43,027
0
W
Sylvanus
Nataliza
Sylvanus
5,457
1,390
237
2,314
7,536
6,402
0
2,012
5,524
18,395
4,297
W
8,452
3,329
0
500
6,106
2,263
0
1,313
4,793
0
52,448
W
Merlin
VIonejesse
Merlin
3,401
182
0
410
5,064
1,643
0
1,008
4,056
45,746
0
L
Bellona
Waervyn2
Bellona
6,588
2,532
0
820
10,979
11,795
0
4,180
6,799
0
46,905
L
Izanami
mufasasah
Izanami
4,394
2,720
0
2,193
8,833
2,477
0
1,489
7,344
0
47,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
33,570
440
Minions Killed
430
0
Camps Cleared
0
1,201,125
Distance Traveled
1,291,214
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,610
432
20
2
0
261,358
2
L
Nox
6,729
518
88
7
0
257,809
3
W
Charybdis
7,743
596
122
9
0
227,078
2
L
Mulan
6,768
521
88
7
0
269,405
1
W
Zhong Kui
7,872
606
121
9
0
228,702
4
W
Sylvanus
7,208
554
26
2
0
237,617
6
W
Ullr
8,341
642
97
7
0
279,104
0
W
Merlin
6,942
534
74
6
0
228,624
7
L
Bellona
8,082
622
118
9
0
278,789
2
L
Izanami
6,381
491
116
9
0
223,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role