Player Matchup

Sun Wukong
Sun Wukong
PsychotronFromHe
Sun Wukong
Level 83
God Stats
14W - 12L
1,765 SR
Queue Stats
189W - 138L
1,665 Elo+
Party 2
Chernobog
Chernobog
SaltySlugYT
Chernobog
Level 127
God Stats
3W - 3L
1,755 SR
Queue Stats
129W - 93L
1,645 Elo+
Party 2
Zeus
Zeus
SheepHead
Zeus
Level 110
God Stats
14W - 7L
1,958 SR
Queue Stats
218W - 164L
1,741 Elo+
Party 2
Nemesis
Nemesis
Tajaì
Nemesis
Level 120
God Stats
21W - 17L
1,688 SR
Queue Stats
207W - 158L
2,036 Elo+
Party 2
Geb
Geb
TonyTooTrash
Geb
Level 42
God Stats
10W - 2L
1,728 SR
Queue Stats
96W - 46L
1,791 Elo+
Party 2
Team Averages
Level 96
1,779 SR
1,776 Elo+

VS

Team Averages
Level 73
1,555 SR
1,507 Elo+
Nemesis
Nemesis
GunplayGotFans
Nemesis
Level 49
God Stats
7W - 12L
1,523 SR
Queue Stats
153W - 156L
1,507 Elo+
Party 1
Ares
Ares
MiKOOLGUN
Ares
Level 84
God Stats
11W - 3L
2,026 SR
Queue Stats
48W - 46L
1,579 Elo+
Party 1
Bellona
Bellona
PostalDevotee15
Bellona
Level 140
God Stats
1W - 4L
1,406 SR
Queue Stats
114W - 135L
1,395 Elo+
Solo
Medusa
Medusa
ReIIzz-_-
Medusa
Level 62
God Stats
0W - 2L
1,317 SR
Queue Stats
125W - 116L
1,557 Elo+
Party 1
Anubis
Anubis
iToteThatBeam
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 118L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PsychotronFromHe
Sun Wukong
11
1 / 1 / 1
6,372
579
3,625
9,492
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
SaltySlugYT
Chernobog
12
2 / 0 / 6
6,993
636
7,992
6,374
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
7 / 3 / 2
7,568
688
10,461
6,882
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Tajaì
Nemesis
13
10 / 1 / 2
7,778
707
8,150
8,888
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
3 / 1 / 12
7,015
638
7,579
14,335
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,696
518
4,611
8,737
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
8
2 / 5 / 0
5,599
509
6,331
11,964
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 1
6,656
605
7,470
9,736
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
ReIIzz-_-
Medusa
9
0 / 6 / 1
5,233
476
3,036
10,328
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
5,320
484
2,099
8,219
2,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
6
6
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ares
2
5
0
0.4
L
1
2
1
0.75
W
Sun Wukong
PsychotronFromHe
Sun Wukong
1
1
1
1.5
L
Medusa
ReIIzz-_-
Medusa
0
6
1
0.08
W
Chernobog
SaltySlugYT
Chernobog
2
0
6
5
W
Zeus
7
3
2
2.67
W
Nemesis
Tajaì
Nemesis
10
1
2
11
W
3
1
12
9
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,807
Damage
23,547
45,971
Taken
48,984
25,511
Mitigated
22,569
16,658
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,611
2,067
0
1,288
8,737
2,907
0
3,883
4,854
0
18,808
L
Ares
6,331
637
0
2,024
11,964
5,954
0
6,442
5,522
12,016
0
L
7,470
2,629
0
4,189
9,736
9,029
17
0
9,736
0
44,018
W
Sun Wukong
PsychotronFromHe
Sun Wukong
3,625
1,069
0
3,914
9,492
5,484
0
0
9,492
0
35,167
L
Medusa
ReIIzz-_-
Medusa
3,036
2,047
124
2,269
10,328
1,793
0
2,339
7,989
0
23,562
W
Chernobog
SaltySlugYT
Chernobog
7,992
4,590
0
3,010
6,374
2,237
200
1,122
5,252
0
52,321
W
Zeus
10,461
2,022
0
1,264
6,882
2,008
252
1,978
4,904
47,087
0
W
Nemesis
Tajaì
Nemesis
8,150
3,575
0
3,726
8,888
3,865
314
1,025
7,863
0
42,528
W
7,579
1,110
267
4,477
14,335
11,917
0
4,305
10,030
19,135
6,097
L
2,099
363
0
1,664
8,219
2,886
0
4,388
3,831
20,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
28,504
386
Minions Killed
249
0
Camps Cleared
0
1,143,440
Distance Traveled
1,076,777
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,696
518
43
4
0
253,637
5
L
Ares
5,599
509
15
1
0
219,219
1
L
Bellona
6,656
605
98
9
0
215,758
3
W
Sun Wukong
6,372
579
85
8
0
212,198
1
L
Medusa
5,233
476
51
5
0
200,402
0
W
Chernobog
6,993
636
105
10
0
215,588
1
W
Zeus
7,568
688
92
8
0
201,739
4
W
Nemesis
7,778
707
68
6
0
255,959
5
W
Geb
7,015
638
36
3
0
257,956
0
L
Anubis
5,320
484
42
4
0
187,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role