Player Matchup

Atlas
Atlas
Corblixx
Atlas
Level 67
God Stats
6W - 11L
1,341 SR
Queue Stats
123W - 107L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Jiffsahoy
Gilgamesh
Level 16
God Stats
0W - 3L
1,343 SR
Queue Stats
98W - 91L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Sadiohachan
Ah Puch
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 42L
1,519 Elo+
Party 1
Nemesis
Nemesis
SethTheDiabetic
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 51L
1,561 Elo+
Party 1
Izanami
Izanami
ZannyDrako
Izanami
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
72W - 53L
1,540 Elo+
Party 1
Team Averages
Level 37
1,437 SR
1,539 Elo+

VS

Team Averages
Level 56
1,424 SR
1,414 Elo+
Amaterasu
Amaterasu
CoopTheKing27TTV
Amaterasu
Level 58
God Stats
82W - 56L
1,396 SR
Queue Stats
403W - 374L
1,441 Elo+
Party 2
Izanami
Izanami
Gallimimus63
Izanami
Level 85
God Stats
7W - 3L
1,209 SR
Queue Stats
253W - 271L
1,334 Elo+
Party 2
Persephone
Persephone
Industry120
Persephone
Level 47
God Stats
3W - 3L
1,457 SR
Queue Stats
155W - 131L
1,480 Elo+
Party 2
Atlas
Atlas
TheSpooonJuice
Atlas
Level 26
God Stats
12W - 6L
1,556 SR
Queue Stats
381W - 380L
1,327 Elo+
Party 2
Ne Zha
Ne Zha
iilflapjackTV
Ne Zha
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
472W - 458L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Corblixx
Atlas
14
2 / 4 / 4
9,700
485
11,327
20,525
17,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Jiffsahoy
Gilgamesh
15
3 / 6 / 3
9,546
477
9,432
18,309
15,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Sadiohachan
Ah Puch
11
0 / 5 / 1
7,752
388
4,671
8,431
2,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 3
9,934
497
9,621
16,998
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
ZannyDrako
Izanami
19
3 / 1 / 3
11,645
582
7,766
9,565
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
19
6 / 3 / 4
12,242
612
12,540
15,414
19,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Gallimimus63
Izanami
18
1 / 1 / 4
11,099
555
5,967
7,724
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Industry120
Persephone
18
7 / 1 / 8
11,833
592
14,885
11,175
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 6
10,360
518
10,089
17,732
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 6 / 9
10,104
505
12,233
17,224
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
20
20
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
6
3
4
2.67
L
Atlas
Corblixx
Atlas
2
4
4
1
W
Izanami
Gallimimus63
Izanami
1
1
4
3
W
Persephone
Industry120
Persephone
7
1
8
11
L
Gilgamesh
Jiffsahoy
Gilgamesh
3
6
3
0.75
L
Ah Puch
Sadiohachan
Ah Puch
0
5
1
0.1
L
4
4
3
1.38
W
4
1
6
7
L
Izanami
ZannyDrako
Izanami
3
1
3
4.5
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
55,714
73,828
Taken
69,269
44,794
Mitigated
54,290
18,119
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
12,540
6,216
0
3,971
15,414
19,837
1,543
1,189
14,225
0
72,902
L
Atlas
Corblixx
Atlas
11,327
4,185
2,023
2,387
20,525
17,410
0
10,952
9,520
31,997
962
W
Izanami
Gallimimus63
Izanami
5,967
3,705
0
3,110
7,724
2,532
4,799
2,249
5,475
0
95,025
W
Persephone
Industry120
Persephone
14,885
1,155
396
4,088
11,175
4,647
666
3,851
7,323
82,614
587
L
Gilgamesh
Jiffsahoy
Gilgamesh
9,432
3,144
0
2,586
18,309
15,917
0
3,064
14,660
0
52,575
L
Ah Puch
Sadiohachan
Ah Puch
4,671
0
125
1,243
8,431
2,385
165
5,076
3,355
34,609
0
L
9,621
4,117
0
5,566
16,998
5,387
0
3,253
13,617
0
65,417
W
10,089
4,814
386
2,518
17,732
20,547
226
5,997
11,735
34,938
0
L
Izanami
ZannyDrako
Izanami
7,766
4,502
0
4,189
9,565
3,695
0
2,581
6,938
0
99,295
W
12,233
3,513
0
5,868
17,224
6,727
0
2,149
15,075
0
61,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,577
Gold Earned
55,638
472
Minions Killed
599
0
Camps Cleared
0
1,726,006
Distance Traveled
1,926,238
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,242
612
135
7
0
379,386
9
L
Atlas
9,700
485
40
2
0
360,698
0
W
Izanami
11,099
555
184
9
0
362,348
3
W
Persephone
11,833
592
143
7
0
388,565
8
L
Gilgamesh
9,546
477
81
4
0
373,408
3
L
Ah Puch
7,752
388
63
3
0
223,382
1
L
Nemesis
9,934
497
112
6
0
392,687
3
W
Atlas
10,360
518
41
2
0
400,605
0
L
Izanami
11,645
582
176
9
0
375,831
3
W
Ne Zha
10,104
505
96
5
0
395,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role