Player Matchup

Artemis
Artemis
DeathByCherry
Artemis
Level 119
God Stats
3W - 4L
1,760 SR
Queue Stats
211W - 240L
1,468 Elo+
Solo
Artio
Artio
OhhhGriffy
Artio
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 215L
1,381 Elo+
Solo
Nemesis
Nemesis
Xazzey
Nemesis
Level 148
God Stats
3W - 7L
1,500 SR
Queue Stats
40W - 39L
1,476 Elo+
Solo
Shiva
Shiva
ahero88
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,500 Elo+
Solo
Merlin
Merlin
sykokila69
Merlin
Level 128
God Stats
46W - 37L
1,580 SR
Queue Stats
881W - 934L
1,480 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,461 Elo+

VS

Team Averages
Level 74
1,585 SR
1,488 Elo+
Cabrakan
Cabrakan
Gmarvels
Cabrakan
Level 69
God Stats
1W - 0L
1,695 SR
Queue Stats
79W - 88L
1,420 Elo+
Solo
Fenrir
Fenrir
HennyDieu
Fenrir
Level 69
God Stats
19W - 16L
1,583 SR
Queue Stats
371W - 316L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ImMaRriEd247
Kukulkan
Level 47
God Stats
7W - 2L
1,538 SR
Queue Stats
8W - 2L
1,474 Elo+
Solo
Zeus
Zeus
LaScorpionKing25
Zeus
Level 65
God Stats
179W - 152L
1,595 SR
Queue Stats
192W - 172L
1,552 Elo+
Solo
Cernunnos
Cernunnos
zLIL ZKIPPz
Cernunnos
Level 122
God Stats
2W - 0L
1,517 SR
Queue Stats
17W - 24L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 7 / 1
10,748
977
12,722
17,648
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
17
2 / 5 / 1
11,015
1,001
5,176
21,821
25,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Xazzey
Nemesis
17
2 / 3 / 3
11,822
1,075
12,325
16,230
6,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shiva
ahero88
Shiva
16
0 / 4 / 3
10,638
967
9,720
20,260
24,118
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
sykokila69
Merlin
16
1 / 4 / 1
10,393
945
9,390
9,864
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gmarvels
Cabrakan
18
1 / 2 / 12
11,834
1,076
11,049
20,514
27,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
HennyDieu
Fenrir
18
7 / 1 / 11
12,355
1,123
14,657
11,923
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
ImMaRriEd247
Kukulkan
17
2 / 1 / 10
11,562
1,051
10,407
4,818
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 14
11,799
1,073
21,733
6,279
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
zLIL ZKIPPz
Cernunnos
19
10 / 0 / 4
13,829
1,257
20,820
9,278
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
23
23
Deaths
6
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
7
1
0.21
W
Cabrakan
Gmarvels
Cabrakan
1
2
12
3.5
W
Fenrir
HennyDieu
Fenrir
7
1
11
12.5
W
Kukulkan
ImMaRriEd247
Kukulkan
2
1
10
7
W
3
2
14
5
L
Artio
2
5
1
0.5
L
Nemesis
Xazzey
Nemesis
2
3
3
1.17
L
Shiva
ahero88
Shiva
0
4
3
0.38
L
Merlin
sykokila69
Merlin
1
4
1
0.38
W
Cernunnos
zLIL ZKIPPz
Cernunnos
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,333
Damage
78,666
85,823
Taken
52,812
66,178
Mitigated
47,519
6,890
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
12,722
6,008
256
1,173
17,648
6,572
0
10,443
6,844
0
42,657
W
Cabrakan
Gmarvels
Cabrakan
11,049
572
0
1,736
20,514
27,717
0
4,313
16,201
14,798
0
W
Fenrir
HennyDieu
Fenrir
14,657
2,748
0
1,105
11,923
11,980
0
2,775
9,148
0
17,142
W
Kukulkan
ImMaRriEd247
Kukulkan
10,407
381
0
275
4,818
1,924
0
2,187
2,631
33,527
0
W
21,733
1,779
622
1,084
6,279
2,302
0
1,496
4,783
36,412
0
L
Artio
5,176
361
297
944
21,821
25,205
0
10,175
11,060
17,737
0
L
Nemesis
Xazzey
Nemesis
12,325
7,259
0
2,098
16,230
6,746
0
5,054
10,911
0
38,952
L
Shiva
ahero88
Shiva
9,720
1,806
530
1,112
20,260
24,118
0
10,171
9,489
0
19,311
L
Merlin
sykokila69
Merlin
9,390
290
0
480
9,864
3,537
0
6,191
3,572
22,646
0
W
Cernunnos
zLIL ZKIPPz
Cernunnos
20,820
12,617
0
4,437
9,278
3,596
0
3,795
5,483
0
60,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
61,379
186
Minions Killed
212
10
Camps Cleared
8
915,217
Distance Traveled
1,029,256
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,748
977
54
5
1
162,814
0
W
Cabrakan
11,834
1,076
9
1
0
195,827
1
W
Fenrir
12,355
1,123
1
0
1
240,366
0
W
Kukulkan
11,562
1,051
60
5
1
200,744
0
W
Zeus
11,799
1,073
42
4
2
183,201
0
L
Artio
11,015
1,001
25
2
0
209,960
0
L
Nemesis
11,822
1,075
50
5
8
223,211
2
L
Shiva
10,638
967
24
2
0
201,865
0
L
Merlin
10,393
945
33
3
1
117,367
0
W
Cernunnos
13,829
1,257
100
9
4
209,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role