Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
RealViper210
Artemis
Level 14
God Stats
7W - 16L
1,254 SR
Queue Stats
11W - 28L
1,336 Elo+
Party 2
Loki
Loki
SagenessJosh
Loki
Level 17
God Stats
5W - 10L
1,393 SR
Queue Stats
51W - 55L
1,462 Elo+
Party 2
Bacchus
Bacchus
WhiteWolf469
Bacchus
Level 68
God Stats
3W - 6L
1,450 SR
Queue Stats
76W - 83L
1,464 Elo+
Party 2
Team Averages
Level 61
1,419 SR
1,452 Elo+

VS

Team Averages
Level 119
1,530 SR
1,758 Elo+
Fafnir
Fafnir
Asbestus
Fafnir
Level 123
God Stats
11W - 7L
1,500 SR
Queue Stats
306W - 309L
1,522 Elo+
Solo
Rama
Rama
Axinyx
Rama
Level 156
God Stats
11W - 7L
1,555 SR
Queue Stats
678W - 232L
1,859 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HarknessMonstr
Morgan Le Fay
Level 129
God Stats
21W - 17L
1,564 SR
Queue Stats
267W - 203L
1,721 Elo+
Party 1
Awilix
Awilix
P2DaIckles
Awilix
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 82L
1,925 Elo+
Party 1
Vamana
Vamana
discreator
Vamana
Level 160
God Stats
1W - 1L
1,532 SR
Queue Stats
497W - 130L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 3 / 0
5,105
511
2,752
8,757
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
 
Amaterasu
9
0 / 2 / 1
4,795
480
4,010
7,816
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
RealViper210
Artemis
7
0 / 6 / 1
4,440
444
3,503
7,251
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

7
1 / 6 / 0
4,821
482
3,204
8,008
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
WhiteWolf469
Bacchus
8
0 / 6 / 0
4,551
455
2,431
7,592
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Asbestus
Fafnir
9
1 / 0 / 11
6,212
621
2,282
6,260
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
Axinyx
Rama
11
5 / 1 / 2
6,587
659
6,653
5,315
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
HarknessMonstr
Morgan Le Fay
12
5 / 0 / 3
6,993
699
4,584
3,313
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
P2DaIckles
Awilix
12
9 / 0 / 3
7,156
716
7,449
6,554
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
discreator
Vamana
12
3 / 1 / 1
7,133
713
7,820
7,722
6,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
23
23
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
0
0.33
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
Fafnir
Asbestus
Fafnir
1
0
11
6.5
W
Rama
Axinyx
Rama
5
1
2
6
W
Morgan Le Fay
HarknessMonstr
Morgan Le Fay
5
0
3
6.5
W
Awilix
P2DaIckles
Awilix
9
0
3
10.5
L
Artemis
RealViper210
Artemis
0
6
1
0.08
L
1
6
0
0.17
L
Bacchus
WhiteWolf469
Bacchus
0
6
0
0
W
Vamana
discreator
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
28,788
39,424
Taken
29,164
18,632
Mitigated
16,256
8,838
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,752
1,115
767
1,857
8,757
5,025
0
2,507
6,250
18,083
0
L
Amaterasu
 
Amaterasu
4,010
1,840
0
2,186
7,816
6,410
0
3
7,813
0
22,480
W
Fafnir
Asbestus
Fafnir
2,282
638
25
3,163
6,260
5,167
102
1,552
4,664
5,626
0
W
Rama
Axinyx
Rama
6,653
4,223
0
1,334
5,315
1,903
368
496
4,819
0
41,953
W
Morgan Le Fay
HarknessMonstr
Morgan Le Fay
4,584
1,125
0
665
3,313
1,104
0
888
2,341
44,631
0
W
Awilix
P2DaIckles
Awilix
7,449
3,509
0
725
6,554
1,938
0
1,716
4,717
0
45,387
L
Artemis
RealViper210
Artemis
3,503
1,555
0
1,123
7,251
1,676
0
409
6,842
0
17,561
L
3,204
781
0
2,315
8,008
1,991
0
1,482
6,526
0
21,574
L
Bacchus
WhiteWolf469
Bacchus
2,431
518
0
590
7,592
3,530
0
2,465
5,127
18,514
0
W
Vamana
discreator
Vamana
7,820
4,158
0
3,291
7,722
6,144
830
282
7,440
0
44,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
34,081
188
Minions Killed
346
0
Camps Cleared
0
963,626
Distance Traveled
1,071,002
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,105
511
31
3
0
155,344
1
L
Amaterasu
4,795
480
39
4
0
227,674
1
W
Fafnir
6,212
621
8
1
0
193,466
4
W
Rama
6,587
659
70
7
0
206,275
1
W
Morgan Le Fay
6,993
699
84
8
0
211,690
3
W
Awilix
7,156
716
84
8
0
265,936
3
L
Artemis
4,440
444
35
4
0
191,211
0
L
Loki
4,821
482
44
4
0
195,747
1
L
Bacchus
4,551
455
39
4
0
193,650
2
W
Vamana
7,133
713
100
10
0
193,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role