Player Matchup

Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DooM__SvM
Hou Yi
Level 46
God Stats
3W - 4L
1,310 SR
Queue Stats
53W - 78L
1,294 Elo+
Party 1
Nemesis
Nemesis
JustA1
Nemesis
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 24L
1,299 Elo+
Party 1
Persephone
Persephone
Pinckney
Persephone
Level 155
God Stats
46W - 55L
1,521 SR
Queue Stats
366W - 397L
1,411 Elo+
Solo
Geb
Geb
Tuppsy
Geb
Level 83
God Stats
5W - 5L
1,521 SR
Queue Stats
70W - 78L
1,374 Elo+
Solo
Team Averages
Level 68
1,470 SR
1,375 Elo+

VS

Team Averages
Level 34
1,446 SR
1,307 Elo+
Poseidon
Poseidon
Daddamer
Poseidon
Level 46
God Stats
9W - 4L
1,891 SR
Queue Stats
170W - 196L
1,406 Elo+
Party 2
Atlas
Atlas
Proctyl
Atlas
Level 23
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
SameAsDiscord
Set
Level 49
God Stats
0W - 2L
1,202 SR
Queue Stats
70W - 85L
1,202 Elo+
Party 3
Xbalanque
Xbalanque
YoungShrimpycawk
Xbalanque
Level 25
God Stats
40W - 47L
1,371 SR
Queue Stats
129W - 146L
1,300 Elo+
Party 2
Hercules
Hercules
deminytemair
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,128 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 0 / 3
8,702
622
9,383
9,136
4,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
DooM__SvM
Hou Yi
13
2 / 0 / 5
7,783
556
9,333
9,833
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
JustA1
Nemesis
12
4 / 2 / 3
7,364
526
3,996
7,719
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Pinckney
Persephone
12
4 / 1 / 2
7,753
554
5,225
6,864
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Tuppsy
Geb
10
1 / 0 / 6
6,849
489
2,919
10,764
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daddamer
Poseidon
14
3 / 3 / 0
8,110
579
7,359
6,682
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Proctyl
Atlas
9
0 / 4 / 1
5,924
423
3,312
10,731
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,916
423
4,238
10,066
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
9
0 / 4 / 0
5,677
406
4,665
9,784
2,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
deminytemair
Hercules
12
0 / 3 / 0
6,527
466
808
8,707
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
3
3
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
3
8.5
L
Poseidon
Daddamer
Poseidon
3
3
0
1
W
Hou Yi
DooM__SvM
Hou Yi
2
0
5
4.5
W
Nemesis
JustA1
Nemesis
4
2
3
2.75
W
Persephone
Pinckney
Persephone
4
1
2
5
L
Atlas
Proctyl
Atlas
0
4
1
0.13
L
0
4
0
0
W
Geb
Tuppsy
Geb
1
0
6
4
L
Xbalanque
0
4
0
0
L
Hercules
deminytemair
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,856
Damage
20,382
44,316
Taken
45,970
20,881
Mitigated
16,237
14,471
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,383
607
0
4,375
9,136
4,812
1,071
676
8,324
0
56,609
L
Poseidon
Daddamer
Poseidon
7,359
628
0
730
6,682
1,807
228
2,417
4,265
48,342
0
W
Hou Yi
DooM__SvM
Hou Yi
9,333
4,508
0
4,301
9,833
3,157
0
2,561
7,180
0
63,000
W
Nemesis
JustA1
Nemesis
3,996
1,770
0
2,960
7,719
2,378
47
2,977
4,577
0
35,588
W
Persephone
Pinckney
Persephone
5,225
516
0
1,132
6,864
2,074
520
2,023
4,724
39,197
0
L
Atlas
Proctyl
Atlas
3,312
1,380
0
1,612
10,731
4,972
222
1,702
9,029
14,235
0
L
4,238
1,646
0
3,028
10,066
2,808
0
2,216
7,850
0
28,477
W
Geb
Tuppsy
Geb
2,919
543
0
1,703
10,764
8,460
203
2,085
8,679
12,052
0
L
Xbalanque
4,665
2,145
0
3,037
9,784
2,328
780
1,600
8,184
0
28,875
L
Hercules
deminytemair
Hercules
808
236
0
1,524
8,707
4,322
148
209
8,498
0
27,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
32,154
365
Minions Killed
311
0
Camps Cleared
0
1,467,531
Distance Traveled
1,298,103
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,702
622
105
8
0
299,082
2
L
Poseidon
8,110
579
102
7
0
270,167
1
W
Hou Yi
7,783
556
99
7
0
265,097
1
W
Nemesis
7,364
526
75
5
0
314,000
2
W
Persephone
7,753
554
73
5
0
274,541
2
L
Atlas
5,924
423
22
2
0
236,753
0
L
Set
5,916
423
57
4
0
291,709
1
W
Geb
6,849
489
13
1
0
314,811
7
L
Xbalanque
5,677
406
59
4
0
238,664
2
L
Hercules
6,527
466
71
5
0
260,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role